Ok so I tend to undermine in PP for a living. I've interdicted just 9 ships on my latest jaunt and I'm already on 80% hull and have a cracked canopy!!
lol!!! Time for a career change...
I expect they will fix it quickly. It really sucks right now. Much harder npc interdictions are ruining the instance when I jump back out and can't see the players that were just there.
No mate - it makes no difference zeroing. I zero throttle when I tether by default. I actually started to wonder if that was causing the issue, but keeping the throttle 'blue' also made no difference.If you reduce your speed to 0 at the moment of interdiction, does it still reduce your damage? That seemed to work for me in 1.3 when interdicting, I'll check it out tonight when I get in but might be worth trying....
Shorn
Believe me, I live in rank 5 in PowerPlay on 50m credits a week almost exclusively doing interdictions. I've interdicted thousands of ships, and in the past have been at it days between docking and repairing. In my whole time I've cracked a canopy once, and that tends to follow low hull strength, but this is very different.The cracked canopy is not new.
It seems that if the interdiction is rather rough it happens sometimes. It can happen after 9 interdictions, but also sooner, or never.
It was quite rare in 1.3 though.
80% hull seems somewhat excessive.
Right I've heard from Frontier Help and there IS a problem with it which they are fixing. So the people who've accused others of "needing to learn how to interdict" Go and take a long jump off a short pier.![]()
Believe me, I live in rank 5 in PowerPlay on 50m credits a week almost exclusively doing interdictions. I've interdicted thousands of ships, and in the past have been at it days between docking and repairing. In my whole time I've cracked a canopy once, and that tends to follow low hull strength, but this is very different.
The new 1.4 game is shockingly different for underminers. 80% hull after 9 is a undermining game changer. Could be very interesting for PP. Quite looking forward t seeing how this goes.
Right I've heard from Frontier Help and there IS a problem with it which they are fixing. So the people who've accused others of "needing to learn how to interdict" Go and take a long jump off a short pier.![]()
So about 6 out of 10 interdiction attempts against other players fail, even when I am hitting the blue 95+% of the time.
There is also what seems to be a bit of a lag problem in higher populated systems that makes it much harder to keep on the blue spot, but this only happens against other players. When there's an AI interdiction it's buttery smooth, but against players it's extremely laggy, jagged and jolting all over the place.
Ok so I tend to undermine in PP for a living. I've interdicted just 9 ships on my latest jaunt and I'm already on 80% hull and have a cracked canopy!!
lol!!! Time for a career change...
What ship you piloting? I interdicted 1200 merits worth of ships last night and ended up with 96% hull. I'm flying a pimped Clipper.
Try to stay aligned with the target as best you can when you drop from frameshift. I always interdict with throttle in middle of blue and never touch it.
Believe me, I live in rank 5 in PowerPlay on 50m credits a week almost exclusively doing interdictions. I've interdicted thousands of ships, and in the past have been at it days between docking and repairing. In my whole time I've cracked a canopy once, and that tends to follow low hull strength, but this is very different.
The new 1.4 game is shockingly different for underminers. 80% hull after 9 is a undermining game changer. Could be very interesting for PP. Quite looking forward t seeing how this goes.
This isn't Elite Dangerous : Loads of Easy Wonga Edition