Disagree. We already know they had put console development on complete hold after what, Update 1 or 2 of Odyssey? This entire time has been all hands on deck of PC development. Resources were not being diverted to consoles in that time, so what we have been seeing since launch HAS been a case of "freed up resources" via not working on consoles.
I highly doubt development will improve and/or get faster after this decision. All it means is that they don't have the concept of a console port hanging on their conscience anymore.
Whilst I agree with this post, and I feel this is what's been going on behind the scenes, there is still something I wonder about.
I am completely ignorant of software development and how these big projects are carried out but, coming from an engineering background, I can't help but think of it in more generic terms.
Developing for PC, but keeping an eye on consoles means that whilst their focus was 100% on PC, they still had to keep in mind what design contraints they had to apply for an eventual port, so they had to follow specific paths and perhaps not consider a few alleys that would make it much easier for PCs but unfeasible for consoles?
One more everyday similitude I can think of is the following: a building is designed to be standing right next to another, similar one, only a metre or so away. It has been decided to build them one at a time, and one of the design specifications is that the side that would be facing the other building will not have windows.
By design, it has been chosen to build the first building with features that take into account its twin.
Because of this, they start erecting the building with no windows on one side. At some point, the other building is cancelled: the constraint of a windowless side is no longer there, and so they decide to review the project and add windows, at least from the story they are at, and above. Could this be how EDO will be developed from now on, and for what it's left of its life?
The problem is of course, with what has been built so far: is it worth it to knock down walls and add windows to the exisiting portion? How expensive, useful, safe or sensible would it be? I imagine that the whole of EDO, up to the end of 2021 is basically this.
In this scenario, when they did put consoles on hold, they didn't go for "make it the best for the PC", but rather "do what we can while strictly adhering to those restraints that will* eventually allow the port".
How much of this could be going behind the scenes?
*: that was wishful thinking.