Going to be confusing with so many and so varied a set of different endings to the last trilogy to tie it together.
Maybe not so much for those of us who were convinced those endings were only the feel-good excuses an indoctrinated Shepard were making to themselves. :7
Of course, where I differ from other "indoctrination theorists", is that most of them see the "destroy" option as the one true choice, which to their mind maintains the goals of the goodies, and allows you to break the indoctrination attempt; Whereas I consider the whole skeezy, yet unquestioned-all-through-the-game, "Crucible" MacGuffin, to be the final Reaper trap, managing the deployment of which "earns" your cycle trancendece to reaperdom, with your choice (EDIT: all three of them) representing the path through which they manipulated you, by appealing to whatever preconceptions you had, and possibly determining which class Reaper your Shep would end up "mayor" of. :7
I have to give it to the former group, the fact that the destroy option is the only one that grants you the stinger scene, post credits, in which you see somebody in N7 armour draw breath, as they wake up in a pile of rubble (assuming you had enough preparedness points (which was infuriatingly, at launch (later amended), impossible to collect in a story playthrough - you had to bolster your numbers by burying hours into the multi-player side-game)). ;7
No telling what the future game is going to be or contain, of course, nor whether Bioware have any idea themselves - I bet that cinematic teaser is the full extent of what exists of it, at this point. :7
It does show the mass effect relays destroyed, and Liara climbing the snowed-over carapace of a Reaper, smirking as she retrieves a piece from the back side of an N7 helmet, much like she did when holding back adding Shepard's name to the list of fallen in ME3 post scenes, in the maximum preparedness "destroy" ending. I guess these things could, again, be seen to favour the "destroy" side, simply leaving all other options, including the retrofitted fourth one where you tell the holo-kid where he can stuff his choices (EDIT2: ...at which point he drops the kid act, and switches to a Reaper voice), as fail states; Either reaped, or killed; But who knows; We don't know just how (EDIT: ..nor
if...) we ended up where the teaser is; And If they
are in fact picking up and continuing where the original trilogy left off, I guess this could just be one of several root branches. :7
Hate that they scrapped the "dark energy" motivation for the Reapers, myself -- the writers railroading the "scary AI" thing was really discordant, after any non-murderous permutation of Shepard and friends had spent so much of the game proving it wrong.
