Indeed. It's pretty bad form of "balancing" to balance things around the "lowest denominator" (aka, "average lazy gamer"). Things in games like ED oughta take skill to perform.
Wow, I normally agree with you but i'd ask if you've even tried 1.4 interdiction based on these answers.
I'm in an Imperial Eagle vs a NPC Diamondback Explorer. He is mostly harmless and I have a manoeuvrability advantage 6 vs 5 yet find myself with pretty much the hardest interdiction (player or NPC) of my life. Practically 0 chance of winning, all I could do is stall him from pulling me out of SC.
Eventually I just dropped and used the insane IEagle speed to smoke him but I remember thinking what the heck has happened.
It seriously needed changing from before since I remember evading a Python in my T9 with ease but imho they've moved it a touch far. This isn't a "git gud" scenario as you folks are suggesting.
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