Yes, what I was thinking was that if you disconnected ( intentionally or not ) your character would stay in game, completely vulnerable for a couple of minutes before the game logged them out. You could very easily come back at the re-buy screen.
It would ofc be an annoyance if you actually did legitimately crash, but that should be pretty rare. And if you did have connection issues it would be something you'd probably already be aware of and be able to decide if the risk was worth it depending on where/what you are doing.
So if actively engaging in a fight an alt-f4 would not help you.
This would punish honest players. And with the track record of my ISP, this would have been quite costly for me at some times. WE cannot forget about all the support cases this would generate to have their rebuy costs reimbursed.
I do not like systems that assumes guilty until proven innocent. I also do understand the challenges in trying to get to the players we are actually want to have stop abusing the system. This is also why we should not mix how the game should react and handle menu log and combat log, as these are two different things.
FDev have already announced a system that would deal with this kind of situation in their Karma system. Karma system in itself would not be able to tell if a single disconnect was deliberate or not, but what Karma system would do was to look at your previous data aswell, and by doing this we could see a trend. Karma system was announced before the update to C&P, and I would rather have had the Karma system in place before they updated the C&P system, as they would have been able to use C&P to react to the Karma system.
So if just look at the Karma system from Combat logging perspective.
If you genuinely have a bad internet, you would appear to be dropping out of the game any time, when safe, when in danger, and in winning and loosing situations. So Karma system would not flag you. As the data shows this. Would this give these players a free disconnect in loosing situations? yes. But it is not these players we are after. Because if they keep doing it, then the system would eventually flag them.
If you only (mostly) disconnects when you are in a fight and risk of loosing, then the Karma system would see this trend and start acting accordingly. Now this is what we are after. And the more a players does this,the faster the Karma system will flag for this. When you reach certain thresholds, we could now start acting on this at your next login. for example we could do warning messages followed by fines based on rebuy, that has to be paid before entering the game and at the top level we take you directly to the rebuy screen.
So Karma system would take time to identify the players doing constant combat logging disconnects. But it would in the end force those players to change behaviour or keep paying the rebuy anyway.