Hi loststargirl
Not sure what that error is, I'd imagine perhaps a visual-C++ runtime dependency might be missing...
But first of all - I've just had a look at the Elite-Forever bundle - if you drill into the AutoPlay/FFED3D folder you can launch the .exe's directly and bypass the launcher.
"FFE D3D.exe" is the original v1.12++ Dreamzzz build from 2008. Does that one work for you or do you get the same error?
And does running FFED3DAJ.exe directly work, or still the same error?
FFE D3D.exe works
FFED3DAJ.exe and FFED3DAJ_Anisotropic.exe doesn't. It gives the same error as the launcher.