I'd like to see some kind of variant HUD modules, maybe a customizable one or just a few different types, just to give you a different layout or style.
Some sort of EMP missile that can actually attempt to bring down shields would be nice--missiles are mostly garbage otherwise.
An actual shipboard dock for actual ships, not this SLF nonsense. I want to launch my friends from my bay in cobras and eagles and such. Also, extra ammo/fuel/repair stockpiles for all the service ships out there. I want to take a wing of friends with cobras or eagles or whatever, load them into a type-9, jump into enemy territory and launch the hornets' nest.
Alternate cargo scoops. One with a bigger opening, or one with some sort of vacuum capability or an aimable grappling hook to pull in nearby stuff.
Alternate fuel scoops, like one that rewards moving instead of sitting still, or one that scoops faster but works at a reduced range, forcing you to risk the heat.
Directional shield boosters that give you considerable shield reinforcement...but only from certain directions. Anyone who's played the Freespace games knows what I'm getting at.
Mining charge limpets: limpets programmed to burrow into an asteroid and just explode, blasting free a cluster of resources all at once. Costs limpets, takes a few moments to burrow in and is expensive and dangerous, but BOOM goes the dynamite. Imagine springing THAT little trap on some unsuspecting pirates...
Protector limpets: a limpet that follows your ship and projects a small area shield, attempting to block projectiles. Far inferior to actual shielding and probably not nimble enough to stop, say, a beam laser, but may just save your when your shield is down.
Magnetic landing gear/landing claws or something: the idea would be to allow your ship to land on non-horizontal surfaces like canyon walls and places you're not supposed to go. Not a whole lot of purpose behind this one; I just had Empire Strikes Back ideas like hiding on the hull of a bigger ship...
Some sort of EMP missile that can actually attempt to bring down shields would be nice--missiles are mostly garbage otherwise.
An actual shipboard dock for actual ships, not this SLF nonsense. I want to launch my friends from my bay in cobras and eagles and such. Also, extra ammo/fuel/repair stockpiles for all the service ships out there. I want to take a wing of friends with cobras or eagles or whatever, load them into a type-9, jump into enemy territory and launch the hornets' nest.
Alternate cargo scoops. One with a bigger opening, or one with some sort of vacuum capability or an aimable grappling hook to pull in nearby stuff.
Alternate fuel scoops, like one that rewards moving instead of sitting still, or one that scoops faster but works at a reduced range, forcing you to risk the heat.
Directional shield boosters that give you considerable shield reinforcement...but only from certain directions. Anyone who's played the Freespace games knows what I'm getting at.
Mining charge limpets: limpets programmed to burrow into an asteroid and just explode, blasting free a cluster of resources all at once. Costs limpets, takes a few moments to burrow in and is expensive and dangerous, but BOOM goes the dynamite. Imagine springing THAT little trap on some unsuspecting pirates...
Protector limpets: a limpet that follows your ship and projects a small area shield, attempting to block projectiles. Far inferior to actual shielding and probably not nimble enough to stop, say, a beam laser, but may just save your when your shield is down.
Magnetic landing gear/landing claws or something: the idea would be to allow your ship to land on non-horizontal surfaces like canyon walls and places you're not supposed to go. Not a whole lot of purpose behind this one; I just had Empire Strikes Back ideas like hiding on the hull of a bigger ship...