The No Man's Sky Thread

Well, wish me luck fellow Commanders, 2.09.1 loaded, x-box controller prepped, Lavazza coffee made, biscuits on standby, wifey out for much of the day, no chores to do*......

...I'm firing a new game up now... ...in the pipe 5 by 5... let's hope it's a dry heat...

Edit. You may need to remap your previous keyboard mappings, if in doubt do them anyway, as they may not work otherwise - even if they look fine!

(* yeah, there are always chores to do, but none are getting done on this day!)
 
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I've been a software developer for 30 odd years (some of them were very odd), and I know this to be true.

I also know that life is short, and that there's no point in denying yourself life's pleasures in waiting for "perfection" to appear - it won't happen.
funnily enough, frontier's software quality strategy might be indeed (and literally) that: "waiting for perfection to appear" 😂🤣😅

i've been "sw developer" for roughly the same time (we're nowadays called "sw engineers", mind you) and i can tell you this: no bug fixes itself. fixing (e.g.) the damn gizmo sometimes not displaying on targeted ships after years ... that isn't "waiting for perfection to appear", that's not giving a flying fig (and being a "sw crook" btw).
 
I've been a software developer for 30 odd years (some of them were very odd), and I know this to be true.

I also know that life is short, and that there's no point in denying yourself life's pleasures in waiting for "perfection" to appear - it won't happen.

Just play the game. Or don't. It's entirely up to you. 🤷‍♀️
Some people lost all they had four times in week since Beyond launched. It's great that you were lucky so far, but people aren't expecting bug free or perfection, people expect to be able to use a teleporter without losing their base, or be able to play ironman without being killed by a cheater overruling all anti-pvo mechanics.

Let's be honest: HG didn't scrambke nearly 24/7 because it was/is so peachy. It was a clusterfarce that they are gradually fixing as best as they can. Life is indeed short, and many don't want to spend that on a computer game building stuff they can lose at any moment.
 
Your choice of course, but you really don't need to. It's more than playable. I frequently go hours without encountering any issues at all. 🤷‍♀️

There's no such thing as 100% bug-free software.
Yeah. I have only had 2 serious crashes since the update. The majority of the bugs are either unimportant or just annoying, but nothing game stopping.
 
Some people lost all they had four times in week since Beyond launched. It's great that you were lucky so far, but people aren't expecting bug free or perfection, people expect to be able to use a teleporter without losing their base, or be able to play ironman without being killed by a cheater overruling all anti-pvo mechanics.

Let's be honest: HG didn't scrambke nearly 24/7 because it was/is so peachy. It was a clusterfarce that they are gradually fixing as best as they can. Life is indeed short, and many don't want to spend that on a computer game building stuff they can lose at any moment.
I think they should have stuck to the original idea to divide it up into three releases instead of a big one. Too many changes just increases the chances of more serious bugs.
 
funnily enough, frontier's software quality strategy might be indeed (and literally) that: "waiting for perfection to appear" 😂🤣😅
This is why we waited 20 years for Elite 4. :LOL:

i've been "sw developer" for roughly the same time (we're nowadays called "sw engineers", mind you) and i can tell you this: no bug fixes itself. fixing (e.g.) the damn gizmo sometimes not displaying on targeted ships after years ... that isn't "waiting for perfection to appear", that's not giving a flying fig (and being a "sw crook" btw).
No. For one thing, I've never experienced the bug you mention despite over 300 hours playtime. This means it doesn't happen in all cases on all systems. Consequently, it's a low priority bug... and software developers / engineers fix things in order of priority. Low priority bugs often take a long time to fix for this reason - there's always something more "important". It is also a question of how easily it can be reproduced - as I said, I've never seen that behaviour (not doubting it exists btw, that's not the same thing). There is also the scenario where they think "Oh, well we're going to be redeveloping X completely anyway - that'll probably fix it - no point in investigating why Bug Y is happening on the old system".

Some people lost all they had four times in week since Beyond launched. It's great that you were lucky so far, but people aren't expecting bug free or perfection, people expect to be able to use a teleporter without losing their base, or be able to play ironman without being killed by a cheater overruling all anti-pvo mechanics.
Not saying anything about the severity or annoyance level of the bugs. Just that there will always be bugs in software. Every piece of software. Even Windows has bugs! gasp

Let's be honest: HG didn't scrambke nearly 24/7 because it was/is so peachy. It was a clusterfarce that they are gradually fixing as best as they can. Life is indeed short, and many don't want to spend that on a computer game building stuff they can lose at any moment.
They scrambled 24/7 because they care deeply about this game, and that people don't experience some of the things you mention above. It was hardly a "clusterfarce". I was able to play quite effectively on day one of the patch - as were the vast majority of people.

It's just a bit better now that they've squashed some bugs. But clusterfarce? Nah.
 
Not saying anything about the severity or annoyance level of the bugs. Just that there will always be bugs in software. Every piece of software. Even Windows has bugs! gasp
Nobody is claiming it should be 100% bug free or that other software is. This is the most blatant, and needles strawman I have seen in a long while. Tens of thousands of people couldn't even get past the into logo on all platforms including consoles. This is widely reported in gaming media and caused the NMS ratings to tank again. That doesnt happen when a few people experience some bugs, as with all software, but because piles of people experienced game breaking bugs.

Again, its cool that you didnt experience them. But if if someone asks for the state of the game the honest response is:"Thousands upon thousands of people have their entire savegame wrecked, lost all their stuff, cant get into the game, have abysmal FPS, experience BSOD (lol, in 2019!), crash repeatedly and so forth. HG is aware of it and has been scrambling to fix the worst of the issues, and by now most people can at least enter the game. You can try playing now, but if a serious risk of encountering major bugs is a concern to you you might want to week 2-3 weeks."

I have no idea why you want to whitewash the state of the game. There is nothing wrong with waiting a few weeks, plenty of other things to in the meantime. As for your 'they enter 24/7 crunch releasing 13 updates in four days because they care so much but the game is just fine dont worry.': lol.
 
No. For one thing, I've never experienced the bug you mention despite over 300 hours playtime.
happens to all that use vr.

Consequently, it's a low priority bug... and software developers / engineers fix things in order of priority
priorities are fine and all, it's still defective software. if they haven't had a chance to look at this in a couple of years then that just means there's something else going wrong up there.
 
Flipping heck... is it just me using the GoG version? I've never known this game to crash so often - it's really getting VERY tiresome! I may even do the hoovering.....
 
Just adding another data point on crashes...
PC / GOG player, flatscreen only, 24 hrs gameplay since beyond drop (yikes). So far 4 (or 5?) CTDs and a strange once-only bug in multiplayer where the game couldn't complete the nexus auto-docking and I ended up rotating slowly in the dock area. But I could still chat and it was an amusing scene for all the other players going by the banter.

I feel for all the base builders. My play style is being in and out of the ship all the time, so I lose virtually no play time for a CTD.
 
How is VR play atm? I've resisted diving in due to the initial feedback. Is it safe enough now?
 
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If you are that afraid, then you can simply back up your save often. It is located in %Appdata%\HelloGames. That way if something borks, you will have a backup. Easy peasy.
"The game is fine guys, no worries! But do make frequent backups of your folder, for, like, you know, no reason."

Or, alternative, you can play other games that don't require you to manually backup your folder every 30 minutes while HG fixes the game. Both are fine choices, really.
 
"The game is fine guys, no worries! But do make frequent backups of your folder, for, like, you know, no reason."
Overinterpretation. I said if he is so afraid of bugs, he can take extra precautions. I am playing almost exclusively in VR and having a blast, but I started a new save with Beyond. Perhaps that is the secret sauce. For me this release is much smoother than many FDev releases lol :p
 
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