What I imagine although not expect because it's too complicated and resource intensive:
Planetary landings being combined with multiple steps-missions. More accurately, multiple steps human transport-missions for the Orca. You go, as in independent captain, to a big company that sells ship vacancies to rich people. After inspections (in game cut out of course), the company accepts your service in your ship and a trip will be put together for you to follow. Your guests expect to see some nebulae from the first line, get through a sector of less security for the drill of it, and fly barely over sea-level of a waterworld. There, on this water planet (the other two exist in the game already, as we all know), I imagine that, while you keep your Orca at ten feet, alien-dolphins to jump curiously out of the water below you. Your first officer reports to you that many guests are pretty excited about this, and the satisfaction level(=final payout from the company) rapidly grows. Even an alien-wale lets itself been seen, as it jumps that high out of the water that it almost becomes a danger for your Orca. Perhaps, just perhaps, you can turn on the new submarine-mode of your Orca and go on a search for some more organic orcas below sea level, with bright light illuminating the clear sea-water of this strange planet. After some time and many strange lifeforms but orcas seen, you decide it's time to get back into outer space to make a 200 ly return trip to the space-habour. At about 100 knots your Orca splashes out of the water, shiny drops flying everywhere smooth rainbows in the light of the binary red dwarves standing high in the nearly cloudless sky. A strong wind pushes your Orca gently to the side, before the automatic thruster control neutrals it out. As you quickly gain high, some water particles on your glass-rich hull freeze to sparkling ice. Even a seasoned captain like you appreciates the view for a short time, before everything is left behind as another memory of the wide universe when your computer announces "gravitation well left."
Planetary landings being combined with multiple steps-missions. More accurately, multiple steps human transport-missions for the Orca. You go, as in independent captain, to a big company that sells ship vacancies to rich people. After inspections (in game cut out of course), the company accepts your service in your ship and a trip will be put together for you to follow. Your guests expect to see some nebulae from the first line, get through a sector of less security for the drill of it, and fly barely over sea-level of a waterworld. There, on this water planet (the other two exist in the game already, as we all know), I imagine that, while you keep your Orca at ten feet, alien-dolphins to jump curiously out of the water below you. Your first officer reports to you that many guests are pretty excited about this, and the satisfaction level(=final payout from the company) rapidly grows. Even an alien-wale lets itself been seen, as it jumps that high out of the water that it almost becomes a danger for your Orca. Perhaps, just perhaps, you can turn on the new submarine-mode of your Orca and go on a search for some more organic orcas below sea level, with bright light illuminating the clear sea-water of this strange planet. After some time and many strange lifeforms but orcas seen, you decide it's time to get back into outer space to make a 200 ly return trip to the space-habour. At about 100 knots your Orca splashes out of the water, shiny drops flying everywhere smooth rainbows in the light of the binary red dwarves standing high in the nearly cloudless sky. A strong wind pushes your Orca gently to the side, before the automatic thruster control neutrals it out. As you quickly gain high, some water particles on your glass-rich hull freeze to sparkling ice. Even a seasoned captain like you appreciates the view for a short time, before everything is left behind as another memory of the wide universe when your computer announces "gravitation well left."