FWIW, as a related data point, I personally wouldn't mind losing out on impacting the BGS/PP/etc as a trade-off for playing in Solo/PGs. I've never really cared much about PP to begin with, and like, honestly my largest influence on the BGS is that there's a little less bertrandite at the station if you're trading a similar loop to mine. Going back and reading some of the prior discussions on the topic, it seems odd to me that "ability to impact the BGS" is a major fulcrum around which the debates about fairness happen.
Does anyone who's not actively into PP actually care that much? And if you're actively into PP, aren't you pretty much already participating in a PvP activity by default? (These questions may betray my newb status to these discussions. Sorry if this is a proverbial dead horse.)
Re: CGs and such, I'd similarly find it reasonable to have Open-only CGs that pit factions against each other in a race, because again, the framing of that is explicitly PvP. I wouldn't want that for single-goal CGs, though. In such a scenario, I'd liken Open-only CGs as being in the same vein as other difficult content in MMO games, where your gear/skills need to be at a certain level to reliably do well. I'd run them if I think I have a ship that can handle a few jerks, or nope out if I don't want to deal with that.
So it's not that I'm entrenched in a particular position or incapable of compromise. I just feel strongly that all the potential "risks" I'm taking need to be opt-in, rather than opt-out.