Lopez de Villalobos Arsenal | 51 ARIETIS
G2 Artemis + Shield regenerationG2 Artemis - No mod
G2 P-15 + Sight
G2 Opressor - No mod
Station Oersted Terminal in Huldr - Overview - EDDB
Station Oersted Terminal in system Huldr in Elite: Dangerouseddb.io
@KryzeFett You just beat me to this by about four minutes ;_; You wanted to go for the TK Eclipse and Zenith?
more or less 2x the base zoom. Worth slapping on the Exe yesI have a question. Does anybody of you own a Executioner with the Scope mod? I´d like to know how much the scope mod enhances the regular scope... Considering its a sniper rifle the standart zoom is mediocre for me....
Not sure about the Executioner but apparently a scope on the Intimidator reduces the frag spread so perhaps it makes a head shot easier, I have an Executioner with increased range experimental and that adds 50% additional range.I have a question. Does anybody of you own a Executioner with the Scope mod? I´d like to know how much the scope mod enhances the regular scope... Considering its a sniper rifle the standart zoom is mediocre for me....
Thanks for the quick answer ^^more or less 2x the base zoom. Worth slapping on the Exe yes
Thank you ^^ Thats also worth a test ^^Not sure about the Executioner but apparently a scope on the Intimidator reduces the frag spread so perhaps it makes a head shot easier, I have an Executioner with increased range experimental and that adds 50% additional range.
Scope for the intimidator is probably BIS perk for the aforementioned reason. does more for it reducing spread than increased range for DMG potential, as more pellets on target.Thank you ^^ Thats also worth a test ^^
I don't really understand why are people calling Executioner a "sniper rifle", though. It's impossible to hit anyone at any distance if that anyone is moving in any direction. I always end up using it at medium to short range more like a shotgun when the combat starts. Unless there is a mod to increase the projectile speed...?Not sure about the Executioner but apparently a scope on the Intimidator reduces the frag spread so perhaps it makes a head shot easier, I have an Executioner with increased range experimental and that adds 50% additional range.
Takes a bit of practice is all. Besides, they always stop moving at some point.It's impossible to hit anyone at any distance if that anyone is moving in any direction.