We all hope so, I did hope that was Power Play - then it came out and was sorely disappointed.
But any suggestion that takes away from any mode or gives an unfair boost to one mode is always met with harsh resistance, and that's just me - you want to see what the others are like
Some things there were added since the release was human pilots being mission targets for a kill mission (so PvP excuse to shoot people, as they have big "Mission Target" on them), but FDev never really talk about it or advertise that is part of the game now. Heck, I think it was found out by accident by someone who thought it was a bug and reported as one. (?)
It would be nice to have in game reasons to engage in direct PvP and not just to "farm salt" as is the main case now.
But the challenge is finding that whole "meaningful" part.
Yes agreed. 100%. I love PVP interaction, and yes my psychopath self likes going after traders. The only thing I wont do is go after explorers, or hunt noobs in sidewinders. Everyone else at a CG is business as usual. And even then I really dont go after traders unless its the BIG 3. Or they dont have shields on their ship. I will Interdict them, give them a stern "Put some defenses on your ship, not every one is nice as me". Shoot at them a little and take off.
I'll always fight for the bad guy tho. Without bad guys though. Its meh. I tend to play a good guy like 80% of the time. Playing a bad guy is fun too.
Its just when I play a bad guy, Im tired of getting called names or threatened to be Doxxed. As a streamer thats dangerous as all hell.
This is one of the main reasons I am asking for some context for PVP activity. And Griefing to be defined in Elite Dangerous so we are all on the same page.
A lot of people dont play the bad guy. A lot of people dont know what its like. Just like Private groups or solo players have never had to deal with the heat issues, or Healing beam issues, ect.
A lot of you guys just dont know whats exactly happening in open and how things can effect everyone in it from the top down.
A lot of you guys dont see the balance issues I and many others are complaining about because you dont take part in them.
Like this guy,
https://forums.frontier.co.uk/showt...me-in-combat?p=5896964&viewfull=1#post5896964 About combat logging.
Us PVPers can tell the difference when someone taskills, or someone uses a graceful exit.
And because most here dont take part in these activities, they dont effect you and you dont know about them.
The same goes with Engineer imbalance, and one of the reasons we would like the see the BGS and PVP meshed together a little more in one way or another. A large part of the community just dont see it, and you feel nothing needs to be done. Because you guys just dont take part in it.
Someone humor me, go out there and just try being the bad guy for a week. And you'll see exactly what I am talking about.