The Planetary landing and planetside missions discussion Thread

It's 3301 earth has suffered badly at the hands of mankind it's not the earth we know now, the devs have license to adjust it accordingly. Mars has been terra formed and again the devs will represent this accordingly and I am sure they will do a good job on both.
 
I imagine some sort of post apocalyptic landscape, not necessarily from war, but possibly from some epic natural disaster. Massive areas locked off due to inaccessible conditions. The odd last standing city here and there holding out against the odds, with some extensive ones dotted around with star ports. Kinda looking forward to seeing what they do come up with this time next year.
 
Earth would be extremely difficult to do satisfactorily, because the first thing many people will want to do (at least...the first thing I will want to do) will be looking for famous landmarks. Like the Devil's Tower in Wyoming and the Zhangjiajie Pillars in China.
 
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I have no idea how FD will deal with Earth and Earth like planets with all cities and such. Call me Derek Smart but I dont see this happening, I think those will be only small parts that we will be able to explore.
 
Earth, well, by 3301 a plenty of it is different - geographically and otherwise. Nonetheless, huge undertaking to not come up with something underwhelming. Will be interesting to see how they implement the projected/predicted landscape changes and such.

Well, aside from ocean levels and climate changes, the landscapes shouldn't be to vastly different over 1,286 years. I would almost prefer that they work on Earth last. ;)

Kinda brings to mind how they will handle other procedurally generated planets/moons. How will they handle it if you, say, join a friend on a planet or moon they found. Will you then see the same landscape and details they see? Will the formulas used to generate particular landscapes be permanently saved for each planet? I think the folks that made No Mans Sky came up with some technique to do this.
 
Well, aside from ocean levels and climate changes, the landscapes shouldn't be to vastly different over 1,286 years.

Or then is very different... as per timeline: "2040s -- World War III. Huge technological advancements, huge loss of life, dreadful environmental damage."
 
Hello everyone, I would like to ask you :

It will be possible to land on Earth when the Landing expansion will release ?

Only, if you somehow manage to do this first:

1237285077314.jpg
 
Planets with cities and a living population will indeed be very challanging to implement. On the other hand such planets would probably be no-fly-zones anyway and it would make a lot of sense... no government in the galaxy would allow private owned heavily armed spaceships to fly around in their airspace, allowing them to use their infrastructure and inhabitants as practice targets.

I don't expect this to happen, except maybe for very strictly guarded air corridors. The punishment for wrong parking is death, so you know what will happen, if you attempt to leave said corridors.
 
Planets with cities and a living population will indeed be very challanging to implement. On the other hand such planets would probably be no-fly-zones anyway and it would make a lot of sense... no government in the galaxy would allow private owned heavily armed spaceships to fly around in their airspace, allowing them to use their infrastructure and inhabitants as practice targets.

No-fly-zones very likely. Entry via orbiting station with a local (not your own) shuttle.
 
Planets with cities and a living population will indeed be very challanging to implement. On the other hand such planets would probably be no-fly-zones anyway and it would make a lot of sense... no government in the galaxy would allow private owned heavily armed spaceships to fly around in their airspace, allowing them to use their infrastructure and inhabitants as practice targets.

I don't expect this to happen, except maybe for very strictly guarded air corridors. The punishment for wrong parking is death, so you know what will happen, if you attempt to leave said corridors.

That does make a lot of sense and seems like it would be much simpler to implement especially with huge populations such as Earth. I always kind of envisioned smaller planets having a dense population over maybe a few square kilometers in the planet at most - perhaps protected by a dome, which you can only land outside of and not inside. It's not like we're going to get down to the street detail - we'll maybe see sprites or something conveying traffic from hundreds of meters away.
 
In picture 1 it looks far too dark on the surface for a planet that close to the star. You shouldn't ever be able to see the actual detail of the stars' surfaces as such, and this is why they currently look too artificial. I appreciate that the graphical representation of the surface detail is technically correct, but they should be represented in terms of how they'd appear when viewed with the naked eye. Picture 2 is how they should be visually represented. And yes, there would need to be a sensible representation so as not to handicap people in battles near stars, etc.
 
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How much "Dangerous" will be in Horizons' planetary landing?

I wonder how dangerous or deadly planetary landing will be... Crashing the ship will be handled as usal, I think, but what about crashing a ground vehicle? Will you restart at your landed ship?

Or do you even restart at your last visited space station, leaving the ship you have landed behind in the distance...?

That would be cruel, but would give exploration of planets that are 10.000 LYs away the special "commander's itch", if you know what I mean. "Will you be the (wo)-man who lands on planets far in the space, facing the danger of mountains, rocks and storms, or will you be the mouse that stays in systems that are in or near civ?

If "dead" would be handled that way, they should install a tool like a transport service for ships that were left out there. The farer the distance, the higher the fee and maybe only to a certain distance at all. (Maybe max. 1.000 LYs from civ.). On the other side of the coin, the farer the landing from civ, the higher the monetary and spiritual reward for that. Spiritual like little installments you can leave there, that give other visitors an information whose landing site it is (Personalised Flags for example).

That would move us explorers more in the light of real adventurers, on one level with the guys who think adventures for real (wo-)men in E: D are just adventures with "pew-pew" :).
 
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God, why everyone wants the game to be excessively hardcore and thus totally ruining the fun for 99% of players?
As Tinman said, you'll end back in your ship, which is fine (and I hope we won't need to pay to respawn the rover).
 
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