check the elite-games download pages
coolhands panel is in the default "mods" folder ("old" download page).
"old" download page, 26/03/2010
- FFE D3D.zip, main installation including .exe and setup folders.
- MODS.zip, MODS folder for GME (games mod enabler).
- Models & Textures.zip, default set of models and textures.
- Music.zip, FFE's music as mp3 for FFED3D (default).
- Original Soundtrack.zip, FFE's original score as midi files.
- Starter / Launcher, not really needed startup progs. which allow to set a screen res. and similar things.
- JSGME, games mod enabler, get current version
here,
- BUFFET 2.1, THE trainer/cheat program for JJFFE,GLFFE & FFED3D.
"new" download page, 19/02/2011
- various new models and textures to place in MODS.
elite-games.ru forum "for english speaking users"
browse the forum, you might find some that isn't available on the download pages.
NOTE:
if you have problems showing the panel icons, try to use a different screen resolution.
1680x1050 - fullscreen - aspectfix off, should work if you got a wide screen (letterbox) with a supportet res. of 1680x1050. use for fullscreen only modes that are supported by your monitor. use aspectfix if you have a 4:3 monitor.
1280x1024 - windowed - aspectfix on, should work for a window (i experienced lower then 1024 vertical isn't possible, but that might change with the GFX card and is only valuable for TFT or LED screens, tubes should handle any resolution. the width of a windowed screen doesn't seem to matter, you can exceed to whatever your screen has as width. you can turn aspectfix off in windowed mode to, but you won't have a fitting aspect maybe. 1650x1024 - aspectfix off works fine, original 320x200 (down to 1024x1024 aspectfix on or off).
open "ffewin.cfg" with notepad and you will find the relevant entries (jjffe.cfg has no influence on FFED3D).
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i will slowly setup a complete FFED3D, but it takes a little time i have to check some issues first while i'm installing it, might be i come off with some fixes.
first fix is to "soft" remove the overlayed textures of the planets because i don't like them to much. because it looks like a map from far, but as soon as you're close it changes to the fractal surface of the planet. i don't like that and i prefere the original fractal terrain.
sadly they messed up the atmospheres in FFED3D, so i can't bring the gas giants and other thick covered planets back to original look. as it is, all atmosphere covered planets lost their atmosphere layer, except for earthlike planets.
really i have no idea why this has be done? only to show a "pretty" texture on the planet, but i can't dive into a gas giants artmosphere no more and that's a big loss!
btw, jupiter didn't looks bad in the original color/texture, so why change at all?
also i have been trying to get the Argents Quest back in the intro (missing in one scene), but that won't work, it looks like the model for this scene is scaled and the "solid" DX models arn't scalable in this way, so in fact the model is there, but so tiny that you can't see. if i use the full scale factor (255) it's still as tiny as a mosquito.
in the beginning i thought a special model must be missing, but it's the same model that's been used for the whole intro (440, in fact if i use the key on the requested model it results in 440 1/2, how is such possible? anyway it's the only time model 440 is called that way, any other work.
no, if i use "440" it neither works, i tried back and fore.