The mystery of multi-view and triple screen support

I've seen people with three monitor set ups.
Guessing it "works" but isn't "perfect" ?
You can use at least 3 screens, but you will get a "fisheye" effect, derived from using a single camera with a very wide resolution. Essentially you need one camera for each monitor you have, and the ability to configure the size, angle and even distance from you eyes, in order to see a correct perspective inside the cockpit. This short video (using Euro Truck Simulator 2) explains it very well:
Source: https://www.youtube.com/watch?v=4AxbN7iet3g



It works, but yeah there is a bit of stretching. There are blending and warping software solutions that can fix the issues. Not cheap though.
Source: https://www.youtube.com/watch?v=POrg25x7jVc
Well, it's not a "fix", but a patch that makes the image to look a little better. See, you can't "fix" the issue because it depends on the internal geometry of the game, and how it displays (and projects) 3D images. So, that software only tries to correct the stretching at the sides to minimize the fisheye effect on a curved screen. But it cannot make it accurately enough, simply because it cannot modify the rendering engine, so you still will see some distortion and perspective issues.
 
I cant believe they didnt make it work 3 years later after many many players complaining about this issue, my self included.
It would be nice if they fix this alongside Odyssey release. They said they would be improving other areas of the game, but I still have little hope.
 
I have given up on this, noticing they seemingly don't take care of other, more prominent issues, that potentially affect all players, for months, like PWA scanner. Also I don't share the hope the code re-hash of Odyssey will fix "everything".
 
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