The elusive 932 m/s - what's wrong with this build?

Hi friends,

Since lately I was hunting HGEe in my Courier, while converting some legacy modes on it, I have decided that I need to have a racing ship that can also move a bit by itself or perform other duties. First part was easy: Imperial Eagle or Viper? I went with the Imperial Eagle because I never had one and also because I have all the other Imperial ships (but I rarely use them).

My current dilemma is that I was "spoiled" by a Coriolis build from a few days ago (boring day at work):

https://coriolis.io/outfit/imperial...=.EweloBjEoUwQwOYBtYhARgtmuJA=&bn=ieagle-race

Last evening, I tried to reproduce this with an iEagle (and with Coriolis at home) and something doesn't add up. The mass should be greater in the above build. In the game and with the local build in Coriolis at home I have to strip it further just to be able to reach 932 m/s (at 61T mass). The above build has 930 in Coriolis and it should be lower than that. It's like it has no fuel in it at all.
 
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Only had a quick scan of your link, one thing I noticed is they downgraded the fuel tank. Those enhanced drives are very mass sensitive.
 
The mass figures for the thrusters on the link you posted look high. Min mass looks to be 61t normally but is 63t on the link. Is this a legacy engineered module?
 
932 is the max top speed on this build so removing weapons, shields and stuff doesn't gain anything important, so yes it can count as a racing build just fine. Allthough i would recomend a viper.
 
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Minimize stuff like weps, you can pop a small one into a medium slot if you want weps at all. Add annoying experimentals like phasing sequence/scramble spectrum to irritate gankers. If your irritation weps are turreted you don't even need to line them up although fixed is more fun, like hitting ATAT's in a snowspeeder.
 
Looks like a legacy module. Coriolis gives -15% integrity and -13% optimal mass for a current maxed out grade 5 build, while the one you linked comes in at -12% for the integrity and -10% for the optimal mass, with the same optimal multiplier. Prbably a very good roll on secondaries that are not available any more.
 
Viper is a better racer than the courier or ieagle. Altho its top speed isnt as high, its average speed tops every ship in the game.

Ieagle needs to boost 3 to 4 times to get to that max speed while the viper hits it after every boost.
 
:eek:Thank you for your answers, but my main issue here is that I cannot reproduce this build: it is too good to be true. Maybe I created over an old build with legacy mods, but that's strange also, maybe it's a Coriolis bug...

The fact is that my current build is like this:

https://coriolis.io/outfit/imperial...AA.EweloBjEoUwQwOYBtYhARgtmuJA=&bn=new-ieagle

I know exactly what I need to mod further (or add special effect) to reach 932 m/s on this build. But this is way under the previous Coriolis build, in terms of FSD, weapons, etc. So, either I'm going insane, or the previous Coriolis build has a bug. It's 930 m/s at 63T versus 922T at 62T, which is absurd.

Anyway, going back to the real build, I think a Viper has the disadvantage of being even more stripped down in order to attain 932 m/s:

https://coriolis.io/outfit/viper?co...=.EweloBjEoUwQwOYBtYhARgtmuJA=&bn=viper-racer

And I am no friend to Lori (no combat rank), so I cannot make grade 4 lightweight on life support, only grade 3. And that 0.1T matters. :eek:
 
You need to get the total mass of the build below the 63t minimum mass for the drives when they are G5 dirty drag drives. That will give the 932m/s. Both Iagle and Viper can reach that, but with hull mass 50t already it's difficult to keep the total weight that low. It's easier with the 35t hull mass of the Courier, but that tops out at 885m/s.
 
You need to get the total mass of the build below the 63t minimum mass for the drives when they are G5 dirty drag drives. That will give the 932m/s. Both Iagle and Viper can reach that, but with hull mass 50t already it's difficult to keep the total weight that low. It's easier with the 35t hull mass of the Courier, but that tops out at 885m/s.

This is correct.
It's all about the minimum mass.
EPTs are also one of the situations where you might want drive distributors instead of drag drives, if you can't get the mass low enough.
 
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Use engine focused/stripped down for the PD on a racer.
You can use faster boot/stripped down for the FSD too.

A G5 OC, D rated powerplant is less than ideal heat wise.
Turn off all the non essentials and you can use a much cooler OC G1/stripped down.
 
I would have to check and I am at DW2 now :) , but this is the build I used for a racer and I remember it did work in-game. No legacy modules.

https://coriolis.io/outfit/imperial...A==.EweloBjEoUwQwOYBtYhARgtoA===&bn=Speed Max

If you have a ship that is more functional, has more modules etc, and gets a bit heavier, then for engine you go with drive distributors special effect, but for a ship that light, drag drives. IMMENSE fun to fly, even the danger of crashing in asteroids, planets, etc adds to the thrill..!
 
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Viper is a better racer than the courier or ieagle. Altho its top speed isnt as high, its average speed tops every ship in the game.

Ieagle needs to boost 3 to 4 times to get to that max speed while the viper hits it after every boost.

^ Even fully PvP fit the Viper scarcely drops below 650.

A lucky ram will kill it off sure, but more or less every projectile weapon, gimbal or turreted, let alone fixed are nothing more than a handicap. With lasers being more or less useless it can make a lone pilot a threat, if you're unlucky enough to run into four with good pilots, you either die or run, it does'nt matter how good you think you are or your ship is.
 
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