The great big Odyssey Screenshots thread

I took a visit yesterday. This thing is gorgeous, really! :)

I continued to scan and land on a lot of other moons in this system. Quite a few of them were not scanned so far, let alone set foot on. Seems like people only set foot on athmospheric planets.

I got quite some diversity of landscapes in this system on all the different moons. Most of the ones I landed on were icy, still they were all different. Some had deep scars, others had a lot of rocks lying around, others looked a bit more smooth and flat.

FPS were bad at times to be honest, especially when I recorded the landings. I have a i7 8700k and a GTX 1070. A bit of popping in at some spots with a lot of rocks, but overall the experience was very pleasant.

So here some pictures from this journey and a little video at the end with a few of the approaches and landings to see how the terrain develops when getting closer. The moon A 4 b is not so much covered with screenshots, but inside the video.

2021-05-27_16-35-22_Praea Euq SY-A d30_Praea Euq SY-A d30 A 4 b.jpg2021-05-27_19-40-08_Praea Euq SY-A d30_Praea Euq SY-A d30 A 2 c.jpg

2021-05-27_19-52-29_Praea Euq SY-A d30_Praea Euq SY-A d30 A 2 c.jpg2021-05-27_22-00-00_Praea Euq SY-A d30_Praea Euq SY-A d30 A 5 c.jpg

2021-05-27_22-00-15_Praea Euq SY-A d30_Praea Euq SY-A d30 A 5 c.jpg2021-05-27_22-22-06_Praea Euq SY-A d30_Praea Euq SY-A d30 A 7 a.jpg

2021-05-27_22-33-22_Praea Euq SY-A d30_Praea Euq SY-A d30 A 7 c.jpg2021-05-27_22-39-45_Praea Euq SY-A d30_Praea Euq SY-A d30 A 7 d.jpg

All these first scans and footfalls and all I got was this lousy screenshot... :p
2021-05-27_23-15-37_Shinrarta Dezhra_Jameson Memorial.jpg
But really, what the...? 0 Credits?


Sorry for being slow in the canyons, my drives are not engineered and she is really slow... ;)
 
LITERALLY UNPLAYABLE!
Oh, about that :
I was wondering how my rig will handle this "sophisticated" atmospheric planet in "all ultramax" settings
(ultraforcapture terrain. ultra shadows & volumetric effects etc.)

in a dynamic activity like canyoning.

I think result is pretty OK, there were momentary fps drops but nothing that could kill me
(aside from my "skill" of course).
EDIT: I noticed video is stuttering when watched in browser on my office laptop,
if you really want to know how fluent gameplay was,
you need to download it with some YT downloaded.

So, I know that RTS 2070s and i7-10700K are
way beyond recommended hardware, but it's not the top end hardware:
RTX 3090 is TWICE as fast as my card!

This video proves "ultraforcapture" is NOT a theoretical, redundant option that makes game "literally unplayable" anymore.

Disclaimer:
I know this is not a "real", tight canyon,
I don't do any canyoning at all,
so don't laugh and don't "pffff... NOW TRY WITH FA OFF" me ;)
I just desperately tried to not blow up my clumsy exploring ship "for science".

Source: https://youtu.be/1b43Mz1uBRk
 
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I haven't wandered too far from the bubble so far, but itching for a trip once I've gotten some upgrades to my Artemis suit. As such, all of this are in, or close to inhabited space.
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Still umming and ahhing on whether to take my newly engineered Krait Phantom out on my next major exporation trip, instead of my trusty Asp explorer.
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Next is one of the more interesting looking planet surfaces I've seen so far. Unfortunately, the first screenshot doesn't do the lighting justice...

yyX4keB.jpg

...and as you can see from the second image, it did suffer from "minecraft syndrome" from a distance.
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Oh, about that :
I was wondering how my rig will handle this "sophisticated" atmospheric planet in "all ultramax" settings
(ultraforcapture terrain. ultra shadows & volumetric effects etc.)

I keep reading about this but googling netted me no results, what exactly are you guys doing because I looked through the options menu and I'm not seeing ultraforcapture anywhere. Are you just talking about maxing the terrain (and others) sliders?
 
I keep reading about this but googling netted me no results, what exactly are you guys doing because I looked through the options menu and I'm not seeing ultraforcapture anywhere. Are you just talking about maxing the terrain (and others) sliders?
Terrain Quality has a setting higher than ultra, ultraforcapture, but I have seen someone else on the forum say they dont have it for some reason.
 
I keep reading about this but googling netted me no results, what exactly are you guys doing because I looked through the options menu and I'm not seeing ultraforcapture anywhere. Are you just talking about maxing the terrain (and others) sliders?
It's here - but allegedly this option does not appear on every system.
I have no idea if it's true, and if so, if it's a bug or is it hardware related.
It boosts terrain generation a lot,
unless bugs kick in then it can do some (un)funny glitches like no ground textures or "living, morphing terrain,
also ruins performance on most hardware setups.

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And if you manage to find a rough planet WITH proper atmosphere...
Oh boy, it's hard to choose which screenshots should I upload :)
This is trailer-like beauty, I have no doubt about potential of the new planetary tech when I see gems like this one.
Some more sharpness in geometry would be a nice improvement, but it's only noticeable if you are really looking for something to complain about.

Wregoe IT-H c10-5 3

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A breathtaking series here and as Elite has evolved since FE2.

😷
 
Thanks! I actually think the same. Of course planet engine needs tweaks but a lot of that feeling of flatness comes because because we usually fly at airline cruise altitudes. Several of the mountains that we see as small are actually several kilometers high and it's not until you land that you realize how big they are indeed. However a touch of more dramatic variation in scale and colour wouldn't hurt and I take what we have now as a first iteration as it happend back in the day in Horzons.

EDIT: Also I think part of the problem with people's reaction comes because many people hardware limitations prevent them from being able to set terrain to ULTRAFORCAPTURE and really enjoy the power of the new planet tech. With that option enabled is when it really shines and becomes spectacular, so I guess behind all what we have is the need for better optimization.

I can set it on mine. GTX 960, i5-4590. It runs at 10 fps but it's super pretty for screenshots.
 
CMDRs log stardate 210528

Previously

We flew over those mountains, whose peaks reached 2k from the plain, as promised.
EYTyxkP.png

This is what I crossed. Not the most impressive, but challenging enough.

Now, there are days when you jump and straight away, the next system has something wonderful. And there are days, when you jump into empty binary systems, or system with little or nothing to show you.
kuxrz3u.png

This Helium Atmosphere was quite thick at 0.07 atmospheres, but we were too far from the Class Y dwarf for any refraction to take place, but there is a hint of purple here.
jN9j8rQ.png

Systems where the light of the Milky Way is stronger than the light of the star this rock is orbiting. This planet has an atmosphere, but the light is too weak to show anything but a slight haze on the horizon.
z2h495M.png

An Argon atmosphere lit up by the galaxy and the M-type dwarf it distantly orbits from.
PSzsNQj.png

The lights of my SRV highlight the fragility of the surface. It's 62k. I'm gonna need a blanket and a hot water bottle when the ship returns. Oh, look: footsteps! I hope they're my footsteps.
8v3RODr.png

That bloody Cow, Bessie, tried to squash me with my ship... again. It's the second time this week.

Finally, about 10 jumps in, we found something:
i5P5MlP.png

This system has three stars, two moons with life, and some moons with interesting geological features that we intend to investigate. We could be here a few days. First stop: an icy planet with 6 distinct biological signatures, a Carbon Dioxide atmosphere at 0.03 atmospheres in orbit around a Class T brown dwarf accompanying a Class M red dwarf.

Happy days!

Next
 
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CMDRs log stardate 210528

Previously

We flew over those mountains, whose peaks reached 2k from the plain, as promised.
EYTyxkP.png

This is what I crossed. Not the most impressive, but challenging enough.

Now, there are days when you jump and straight away, the next system has something wonderful. And there are days, when you jump into empty binary systems, or system with little or nothing to show you.
kuxrz3u.png

This Helium Atmosphere was quite thick at 0.07 atmospheres, but we were too far from the Class Y dwarf for any refraction to take place, but there is a hint of purple here.
jN9j8rQ.png

Systems where the light of the Milky Way is stronger than the light of the star this rock is orbiting. This planet has an atmosphere, but the light is too weak to show anything but a slight haze on the horizon.
z2h495M.png

An Argon atmosphere lit up by the galaxy and the M-type dwarf it distantly orbits from.
PSzsNQj.png

The lights of my SRV highlight the fragility of the surface. It's 62k. I'm gonna need a blanket and a hot water bottle when the ship returns. Oh, look. My footsteps. I hope they're my footsteps.
8v3RODr.png

That bloody Cow, Bessie, tried to squash me with my ship... again. It's the second time this week.

Finally, about 10 jumps in, we found something:
i5P5MlP.png

This system has three stars, two moons with life, and some moons with interesting Geological features that we intend to investigate. We could be here a few days. First stop: an icy planet with 6 distinct biological signatures, a Carbon Dioxide atmosphere at 0.03 atmospheres in orbit around a Class T brown dwarf accompanying a Class M red dwarf.

Happy days
That last one is a stunner.
 
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