Which Joystick do you currently own/plan on getting?

  • Black Widow

    Votes: 47 1.5%
  • Saitek AV8R-03

    Votes: 8 0.2%
  • Saitek F.L.Y. 5

    Votes: 93 2.9%
  • Saitek X52

    Votes: 381 11.9%
  • Saitek X52 Pro

    Votes: 653 20.4%
  • Saitek X55

    Votes: 455 14.2%
  • Saitek X65

    Votes: 45 1.4%
  • Thrustmaster T.Flight Hotas X

    Votes: 654 20.4%
  • Thrustmaster Warthog

    Votes: 364 11.4%
  • Logitech G940

    Votes: 52 1.6%
  • Other ... (Leave details on the comments)

    Votes: 690 21.5%

  • Total voters
    3,205
  • Poll closed .
where did you manage to find a X52 pro? .. I looked everywhere then jus took the plunge and ordered x55

The 52's are on the slowest boat ever to sail from China to the UK.

Madcatz are flying in some X-55's which land at distribution tomorrow and should be at your preferred retailer by Friday.
 
Dusted off my trusty MS Sidewinder 2 Pro, hasn't been used for umm 10 years or so. Seems to work a treat though. Names quite appropriate too. :)
 
Dusted off my trusty MS Sidewinder 2 Pro, hasn't been used for umm 10 years or so. Seems to work a treat though. Names quite appropriate too. :)

Quite a few people are using it, myself included. I'm very happy with it in ED

On these kind of regular old non HOTAS sticks you can now bind head-look to the hat positions as well as u/d/l/r thrust. This means you can look about using the hat when in 'head look' mode, but thrust about using the hat when in regular 'fixed head' flight.
 
Quite a few people are using it, myself included. I'm very happy with it in ED

On these kind of regular old non HOTAS sticks you can now bind head-look to the hat positions as well as u/d/l/r thrust. This means you can look about using the hat when in 'head look' mode, but thrust about using the hat when in regular 'fixed head' flight.

never thought of doing that with the FLY5. d'oh.
 
never thought of doing that with the FLY5. d'oh.

Yeah, during the Alpha the thrusters would continue to fire when you were in head-look mode so it wasn't very practical as you'd end up thrusting into the asteroid you were looking at. I bounced the issue back and forth with Frontier and they fixed it. Now I can happily use this (I also use numeric keypad as secondary lateral thruster control bindings so I can still use them when in head-look mode in the rare case that might be useful)
 
Dusted off my trusty MS Sidewinder 2 Pro, hasn't been used for umm 10 years or so. Seems to work a treat though. Names quite appropriate too. :)

I have its older sibling - the MS SideWinder 3D Pro Plus. I got the joystick about two years ago practically unused for a song on that auction site. This model is so old (18-20 years) that it doesn't even have USB, so I had to build an adapter for it.

This is the only analog joystick I remember using, and it feels good, but I have a feeling I'm missing out on something. Does anyone know how these compare with the T.16000M? Or the x52? I mean the only the stick, of course, not the throttle or the buttons.

Thank you!
 
Does anyone have any binding tips for a T.16000m and CH Pro Throttle? The combo feels fantastic so far but I really don't want to get into bad habits with regard to my controls. If anyone has advice or a profile to offer, please share! :)
 
Bit the bullet last week and bought a TM:Warthog

I.... HAVE..... NO..... WORDS..............

The quality is outstanding, coming from my x52, this thing is on a another level entirely. Even some of my co-workers who are not really 'gamers' as such, had a quick look/feel when i unpacked the thing and said, 'wow you can really tell this thing is high quality and worth the price tag'

Hurry up 5PM want to go home and play PB2
 
Currently using the Thrustmaster T.16000M in combination with an Xbox 360 Controller for UI panel functionality and speed controls.
 
AutoHotKey script to activate game window when you move the joystick while Alt-Tabbed

I know this is a little niche, but hear me out.

I have a dual monitor setup and sometime I like to Alt-Tab to my second monitor while in-game. Usually to look something up, edit market price database, whatever.

Sometimes though, I just get bored in supercruise and tab over to read reddit or whatever. Suddenly the proximity alert starts blaring and I'm heading right into a star or something, or overshooting my target by miles (or millions of miles, because space).

I frantically grab the stick and pull back on throttle but nothing happens. Still tabbed out....

Checking something while docked. Click back to the Elite window. What? No I didn't want to deploy hardpoints! Why is the station shooting at me? etc, etc...

So I made an AHK script. If the Elite window isn't active, moving any axis on the joystick will activate it so you can just straight into the action. This includes pitch and roll (X and Y), throttle (Z), yaw (R) or the POV hat, which I use for lateral thrust.

I know it may seem silly, but it's made my experience just that little bit more awesome. Plus it helps the "immersion". It's like I'm browsing /gonewild on the monitor IN MY EAGLE. Because why wouldn't I?

Anyway, you can copy the code below into a AHK script and away you go. If anyone doesn't know how to use AutoHotKey yell out and I'll run you through it, it's really simple. If anyone does know how to AHK and can see a way to improve the script please let me know, it's my first one.

Also, I'm using a Thrustmaster T16000M, let me know if the script doesn't work for your joystick.

Code:
    #NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
    ;#Warn  ; Enable warnings to assist with detecting common errors.
    SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
    SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.
    
    ;This script will activate your game window whenever
    ;any joystick axis changes. Handy for when you're
    ;Alt-Tabbed out of the game on your second monitor.
    
    #SingleInstance force
    SetFormat, float, 03 ;remove decimals from joystick values
    
    IfWinExist, Elite - Dangerous
    {
    	Loop
    	{
    		IfWinActive, Elite - Dangerous
    		{
    			;store the throttle axis value
    			throttle_active := GetKeyState("joyz")
    		}
    
    		IfWinNotActive, Elite - Dangerous
    		{	
    			Loop
    			{
    				;get axis values
    				GetKeyState, joyx, 1JoyX
    				GetKeyState, joyy, 1JoyY
    				GetKeyState, joyr, 1JoyR
    				GetKeyState, joyp, 1JoyPOV
    				throttle_notActive := GetKeyState("joyz")
    
    				;if any axis changes, activate game window
    				;joystick X, Y and R axes 'rest' at 50
    				;joystive POV axis 'rests' at -1
    				
    				if joyx != 50
    				{ 
    					WinActivate
    					break
    				}
    				if joyy != 50
    				{
    					WinActivate
    					break
    				}
    				if joyr != 50
    				{
    					WinActivate
    					break
    				}
    				if joyp != -1
    				{
    					WinActivate
    					break
    				}				
    				if (throttle_active != throttle_notActive)
    				{
    					WinActivate
    					break
    				}
    			}
    		}
    	}
    }
    else
    	MsgBox, Elite - Dangerous window not detected.
    return
 
T.16000M as well here, and I did not pay for a separate thrust option but am using the mouse for looking around. (No Occulus either, obviously.)

As for bindings, I use the obvious roll / pitch / yaw on the joystick axis, trigger for primary fire, left button for secondary, bottom button for "target ahead", and haven't decided on the right button yet. The hat is for UI navigation (together with left / right button for switching tabs and trigger for select), with the obvious lateral and up/down thrust override for landing. Left hand for thrust (forward only so zeroing is easy) and the base buttons (which are currently UI focus, gear, boost, scoop, supercruise and reverse thrust toggle from top left to bottom right).

Still using the arrow keys on the nearby keyboard for rearranging power, and 'J' for hyperspace / Enter for retracting hardpoints, but I am thinking of using a USB numpad I have flying around somewhere to combine all the left-hand stuff somehow.

This works fine for me at the moment, but then I'm not doing much combat ATM and focussing on cargo / scavenger runs to get the creds for a Cobra so everything is basically for maximum lazyness instead of maximum efficiency.

(Yes I'm on a budget, no a seperate thrust stick is not an option at this point. Got to pay off the new gaming PC first. :cool: )
 
If anyone's after an X55, they have 9 left at overclockers.co.uk It was 10 but just got one myself.

More expensive at £179 and £8 for next day delivery but I'm impatient :)
 
If anyone's after an X55, they have 9 left at overclockers.co.uk It was 10 but just got one myself.

More expensive at £179 and £8 for next day delivery but I'm impatient :)


Been eyeballing that for the last few days. How'd you get on, I heard setting it up is a ball-ache.
 
Been eyeballing that for the last few days. How'd you get on, I heard setting it up is a ball-ache.

Will be delivered tomorrow so don't know yet :)

I've had loads of HOTAS' over the years and never had any problems so don't expect this to be any different.
 
I'd like to know that too - particularly a HOTAS. Was hoping the Thustmaster HOTAS X would do the job, but apparently not...? :(
 
CH Fighterstick and CH Pro Throttle?

No blinky lights, but pretty good and solid build quality.

No twisty grip for yaw, so you'll either want pedals or assign a rocker on the stick or throttle for that.
 
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