Bait used to believable smhOh, you don't know how to equip the ship for trade or exploration![]()
Bait used to believable smhOh, you don't know how to equip the ship for trade or exploration![]()
It is hyperbolic, because the categorization you use for it is hyperbolic. Regardless, its semantics. The game just needs Fdev to actually care about it and properly integrate systems together, and create proper incentives for everyone."Griefer" isn't hyperbolic. FD themselves said that Block was for "dealing with griefing" (their words). It's literally what the blocklist is intended for, and FD have several times tightened up its effect on instancing (as described in past patch notes).
For starters making High security or Medium security meaningfull.It is hyperbolic, because the categorization you use for it is hyperbolic. Regardless, its semantics. The game just needs Fdev to actually care about it and properly integrate systems together, and create proper incentives for everyone.
Agreed. Security should mean somethingFor starters making High security or Medium security meaningfull.
Black list is poor game design. It's means outside of the game.Agreed. Security should mean something
Its cheap. And does its job. And that seems to matter for Fdev most.Black list is poor game design. It's means outside of the game.
And blocking is not a ganker remedy, anyone can block anyone.
Cheap yes, but it doesn't do the job. It distorts the game.Its cheap. And does its job. And that seems to matter for Fdev most.
For example I don't care if I get blocked by ganker. That does just the job I would otherwise need to do myself.
For the gankers. Not my problem.Cheap yes, but it doesn't do the job. It distorts the game.
Welp, got "some" engineering to add to all the other engineering I've been procrastinating withHere you go. Just keep 4 pips to sys when being shot at.
They did so from the start. We have our Solo, Groups and blocks, you have your CQC and Deciat griefing.The game just needs Fdev to actually care about it and properly integrate systems together, and create proper incentives for everyone.
For starters making High security or Medium security meaningfull.
Not for the gankers, for you.For the gankers. Not my problem.
Its is not a problem for me if I eliminate unwanted nuisances from my game play. I don't play for competition, I play for my fun.Not for the gankers, for you.
There's no definition of ganker, or they'd just be removed from the game.
You use the black sheet to disable enemies that are difficult for you.
The same enemies that, checks notes, go for easy targets.You use the black sheet to disable enemies that are difficult for you.
You seem incredibly salty for someone claiming to be happy lolThey did so from the start. We have our Solo, Groups and blocks, you have your CQC and Deciat griefing.
Everyone is happy.
I beg your pardon?You seem incredibly salty for someone claiming to be happy lol
I beg your pardon?
I'm very realistic, and if the reality is not up to your liking, it's on you.
I am happy with the game and don't pester the forums asking FD to change the foundations of their game to suit my whims.
If there's a hole in your drywall, do you duct tape it? Why not, it's cheap and does the job? Seems there something to be said for fixing issues in a meaningful way.Its cheap. And does its job. And that seems to matter for Fdev most.
For example I don't care if I get blocked by ganker. That does just the job I would otherwise need to do myself.
Seems like you have explicitly told pvpers to get lost, and yet Fdev made it a foundational part of the game. Yet here you are crying about it.