SpectralFX here,
I hail from a player group called "Lavigny's Legion", however, in this post I do not claim to speak on their behalf on this matter.
I just want to voice my opinion on this thread and reiterate what I've always believed.
On the matter of open vs solo, in regards to anything that involves players vs players interactions(Mainly BGS and Powerplay) I firmly believe that for player actions to be valid, it should be required to take said action in open play exclusively.
The reasoning behind this is as follow:
1. Cheating prevention: In typical MMOs, it is common for players to report bots (or suspected ones anyways) to game masters in order to alleviate their impact on the community.
With solo play, it is impossible for players to have any impact on that front since the bots can easily hide their behavior there.
2. Balance: as it stands, a current pvp meta build could, without effort, shred to pieces any hauler/pve ship with the outstanding exception of a shielded imperial cutter.
Conversely, in the current state of the game, pvp ship builds are enterily irrelevant to the outcome of a cycle since the bulk of player actions are taking place in private groups or solo play modes.
While neither are desirable outcomes (from a competitive stand point), open play only would at least force the devs to look into the 1st issue and address it, albeit concerns are to be had regarding the block feature that could work around an open-play only policy.
Finally, I must point out the short coming of peer to peer networking that makes for a very underwhelming online experience, especially during pvp combat.
In the past, other games (as for example, "For honor") were forced by player backlash to have dedicated matchmaking servers, as without it, constant latency based issues and game crashes are inevitable.
Kindly, thank you for reading all the way through if you did.
Have a great day.