Is it true that we finally got fp in ground vehicles now?
Yes.Is it true that we finally got fp in ground vehicles now?
Didn't say it was broken, just that I enjoyed it more back then.What did HG do to "break" the game for you? All I see is massive improvement.
Didn't say it was broken, just that I enjoyed it more back then...
Anyone know of a reliable fix for the "recruit potential scientist" mission not spawning an NPC marker for a Korvax ?.
I've tried tearing down and rebuilding the science station, making sure its in a room and all the different missions in the log. The stations marked but the icon just stays at the station entrance.
Edit : having binned it as knackered I wandered off to do my own thing and met him in a random system a few jumps away from the mission marker.
I really don't think NMS/HG gets anywhere near enough credit.
What the launch proved for me wasn't that Sean Murray lied (he didn't...
Not sure I understand these repeated attempts to rewrite history. Sean Murray definitely lied about what the game would be at release and his numerous lies are on record for everyone to see. He had the choice, as head of the project, to correct himself and avoid those lies prior to release; but he opted to not do it. He preferred to remain silent and enjoy the full weight of the pre-sales and release hype windfall without a single clarification or excuse even for over a month after release when players had confirmed some of those lies within days.
It has been a while and the game has evolved a lot since then for the better though and SM deserves a big kuddos for sticking with it, that is for sure. Imo NMS is definitely worth of being in any space sim fan library. I have indeed enjoyed it. But a big chunk of the funds he has been able to do it with have come from those release lies. There is no need to re-write that release time history, just acknowledge it and move on man.
Sean Murray definitely lied about what the game would be at release and his numerous lies are on record for everyone to see.
But a big chunk of the funds he has been able to do it with have come from those release lies. There is no need to re-write that release time history, just acknowledge it and move on man.
Seriously though, I didn't get involved in the NMS release drama, but I watched the videos after. He certainly couldn't say no to anything he was asked, I wonder if he was somehow afraid to deny things because of publishing deal with Sony or whatever. He should've drawn a line in a few places to be sure, and face the nerd rage and diminished sales which could be the end of his studio... But what I saw there was a man that was afraid to say anything negative. And that's objectively speaking, because I wasn't interested in the game back then, bought it much later on a 50% discount iirc.
So, I am staggered that NMS isn't quoted as the reference point for all space games - with the only (I admit large) caveat being the flight model, which is slanted towards the game-play that HG want to deliver. In all other regards it's a quite amazing feat, with now eight completely free and often very significant updates - "your move Braben" and Roberts.
.... revamps the galaxy map and adds another flight model...
No argumention from me regarding the galaxy map.... and navigating and bookmarking in general... they really do suck in NMS.
The flight model has improved (very slightly) through the releases, but isn't a patch on ED's, but I'd say the ship flying is almost incidental in NMS, little more than a vehicle (grotty pun intended) to get the player from a to b, so, in that, I agree that they are quite different games. Don't get me wrong, I'd love it if HG took any number of steps towards ED's flight model, but I suspect that this is unlikely.
Whilst we're on the subject, I'd also really like the planets to spin in orbit around their star.