Any other mentions of the Ryder family, TDW or Raxxla?
So, I don't think there were additional mentions of Ryder/TDW/Raxxla in the Elite Encounters RPG. The being said there was an odd mention of Raxxla and TDW in "The Alien World: A Complete Illustrated Guide" that the Oisir-Raxxla wanted to point the Talmor Lens at the Saramandara Pearls (an open cluster in the Milky Way Galaxy). I believe this is actually a reference to the Pearl Open Cluster (NGC 3766 Sector systems - see https://www.edsm.net/en/search/syst...lyPopulated/0/radius/5000/sortBy/distanceCMDR ). Additionally, TAW made reference to the Dark Wheel actually being a galaxy with a city of humans. Now whether that is the case in the game is anyone's guess but some of the earliest galnets referencing Thargoids mentioned the word "extragalactic" (see "Genesis of the Thargoids?" from 07 APR 3304 - https://community.elitedangerous.com/galnet/uid/5ac6383563e2f04e9a610f73 ).

NOTE: There is a singular confirmed coordinates system of the bunch when searching via EDSM. That being said I still think Sol is important to accessing whatever Raxxla is ultimately.

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So, I don't think there were additional mentions of Ryder/TDW/Raxxla in the Elite Encounters RPG. The being said there was an odd mention of Raxxla and TDW in "The Alien World: A Complete Illustrated Guide" that the Oisir-Raxxla wanted to point the Talmor Lens at the Saramandara Pearls (an open cluster in the Milky Way Galaxy). I believe this is actually a reference to the Pearl Open Cluster (NGC 3766 Sector systems - see https://www.edsm.net/en/search/syst...lyPopulated/0/radius/5000/sortBy/distanceCMDR ). Additionally, TAW made reference to the Dark Wheel actually being a galaxy with a city of humans. Now whether that is the case in the game is anyone's guess but some of the earliest galnets referencing Thargoids mentioned the word "extragalactic" (see "Genesis of the Thargoids?" from 07 APR 3304 - https://community.elitedangerous.com/galnet/uid/5ac6383563e2f04e9a610f73 ).

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Yup spent some time in the pearl cluster as well as the jewel box. 😉

also some more thoughts about the pearls: https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/page-1131#post-9050268
 
So, I don't think there were additional mentions of Ryder/TDW/Raxxla in the Elite Encounters RPG. The being said there was an odd mention of Raxxla and TDW in "The Alien World: A Complete Illustrated Guide" that the Oisir-Raxxla wanted to point the Talmor Lens at the Saramandara Pearls (an open cluster in the Milky Way Galaxy). I believe this is actually a reference to the Pearl Open Cluster (NGC 3766 Sector systems - see https://www.edsm.net/en/search/syst...lyPopulated/0/radius/5000/sortBy/distanceCMDR ). Additionally, TAW made reference to the Dark Wheel actually being a galaxy with a city of humans. Now whether that is the case in the game is anyone's guess but some of the earliest galnets referencing Thargoids mentioned the word "extragalactic" (see "Genesis of the Thargoids?" from 07 APR 3304 - https://community.elitedangerous.com/galnet/uid/5ac6383563e2f04e9a610f73 ).

NOTE: There is a singular confirmed coordinates system of the bunch when searching via EDSM. That being said I still think Sol is important to accessing whatever Raxxla is ultimately.

View attachment 268699
Once again you embelish in order to support your 'theories'. Saramandarian pearls is a part of a cluster of "200 galaxies" in TAW world. See p15. In fact the universe of TAW has a rather peculiar topography..
 
  • This is just an additional idea especially given two key factors: Open Clusters almost always get stretched and Frontier Developments went to considerable issues to model the galaxy. This means "pearls"/"jewels" could have several key meanings:

    Potential Possibilities:
  • Globular Clusters
  • Open Clusters
  • Stellar Streams (can be either ripped apart globular clusters, open clusters, or dwarf galaxies).
  • Stellar associations and moving groups
The reason I say this is the Milky way has quite the collection of necklaces.. (image from https://en.wikipedia.org/wiki/List_of_stellar_streams#Milky_Way_streams). This may very well explain TAW's mention of galaxies / sectors (as these in a way could be both). The other possibility is stellar associations and moving groups: https://en.wikipedia.org/wiki/List_of_nearby_stellar_associations_and_moving_groups

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Once again you embelish in order to support your 'theories'. Saramandarian pearls is a part of a cluster of "200 galaxies" in TAW world. See p15. In fact the universe of TAW has a rather peculiar topography..
Not saying it is.. there are actually many references in the Milky Way that would fit jewel/gem/pearl. It was one of the more obvious ones. No certainty there, just guesswork about connections. It would be nice if there were fewer possibilities. That said see this attachment for why I think there is an exceptionally strong lore case for Sol.
 

Attachments

  • Unified Theory of Raxxla v5 The Sol-centric Revision(1).pdf
    595.1 KB · Views: 22
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So it isn't a traditional lock (though considering this game's obsession with Chthonic gods/goddesses and Lunar gods/goddesses it wouldn't surprise me if the moon is key to the lore ultimately). That said I swear it mentioned permit on the description panel (will get a screenshot when I play next).
It non-landable nature has a simple explanation - fd are in a pinch due to game design. They want the moon to look right from space, but they have no way to make it render right on the ground with the game engine which is entirely procedural, therefore they cant make it landable.
 
Once again you embelish in order to support your 'theories'. Saramandarian pearls is a part of a cluster of "200 galaxies" in TAW world. See p15. In fact the universe of TAW has a rather peculiar topography..
The first Elite itself used the term Galaxies to describe areas that are within the current Elite Dangerous galaxy… i dont think it impossible that the Saramandara Pearls could have been reconstrued as a star cluster to fit in as well.
Especially as the pearls are supposed to be the home of the raxxlans (according to TAW)…. And raxxla is supposed to exist in game…
 
The first Elite itself used the term Galaxies to describe areas that are within the current Elite Dangerous galaxy… i dont think it impossible that the Saramandara Pearls could have been reconstrued as a star cluster to fit in as well.
Especially as the pearls are supposed to be the home of the raxxlans (according to TAW)…. And raxxla is supposed to exist in game…
agreed, but TAW itself doesn't say they are in the Milky way. sure some reinterpretation is possible.
 
So it isn't a traditional lock (though considering this game's obsession with Chthonic gods/goddesses and Lunar gods/goddesses it wouldn't surprise me if the moon is key to the lore ultimately). That said I swear it mentioned permit on the description panel (will get a screenshot when I play next).
I don't have the source for this at this time, however I was under the impression that the moon is not landable because FD wanted to model it exactly (well, as accurately as possible). Because of that I guess they've not had time to do it. I don't think there's much more to it than that. IIRC the information about this stretches back to the very early days of development, possibly during the first alpha/beta, but I might be wrong.
 
So it isn't a traditional lock (though considering this game's obsession with Chthonic gods/goddesses and Lunar gods/goddesses it wouldn't surprise me if the moon is key to the lore ultimately). That said I swear it mentioned permit on the description panel (will get a screenshot when I play next).
The description panel says, This location requires a permit. There is a Moon permit in ED. It's just not possible to obtain. I don't know why they have skipped the red arc on the Moon, in the system map?
 
I’ve recently purchased a second account (discount on PS4 at 77%).

Thread 'Elite Dangerous on sale for £4.59 PS4'
https://forums.frontier.co.uk/threads/elite-dangerous-on-sale-for-4-59-ps4.591530/

But unlike my main PC account I won’t be role playing, just tooling about, but I will be endeavouring to ‘follow the missions’ and see where they take me, to play not grind, and avoid falling into complacent human behaviour; at least to approach the game with a fresh perspective…

Because by their own admission they ‘got it wrong’ and mis-understood player behaviour, intending players to follow the missions…

This fresh start has brought back memories of the early days when I first began playing the game, when we didn’t have as many answers and there weren’t many instructions. And this brought me to ‘permits’.

Now part of me still believes that the Polaris permit can be unlocked, and might be the location of the Dark Wheel at least, because last time I looked it said ‘Polaris permit’ not ‘Unknown permit’.

Logically this gives the ‘obvious’ impression, to new players at least, that such permits can be obtained!

Some interpret this similar to an ‘unknown permit’ and isn’t obtainable, but without confirmation, I don’t believe it is.

*edited: FD have confirmed the system is inaccessible - see next post but 2.

Looking at this with a fresh perspective (albeit a little flavoured) by their own instructions FD give the indication to new players at least, that all ‘named’ permits are accessible!


Of course FD have not been 100% clear on this, so there is the possibility there exists permits which simply cannot be opened (eg lore etc) or that said requirements are very high or very precise; and no one to date has figured out where this permit is…so maybe it’s not obtainable - I won’t rule that out either.

But it doesn’t confirm its not out there, and if there are ‘other’ types of locks in game, then FD really ought to confirm they’re existence, or at least describe them differently or correctly, such as ‘unknown’; otherwise by their own definition they are misleading players who might seek to unlock them and naively invest their time tilting at windmills.

I appreciate FD don’t want to hold hands and give the game away and I’ve always appreciated that, but still it’s simply poor communication on their part if they are applying unobtainable locks and not describing them accordingly. If we go off their public statements then logically ‘Polaris’ is obtainable, albeit likely the prerequisites are very specific (and not tied to a narrative)…

Under this ‘fresh start’ I’ve since submitted a customer service enquiry, a vain attempt to seek clarification, which I may follow up with another, being as I am in a pedantic mood.

Im aware this post gives my hand away and I’m highly confident it will result in a non-commitment response but you never know…

C34A691A-4FE8-42CD-9118-B7B37451E39D.jpeg
 
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I’ve recently purchased a second account (discount on PS4 at 77%).

Thread 'Elite Dangerous on sale for £4.59 PS4'
https://forums.frontier.co.uk/threads/elite-dangerous-on-sale-for-4-59-ps4.591530/

But unlike my main PC account I won’t be role playing, just tooling about, but I will be endeavouring to ‘follow the missions’ and see where they take me, to play not grind, and avoid falling into complacent human behaviour; at least to approach the game with a fresh perspective…

Because by their own admission they ‘got it wrong’ and mis-understood player behaviour, intending players to follow the missions…

This fresh start has brought back memories of the early days when I first began playing the game, when we didn’t have as many answers and there weren’t many instructions. And this brought me to ‘permits’.

Now part of me still believes that the Polaris permit can be unlocked, and might be the location of the Dark Wheel at least, because last time I looked it said ‘Polaris permit’ not ‘Unknown permit’.

Logically this gives the ‘obvious’ impression, to new players at least, that such permits can be obtained!

Some interpret this similar to an ‘unknown permit’ and isn’t obtainable, but without confirmation, I don’t believe it is.

Looking at this with a fresh perspective (albeit a little flavoured) by their own instructions FD give the indication to new players at least, that all ‘named’ permits are accessible!


Of course FD have not been 100% clear on this, so there is the possibility there exists permits which simply cannot be opened (eg lore etc) or that said requirements are very high or very precise; and no one to date has figured out where this permit is…so maybe it’s not obtainable - I won’t rule that out either.

But it doesn’t confirm its not out there, and if there are ‘other’ types of locks in game, then FD really ought to confirm they’re existence, or at least describe them differently or correctly, such as ‘unknown’; otherwise by their own definition they are misleading players who might seek to unlock them and naively invest their time tilting at windmills.

I appreciate FD don’t want to hold hands and give the game away and I’ve always appreciated that, but still it’s simply poor communication on their part if they are applying unobtainable locks and not describing them accordingly. If we go off their public statements then logically ‘Polaris’ is obtainable, albeit likely the prerequisites are very specific (and not tied to a narrative)…

Under this ‘fresh start’ I’ve since submitted a customer service enquiry, a vain attempt to seek clarification, which I may follow up with another, being as I am in a pedantic mood.

Im aware this post gives my hand away and I’m highly confident it will result in a non-commitment response but you never know…

View attachment 268786
Hope you have a happy time following the missions! Yes, DB was quite adamant about people missing missions because they weren’t playing as FD expected (see my FD quotes link). Have wondered often if that is the way to find TDW & Raxxla. Is a customer service enquiry different from an Issue Report? Because the latter only stands a chance of being actioned if multiple people support it.
 
I have no idea, not flagging it as a bug just as a customer enquiry; it’s viable channel of contact under their support page, where their guidance on Permits sits, likely to get ignored or I’ll get a ‘raised as bug’ go here instead, but I have nought better to do today and from experience (in work) customer service requests get attention over complaints, and my enquiry is genuine, although I suspect I already know the answer.

It’s one of many bug-bears I have with the game concerning consistency. It’s one thing to obscure a mystery from being unduly discovered but not when said mystery is intended to be solved with in game mechanisms but those same mechanisms are turned off; due to some narrative event…

There is a general perception the Polaris permit is unobtainable, but I’d just like that suspicion quashed; yes the permit is likely very difficult to obtain but likewise, the inability to assess if something actually works in game is frustrating, doubly so if it’s intentional and not communicated.

If that is the case it ought to be correctly identified, although I understand FD have no such responsibility to do so…

Logically that permit is not unknown, so it is out there.

I know this is petty but I’ve read many instances where Cmdrs simply do not give the Polaris permit credence and move on…Ignoring what may be the singular and most obvious clue in game.

How to actually unlock the permit is an entirely different kettle of fish; but I’ve been here before and given up on certain play styles simply due to a lack of confidence in FD; if we can confirm that certain permits are ‘reliable’ then looking for them will not be in vain and although they may be obscure, logically they ought not be too arbitrary, and we ought to just ‘follow the missions’…

Unless it’s broken, like with the older Dark Wheel missions!

I initially want it confirmed that said kettle is real and the fish really do exist.

Source: https://giphy.com/gifs/firefly-drawing-motivation-UvwI1X7XkbXq0
 
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@Rochester, Right On Commander! ... And good luck in your travels.

If you feel inclined, why not start a 'journeyman' thread in this area for us to follow? Other than collecting your own notes it's a great way to share information and also remind yourself where you're going... And for us to know what you're up to. :D

Obviously my first thought is on the fact that your new CMDR will be nowhere near ---- ELITE ---- and that my idea is that we need to be 'some level' (but what?) in order for the missions to 'trigger'... If in fact they do, at all. 1x Elite? 4x Elite? Founder? Founder + nx Elite? We simply don't know.

Either way, Raxxlaspeed and I hope that you make some progress!
 
I have no idea, not flagging it as a bug just as a customer enquiry; it’s viable channel of contact under their support page, where their guidance on Permits sits, likely to get ignored or I’ll get a ‘raised as bug’ go here instead, but I have nought better to do today and from experience (in work) customer service requests get attention over complaints, and my enquiry is genuine, although I suspect I already know the answer.

It’s one of many bug-bears I have with the game concerning consistency. It’s one thing to obscure a mystery from being unduly discovered but not when said mystery is intended to be solved with in game mechanisms but those same mechanisms are turned off; due to some narrative event…

There is a general perception the Polaris permit is unobtainable, but I’d just like that suspicion quashed; yes the permit is likely very difficult to obtain but likewise, the inability to assess if something actually works in game is frustrating, double so if it’s intentional and not communicate

If that is the case it ought to be correctly identified, although I understand FD have no such responsibility to do so…

Logically that permit is not unknown, so it is out there.

I know this is petty but I’ve read many instances where Cmdrs simply do not give the Polaris permit credence and move on…Ignoring what may be the singular and most obvious clue in game.

How to actually unlock the permit is an entirely different kettle of fish; but I’ve been here before and given up on certain play styles simply due to a lack of confidence in FD; if we can confirm that certain permits are ‘reliable’ then looking for them will not be in vain and although they may be obscure, logically they ought not be too arbitrary, and we ought to just ‘follow the missions’…

Unless it’s broken, like with the older Dark Wheel missions!

I initially want it confirmed that said kettle is real and the fish really do exist.

Source: https://giphy.com/gifs/firefly-drawing-motivation-UvwI1X7XkbXq0
Well, Polaris is uninhabited IIRC, as are the systems within 15ly (this assumption needs to be checked!!), so there is no mission giver faction. So I suspect it’s either locked off for lore reasons (FD didnt want to put Thargoids there again but they were in a previous game) or it’s in PF remit (since PF are the people who control permits!).

There are, I think, three different factions/flavours within PF (looks like 5 in the EDSM factions list but I think there is some overlap between Admin & Operations). You get Allied with one through bashing goids &/or rescuing passengers from burning stations. Someone (Davaninx?) got Allied with another (I think doing a CG). Perhaps we need to get Allied with all 3 to get some PF goodies? Of course it might be the goids themselves, but has anyone got Allied with them? Perhaps future gameplay?
 
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