FD have said that misjumps aren’t in game. But there are 6 systems with unknown permit in the bubble. Search Witch’s Reach in this thread for the list.

Just a small thought....
First, i do remember Fdev saying that, so i am inclined to agree with you there...
but i have also tooled around with the thought recently...

Hypderdiction by Thargoids... this is essentially a mis-jump, just with an Alien Encounter... but the principal of "mis-jump" would be the same effect, a disruption in the Hyperspace stability and dropping out at an unintended location.... so in principal, there could be somthing similar to a "mis-jump" or Hyperdiction event, that allows access to Raxxla (or the system its included in), but Fdev just doesnt call it a "mis-jump" becuase you need to cause it intentionally to get to Raxxla, therefore is not a "mis" jump....

IDK.... just a thought i wanted to drop in here....
 
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Someone wrote (in this thread?) that FDev mentioned that we don't play the game as expected.
Just going to point out that they were talking about the playerbase in broad strokes, not about how we all play as specific individuals. I know the way I play, and more specifically how I played in the early days of playing, was very much along the lines of how FD had designed it to be played.

That's not had any bearing on finding Raxxla so far, but it's certainly had a lot of (positive) bearing on other aspects of the game.
 
fdev i think imagined gameplay as if you were playing back in 1994 with no friends or real internet:
You goto systems and consume absolutely all information regarding them before moving on and you are writing this all down in a notepad you keep by your desk (because you dont have multiple monitors or any electronics such as a tablet or smart phone or way to log the information automatically into a database).
You spend time in each one taking missions from factions who ideologically you agree with rather than just looking to make the most credits from system to system.
You investigate every USS and other signal source.
You read the local news and galnet and investigate current affairs mentioned in them.
You only expand your bubble of systems as needed.
You record sounds and video and look for histograms encoded in the background noise just in case with third party tools you purchased or downloaded or were expected to have because that's how games work.
You spend a lot of your time just feeling good about how awesome you are with your notebook filled with perpetually out of date information about markets and faction relations.
You do all of this because you're not aware that it's probably one of the most inefficient ways to gain elite rankings, credits, ships etc. - basically any reward offered in the game

it's weird the playerbase is not doing all of that.
 
Personally I have been very happy with my hypotheses on these forums, currently working on possible ways to combine results from my two main paths of studies in order to formulate a full, coherent theory. As you see, obviously Raxxla as a base form of linguistically and culturally significant unit can be already traced into Early Bronze Age Pit Grave cultures somewhere around Pontic-Caspian Steppe, and again it very strongly appears in Late Modern Era cultural sediments around Los Alamos, New Mexico, just at the dawn of humanity's first attempts of space exploration with primitive spaceships. However, there exists a 5000 year gap during which humans only had access to ungulate mammal powered wheel technology, and strange waterborne vessels propelled by changes in atmospheric pressure using tensile structures. Thinking about leaving inter-stellar slave trade aside for a while and returning to my old university in Capitol, Achenar and taking a few more courses in Earth Sciences.
 
Personally I have been very happy with my hypotheses on these forums, currently working on possible ways to combine results from my two main paths of studies in order to formulate a full, coherent theory. As you see, obviously Raxxla as a base form of linguistically and culturally significant unit can be already traced into Early Bronze Age Pit Grave cultures somewhere around Pontic-Caspian Steppe, and again it very strongly appears in Late Modern Era cultural sediments around Los Alamos, New Mexico, just at the dawn of humanity's first attempts of space exploration with primitive spaceships. However, there exists a 5000 year gap during which humans only had access to ungulate mammal powered wheel technology, and strange waterborne vessels propelled by changes in atmospheric pressure using tensile structures. Thinking about leaving inter-stellar slave trade aside for a while and returning to my old university in Capitol, Achenar and taking a few more courses in Earth Sciences.

Because rocks are fun. And our friends.

:D S
 
obviously everything is just throwing ideas out because we have no idea what raxxla even is, much less how fdev decided to hide it and to what level they're willing to provide clues.

If there is 1 thing that is guaranteed. It's that we've put way more time into thinking about this than Fdev put into doing it (putting raxxla in the game). This is being overthought and we need some way to resetting ourselves to thinking about this thru the eyes of how fdev sees their players.
I think we can safely assume that FD values the mystery and legend of Raxxla and the Dark Wheel. I don't think they care if we don't find it. The mystery probably has more value than the actual Raxxla.

The implementation of Raxxla is most likely relatively simple and within the scope known mechanics. The implementation may have changed over the years, as the game has evolved. The location probably hasn't.

FD have later added the mystery of the Dark Wheel station. We have no confirmation yet, that it's actually in the game. If it is, it will not reveal it self to scans (running in minimum power). The same is probably true for Raxxla (obfuscated on the outer rim).

Objects that aren't revealed by any form of scanning are practically impossible to find, without a form map. The Voyagers were found because we knew they were in the game, we knew they were in Sol and they were in the correct RL position. If Raxxla is implemented in a similar fashion, we are a few hints away from a map. We only know it's in the game.

One important piece of the map, is likely to be in the Dark Wheel station. Personally I doubt there is any complex, hidden list of tasks that leads to an invitation there. It will have to be found the hard way, like Raxxla.
 
J
I think we can safely assume that FD values the mystery and legend of Raxxla and the Dark Wheel. I don't think they care if we don't find it. The mystery probably has more value than the actual Raxxla.

The implementation of Raxxla is most likely relatively simple and within the scope known mechanics. The implementation may have changed over the years, as the game has evolved. The location probably hasn't.

FD have later added the mystery of the Dark Wheel station. We have no confirmation yet, that it's actually in the game. If it is, it will not reveal it self to scans (running in minimum power). The same is probably true for Raxxla (obfuscated on the outer rim).

Objects that aren't revealed by any form of scanning are practically impossible to find, without a form map. The Voyagers were found because we knew they were in the game, we knew they were in Sol and they were in the correct RL position. If Raxxla is implemented in a similar fashion, we are a few hints away from a map. We only know it's in the game.

One important piece of the map, is likely to be in the Dark Wheel station. Personally I doubt there is any complex, hidden list of tasks that leads to an invitation there. It will have to be found the hard way, like Raxxla.

Agreed. Also I don’t think Raxxla will be anywhere near as important/powerful/game-changing as many seem to have assumed. It is an Easter Egg tribute to Holdstock and the history of the game, so a nice thing to find but it will probably be very disappointing to many seekers.

While a comprehensive exploration of every system within 200ly of Sol is underway in the Great Raxxla Potato Hunt (https://forums.frontier.co.uk/threa...can-every-system-within-200-ly-of-sol.531480/), that effort seems to be operating on the assumption that Raxxla will be found as a body or artificial object named “Raxxla” and easily detected by normal ship scanning if you enter the correct system. I suspect that assumption is incorrect!

Given FD’s love affair with the Random Number Generator I strongly suspect that they are likely to have hidden Raxxla somewhere fairly obvious but it will not be immediately, or easily, detectable. This is why I tend to believe Koben’s assertion (https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/post-8194682) that DB said (unconfirmed, in a now deleted video) that Raxxla is more likely to reveal itself to a group of Elite players at the correct place and if it is scanned (basic scanner is sufficient) enough; this clearly indicates RNG behaviour. That also ties in with the (again unconfirmed) rumour that MB said that the system containing Raxxla had been visited and honked but Raxxla wasn’t detected.
 
That also ties in with the (again unconfirmed) rumour that MB said that the system containing Raxxla had been visited and honked but Raxxla wasn’t detected.
Does that not suggest that Raxxla isn't a planet, satellite or station? If it were a settlement, it wouldn't have been in game prior to Horizons.
 
What does this community feel about the theory that triple Elite is required to find Raxxla?

Do any of you subscribe to that theory or believe that Frontier would have left it possible for even a newbie to stumble upon it?

Thoughts?
 
keep in mind, the stellar forge is in our clients. It reacts to unit types and that's why it's so incredibly hard for fdev to have unique things react differently than others of it's type (see jaques - etc).

evidence would point to the fact that whatever raxxla is, it's going to cause the client to treat it like any other thing of it's type.

That's why it makes the most sense for raxxla to be either a ship in a roid cluster, a planet you'd identify by recognizing some obvious surface feature that otherwise looks normal from a scan or a ship that causes a uss in proximity to a certain planet.

a station would trigger population / npc activity / economy and be noticable from the galaxy map. And especially recognizable names of stations or planets or stars would be searchable. Obviously unique planets would be too easily noticeable with little effort.
 
@dysonl:
IFF true I think it would indicate Raxxla is not a planet. I suspect the real point of TDW Codex entry is to state that an artificial object (e.g. station, satellite, or ship (some of which were reported in old lore to be up to planet-sized, at least for goids, so I suspect Guardian ark ship could be similar), etc) can be stealthed so it would not be detected by a casual scan, not would it show up in the population tab on galmap (assuming it’s populated, I suspect it’s abandoned). Indeed it may be you have to be at the correct location and keep on scanning to stand a chance of detecting Raxxla. Remember that Raxxla has been in-game since the outset, and remember the RNG nonsense that was originally in place for engineers upgrades! I suspect FD won’t have reduced the criteria for Raxxla!!!
 
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Didn't some players exploit a bug in which you placed a fleet carrier next to a permit-locked system to buy its data to find out a permit-locked system inside/near the Bubble which matches the description of Raxxla? The one about the moon of a gas giant.
 
yes, i believee that was either Polaris or LFT 509? I think Polaris if my memory serves...

But the system map was just that, a system map.... I dont believe that it showed any stations/surface sites/or any detailed information about anything within the system, becuase the system itself hasnt been entered and scanned properly...

I might be wrong there, but I believe thats the stopper on the permit locked systems still...
 
What does this community feel about the theory that triple Elite is required to find Raxxla?

Do any of you subscribe to that theory or believe that Frontier would have left it possible for even a newbie to stumble upon it?

Thoughts?
I doubt that Raxxla has any form of human population that would let anyone in, no matter what ranks you have.
The Elite requirement in the old lore, is to become a member of the Dark Wheel.
It is still probably true. It may be connected to the Founders permit, for practical reasons.
 
Didn't some players exploit a bug in which you placed a fleet carrier next to a permit-locked system to buy its data to find out a permit-locked system inside/near the Bubble which matches the description of Raxxla? The one about the moon of a gas giant.

Not Raxxla, you’re getting confused. The Codex says that Lyta Crane (who may not know what she’s talking about, or may be intentionally misleading us) says that TDW stealth station may be orbiting 8th moon of a gas giant, somewhere.

There is sufficient doubt raised by the codex phrasing that I am inclined not to believe it, or it may be a distortion of the actual location. Remember that TDW are secretive and might be expected to put out false information about this.
 
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