The Important Lore Point From The Halloween 3306 Event That Everyone Missed!

Ammonia is also used as a refrigerant, a cleaning agent and also a fuel and precursor to some explosives
I wouldn't get too hung up on the ammonia itself. Ammonia is a very common molecule in the universe.

Consider if an alien species noticed that Homo sapiens have an affinity for water-covered planets. It's not because we need water for our technology or industrial processes. It's because that's what our biology is made of. Those are the planets where we have a shot at living or growing our food outside environmentally-sealed habitats.
 
Has anyone from Frontier said anything about correcting, or changing, the conflicting information about 'Goid first contact to be found in-game?
Tourist beacon in Lave states the date as 3125, but the Codex knowledge base gives a date of 2849 ...along with "earlier undocumented encounters"
 
Has anyone from Frontier said anything about correcting, or changing, the conflicting information about 'Goid first contact to be found in-game?
Tourist beacon in Lave states the date as 3125, but the Codex knowledge base gives a date of 2849 ...along with "earlier undocumented encounters"

Dont think so, not sure they know, the Beacon was updated from 2189 and they obviously missed the Codex (or its a hint that one of them is lying!) we mention it on the forums often enough but we need a thread where we can put this stuff and someone can ask on the LS maybe if they have an acct which many of us dont?

I never raise a ticket about these things but asking on the LS seems to get passed on pretty often recently, if they see ofc it but worth a try?
 
In Drew's first book, the Fed and Empire communicate over FTL comms - a real time video meeting. That got past Mr Brookes, so to me there is FTL Comms in Elite Dangerous. Plus all the mechanics that rely upon it.

Simon
 
I wouldn't get too hung up on the ammonia itself. Ammonia is a very common molecule in the universe.

Consider if an alien species noticed that Homo sapiens have an affinity for water-covered planets. It's not because we need water for our technology or industrial processes. It's because that's what our biology is made of. Those are the planets where we have a shot at living or growing our food outside environmentally-sealed habitats.
Yet, over-production of ammonia on an earthlike can cause many problems. One is that it is an inert gas, which displaces oxygen in air. It is also highly toxic and as it is a base, it can create many things, most of them being very, very bad for humans.
I think it seems reasonable for humanity to try and find alternate sources of it, rather than pollute their earthlikes, and this is how they encoumtered the 'goid.
Just thoughts.
 
Re: FTL comms

First you have the FTL theory which proves FTL is possible.

Then you have FTL communications based on the theory because an ansible (as U. K. Leguin called it) is a hell lot simpler to devise and construct than an FTL drive.

Finally FTL drives arrive.
 
Re: FTL comms

First you have the FTL theory which proves FTL is possible.

Then you have FTL communications based on the theory because an ansible (as U. K. Leguin called it) is a hell lot simpler to devise and construct than an FTL drive.

Finally FTL drives arrive.
I think the lore suggests that it happened in the other order though. The very earliest interstellar exploration seems to have been via uncrewed probes that reached nearby star systems via primitive hyperspace technology and transmitted their findings back via radio or other normal physics. The existence of generation ships that seem to have been mostly cut off from the outside world indicates that for a period afterwards, hyperspace travel was considered too dangerous to risk large numbers of human lives, and FTL communications were also not available during that period. That era apparently only lasted a few decades though, as by the early 2200s hyperdrive was considered "good enough" for colonization operations. See for instance this Galnet:


But overall, FTL communications are hardly mentioned in the lore. This, together with the ubiquity of data courier missions, suggests to some that even in the 3300s FTL comms are not widely available. However, it's clear that such tech must have existed for a while by that time.
 
Will this new FTL 'discovery' have something to do with the way legs are implemented...or death is handled?
I really really hope that Frontier go's crazy deep into getting the minutiae of things like getting gravity right everywhere... When it comes to DEATH MECHANICS I hope to god they tell you, It's a video game. When you die, you pop up back in the station because it's a VIDEO GAME!!! Please please please do not let them fall down the Chris Roberts rabbit hole of implementing crazily complicated, and ultimately unfun death mechanics. IT'S A VIDEO GAME... KEEP IT SIMPLE! (IMO)
 
It's probably not the thing nobody's is talking about but when the mega ship left Chukchan and headed to the LP it had enough fuel for 370ly it got to the LP made an about turn and all of a sudden had enough fuel to travel another 600ly to reach the coalsack, where did it refuel? As far as I know tritium fuel wasn't a thing back then but I'm not up to scratch on all the Lore from game
 
I really really hope that Frontier go's crazy deep into getting the minutiae of things like getting gravity right everywhere... When it comes to DEATH MECHANICS I hope to god they tell you, It's a video game. When you die, you pop up back in the station because it's a VIDEO GAME!!! Please please please do not let them fall down the Chris Roberts rabbit hole of implementing crazily complicated, and ultimately unfun death mechanics. IT'S A VIDEO GAME... KEEP IT SIMPLE! (IMO)

If they keep to the books on foot deaths could be handled by either having medical drones come and bring you back to the ship and revive you or worker mechs that your ship already has in order to keep your ships cargo in order, bring you to a revival pod.

Back on subject I really think the most significant part of this is how the thargoids have been discovered on the opposite side of the bubble from where they are supposed to be. Have the thargoids been using the bubble as a shipping label for millennia before we had FTL possibly influencing our development? Are they the second thargoid faction we've heard about? In any case they are in areas we aren't expecting.
 
With my tinfoil hat secured in place, I feel that I should comment on the last words of Murphy's log.
"Now it’s just us. Me and the stones. They’re all I can hear, much louder now, but not hurting like people’s voices used to. Loud but far away. So far… "

Upon hearing Dr Murphy's audio of the above quote my mind began wondering whether Murphy may have been the first 'convert' to the Far God religion (cult).

I know that that the appearance in lore of the Far God Cult occurs hundreds of years after the events of the geological survey sight, but the "Soooo far..." from the log and the reverence in the voice felt very Far Godish.
 
In relation to comments earlier in this thread regarding Thargoid and Guardian presence in and around Nebulae. I think back to old lore that has fallen out of the spot light; that being GalCop's Project Equinox and Project Thunderchild.

Project Equinox was 'conveniently' shut down just as evidence of the 'seeds left by Thargoids' was being uncovered by the project.

To my knowledge we never found the Archive of Knowledge that was mentioned in the logs relating to Project Equinox and the Megaship GCS Sarasvati

Affix tinfoil hat now:
Is it a coincidence that FDev is highlighting Megaships via its Twitter and Instagram feeds? I would not be surprised if the last Megaship they reveal is the GCS Sarasvati.
 
In relation to comments earlier in this thread regarding Thargoid and Guardian presence in and around Nebulae. I think back to old lore that has fallen out of the spot light; that being GalCop's Project Equinox and Project Thunderchild.

Project Equinox was 'conveniently' shut down just as evidence of the 'seeds left by Thargoids' was being uncovered by the project.

To my knowledge we never found the Archive of Knowledge that was mentioned in the logs relating to Project Equinox and the Megaship GCS Sarasvati

Affix tinfoil hat now:
Is it a coincidence that FDev is highlighting Megaships via its Twitter and Instagram feeds? I would not be surprised if the last Megaship they reveal is the GCS Sarasvati.
Project Equinox, now there's a name we haven't heard in a while. It always did seem a bit strange that there was a research ship looking into Thargoid things on the exact opposite side of the Bubble from the Pleiades. Makes a lot more sense if the first contact actually happened on the coreward side, in the likely event that GalCop (eventually, if not right away) knew about these events.
 
And now we have a CG pop up in Coal Sack Nebula and the Alliance is moving in going hard on farming up all these lovely Meta Alloys. It will be interesting to see in the coming weeks and months as this story progresses what is uncovered... One thing is for sure, when CM-Arthur Tolmie said that the Halloween event was not just a one-time side story but rather a real piece of the overall lore of the game he was clearly and demonstrably telling the truth. ;)
 
Actually Thargoids had already been noted to have been visiting humans prior to the official date in lave.
Also if you imagine Frame Shift being the only way to travel without hyperspace conduits.
This takes humanity months and years to travel to places.
Jump engines making Hyperspace conduits are “new” and became standard before the game launched.
Except a small time when GalCorp had reversed engineered Thargoids tech after the first encounter giving human the ability to jump to other sections of the ga

here is the timeline


Thanks to the lore hunters, compiling the tourist information and from various books into the various wiki's
2151 Human Hyperspace travel (invented by Li Qin Jao) started with hyperspace probes finding various habitable planets, Taylors Colony in Tau Ceti being the first.
2190 Delta Pavonis and the Altair colonies were founded.
2230 Beta Hydra Colony founded
2242 Federation Accord, making the colonies (by force if necessary) a part of the Federation of Star Systems (Taylors Colony being one of the first signatories)
2280 Martian Relic discovered (presumable a fossil of the early stages of failed life on mars, or presumable something more sinister? The Feds took it an kept it a secret)
2288 Eutienses (but landfall occurs after terraforming had completed in 2312)
2191 Second Terraforming attempt on Mars successfully completed
2292 The Republic of Achenar is founded by Pacifist and all-round doo-Gooder Marlin Duval who didn't like the ways of the Federation, herself and other political idealists flew out to the known edge of human space to escape the Federation.
2296 Marlin Duval is assassinated, probably by her Evil brother, who took over, wiped out the indigenous species of Achenar 6d and formed the Empire of today.
2296 Raxxla is first mentioned by an Engineer in Tau-Ceti.
To put this into perspective from

2339 Sirrus System was colonized by the Sirius corporation with it's near-monopoly on hyperspace drive fuel and engine tech. (I believe, Tantalum is the fuel and was mined from Salome's planet in the Prism system ?)
2412 to
2422 the "Old World" Colonies of Diso, Lave, Leesti, Oerve, Reorte, Riedquat, Tionisla, uszaa, Zoance were founded.
2696 The Galactic Corporation (Galcorp) was founded upon those "old world colonies" which was a precursor to the Alliance. Galcorp could stand toe-to-toe and became economically independent from both the Federation and Imperials. In fact, Galcorp went as far as to try and isolate and become a self-contained entity.
2849 First (unofficial) Thargoid encounters
3100 Pilots Federation is formed, as well as their ranking systems like "Elite", Commander Jameson being the first.
3125 First Official Thargoid Encounter in Lave, Reversed engineers Thargoid hyperdrive were derived, and were Quirium based.
3174 Collapse of galcorp and the loss of Thargoid based hyperdrive.
3251 Sirius crop launches and loses the Anteres who's experimental hyperdrive failure was similar to Federation Starship One's failure.
3252 Failed mission to find Thargoid tech, based on experimental hyperdrive, presumed to be sabotaged by INRA.
3253 Successful mission to find Thargoid tech with the return of a Thargoid ship.
3278 New hyperdrive on sale from Siruis Corporation, can make days of journey into seconds.
3297 New Hyperspace engines are derived off Thargoid tech, and installed in all space-ships ushering in a new era of space travel,
3300 new pilots as a part of a beta backing process of a 21rst century game called Elite Dangerous appear and start aggrevating the systems with their nomadic ways.
3301 new pilots as a part of the launch of a 21rst century game called Elite Dangerous appear start aggrevating the systems with their nomadic ways.

So the extent of human space by the mention of Raxxla was roughly 150ly away and that took place roughly 150 years after hyperspace travel so that's 1 light year per year max speed
That being said. The political idealists (who formed the empire), dashed out as far as they could to get as far away from the feds as possible AND THEN set up colonies and expanded after that.
The Feds, if we take Lave to be a good marker of colony establishing, were moving MUCH slower, about 0.5 ly per year, so by the time Raxxla is mentioned the fed had colonized a 75 ly bubble, and it was pointed out on the Raxxla thread, it would be a spiky bubble.
But is interstellar comms faster than light, or was lightspeed still the top(?) So we could be talking bubble of 75 lys out and 75 lys back.
 
Project Equinox, now there's a name we haven't heard in a while.

Theres a name I havent heard yet, Im still catching up on the LPs and UCBs but CGs and TTW keep distracting me :)

and from various books

Dont trust the game to stick to the books lore. Drew said in the Lore Tour that he placed the Exodus sites on a 180 degree arc 'away' from the threat, the Pleiades, that was the whole point. This new CSN site completely destroys that. No big deal overall but means I only 'trust' info given in game or from current official sources (for a given value of trust, whats the first official date for Tharg contact btw? 2289 or 3125 now, Codex or Tourist Beacon hmmm, one of them is the official date and to be trusted but which one?) Do I trust Felicity 'No evidence I just know' Farseer and what she says? Way back when despots and kings used to say all sorts of things without evidence and it led to all sorts of disasters, so now we use evidence to make our judgments, but Felicity knows better, should I trust her?

OK one last thought and any contrary evidence can disprove it straight away. Do LPs point to pre-INRA PMC sites of some description and UCBs with the encryption point to INRA stamped sites? Was there a point in time where it went from PCM to INRA and at the same time switched to UCBS? Is this story the set up for that, 1st contact would mean PMC needed to turn into official state sponsored army, INRA. They used encryption but through an LP not a UCB. Is this the 'genesis' of INRA. the 'last' trip by the PMC? Do we have a start date for INRA? Maybe its 3111?

Anybody got any evidence of an LP pointing to an INRA identified base or an UCB pointing to a non-identified non-descript base? Would prove the first bit false anyway.
 
Just to complicate things: in the original lore there are two Thargoid factions, the interaction with humanity being caused by one faction fleeing persecution by the other. Could it be that the Coal-Sack Thargoids are a different faction from those on the Pleiades side of the bubble?

Now, this may be over-complicating things. Thargoids currently appear homogenous: I'm not aware of any real difference in appearance or behaviour between different Thargoid encounters. Thargoids are also treated in quite a simplistic way by humanity: the only interaction possible is combat. It's disappointing that the recent CG has the Alliance aggressively targetting Thargoids; some form of peaceful interaction would have been interesting.
 
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