I wish the open only crowd was able to state their case just once without using derogatory terms like "hiding" or asking to take essential features of ED away from those who don't want to play with them. Just once. Maybe their arguments wouldn't fall on deaf ears then. Or maybe they still will.
im not frequenting this thread often, and certainly havent read it whole, but i do believe ive seen a couple of those. i think that if you were to look up just posts from bulbulunufus in this thread you would find some.
but i can give you a fresh one.
there is this system that was under my squads control for quite some time. the system is really unique, it was even pointed out on this forum, yet it remained (seemingly) without traffic, without visitors, without activity.
i wanted to conduct some experiments in the area (looking for potential raxxla clues of course) and gained permission from my squad to move the system under control of its native npc anarchy faction. this operation was conducted with few more raxxla hunters that lent hand in the process of moving the control, we moved almost all assets under this anarchy faction and system returned to its normal traffic: (almost) none. (there were few small inf drops that are to be expected with a lot of anarchy settlements open for
shopping, but nothing a single visit and few missions wouldnt fix)
recently traffic spiked from 0-5 on inara to 30-40+ and our squadron was pushed to retreat, which forced our hand and system is now in the process of federal recapture.
yet there is noone to be seen in the system. my squad is pulling moves (just from missions we pull ~50inf per cmdr daily) yet our inf is tanking, negative system states are piling up, settlement is being shut down (without the actual shutdown state ofc, because game is good). and the system ingame is still vacant of commanders.
i wish we could talk to these people, find out whats going on, whats their motive, maybe find some diplomatic solution. (if they just wanted to support this cool faction in a cool system im sure we could find some agreement of coexistence, as we had with others in the past)
and, of course, i also wish that if you are causing problems for me and pushing me to a show of force that i would be able to face you and try to stop you.
but generally from my experience when something like this happens, its not some poor traders hauling to make the ends meet, being afraid of the bad boogiemen in the open.
when something like this happens, its caused by people who dont care about fair approach, who will take every chance to get the upper hand. people who even take pleasure and pride in going behind your back and taking a dookie in your garden without you being able to do anything about it. "if i can take advantage of you, why shouldnt i" they say.
its an issue of ethos and morality, and i say so mainly because the game lets you do so. you could almost say that you are invited to do so by non-open modes being provided to you (and by crime and punishment system being a very minor inconvenience [if any at all], but thats another thread

). so it comes down to a choice: do i want to play nice, or do i want to play dirty?
i wish i could "force" my fair game approach onto my enemies, but i also recognise the value of other play modes. i sometimes use them as well (when not doing bgs/pp) and i respect all good people who play in those. its not like solo/pg is a tool just to sabotage your enemy...
i wish that when i play nice you would play nice too. i find reciprocity an essential element of all interpersonal relations. (note: playing nice != peaceful)
i think elite is unique in many ways. one being solo/open existing side by side, interconnected by the world yet separate by instancing. its not like you can fire up a ranked game of counter strike without opponents, waddle through the map, plant the bomb and make everyone else on the enemy team lose without them being able to do anything about it, or even knowing about it until its too late.
i think elite was made in time when online gaming wasnt that prevalent and when all the issues that come with it werent that known. therefore the system doesnt account for them like many newer games do. the game was built with all the play modes and if we were now to disrupt this status quo, it would be against the games design and potentially mess up more things than it would solve.
so what is there to do about it other than come to the forum?
some people come to seek answers, some come to seek solutions. some people seek enlightenment and some come here just shove another of their
produce into your face because they
can.
the duality of man i guess...