Well, I'm not sure. 😯
But the FC and single jump range thing still stand, as jump range couldn't be increased until Horizons (that said, I don't remember when neutron & WC boosts became a thing).
Fair enough! And agreed on the jump range stuff. I was just wondering if you knew the source for the in game since gamma thing! šŸ™‚
 
Just another nights read of the codex regarding the Dark wheel station, I believe we are looking for a Nostrum type station built by the Merritt group, there was one type of this station built to compete with Brewer corps orbis but at a much lower cost, The codex entry for brewer corp entails an issue where its main ring failed, this would suggest it is a ringed station unlike other industrial stations, it only suggest that it had failed, it doesn't go on to say that it was completely destroyed.

The location Tau Ceti is interesting, now it doesn't have a gas giant let alone the 8th moon of one however this damaged starport may have been moved, is this a brief clue on the search area? this is the only ingame entry apart from the Dark wheel codex that describes a different type of station to what we see usually
 
that it’s in a single place

they are in a definite place (the system map), anyone can find them, and more than once! 😱
Your second statement relies upon logic that defies you first statement, your first statement relies upon flawed usage of the English language as you cannot find something twice that has not moved since your last finding of it, thus if it is in a single place as your first statement claims then once it has been found it cannot be found again...

It is not in a single location, Arf is welcome to arrange to have Braben confirm and check what is actually known, as ofc neither Arf nor the other Fdev staff outside of very senior roles would even know themselves what it is.
 
One way of finding raxxla may be to analyze the system coordinates. Particularly per star type and cross star types. That thargoid map seems to show certain star types. And being able to analyze via system coordinates may let you find anamolies faster than exploration. If there are patterns in the stars you could then show positive or negative information must faster. The coordinates may be the fastest way to analyse the galaxy. And it's all available on the map. I would look for patterns in the placements. It's technically the fastest way to analyse anything in this game. Might even lead to other interesting information.
 
Your second statement relies upon logic that defies you first statement, your first statement relies upon flawed usage of the English language as you cannot find something twice that has not moved since your last finding of it, thus if it is in a single place as your first statement claims then once it has been found it cannot be found again...

It is not in a single location, Arf is welcome to arrange to have Braben confirm and check what is actually known, as ofc neither Arf nor the other Fdev staff outside of very senior roles would even know themselves what it is.

Thank you for your kind correction of my English. However I would point out that I am English by birth and approaching 70 years of age, so have a small modicum of experience in the language.

English is a contextual language. Meaning sometimes changes depending on the context, and poetical usage of English can stretch the context.

In this case It depends on what definition of the word ā€œfindā€ you apply.

If you define it as ā€œdiscoverā€, then the implication is that you can only ā€œfindā€ once an object that has not moved and you would be correct.
So, for example if there is an object in a cupboard when you open the door for the first time ever then you have found that object. If you close the door, then reopen it and the object is still there then according to that definition perhaps you do not ā€œfindā€ it, perhaps ā€œrediscoverā€ would be a more appropriate term. But what happens if the object exhibits quantum behaviour so fades in and out of existence during the time the cupboard door is closed? So it might not be there if you open the door again, in which case do you ā€œfindā€ that object when you reopen the cupboard door? By this definition quite possibly. Or consider it as a Christmas light bulb that switches on and off randomly, you might open the door one time and ā€œfindā€ it lit, but on further reopening you may ā€œfindā€ it unlit, and later you may ā€œfindā€ it lit.

However there is a second definition of ā€œfindā€ as ā€œidentify (something) as being present.ā€ So according to this definition every time you open the door and see that the object is within then you ā€œfindā€ it.

Where they exist (they were not in every system map, as previously explained, & I am currently assuming they are still in-game and have not been corrected by the several game updates that have occured since we investigated them) the graphical artefacts in the system map fade in and out of visibility over several minutes, so I think either definition of ā€œfindā€ would legitimately apply.

In this case we also need to consider the meaning of the word ā€œplaceā€. One definition is ā€œa particular position, point, or area in space; a locationā€. This would commonly mean in-game a position within a star system, one of approximately 400 billion in the game. However a synonym search for ā€œplaceā€ brings up ā€œlocation, site, spot, scene, setting, position, point, situation, area, region, whereabouts, locale. venue. technical locusā€. So does an in-game system map fall under any of these meanings for ā€œplaceā€. I would say yes, since a system map is a setting, it depicts a situation or region. The astronomical objects depicted within that system map each have a position, though the relationships between them in this depiction are representational rather than actual.

You may argue that Raxxla is not in a single location; that is a valid hypothesis which has often been expounded in this thread. However as far as I can see there is no evidence to support it hence it is merely a belief and I have no desire to question anybody’s belief system.

I hope this explanation of how the English language works has been helpful to you. And I wish you luck in your attempt to get anyone in FD to say anything about Raxxla!

Edit: and since every body in a star system is orbiting, then they are all in motion, so if you revisit any such body in-game then you are finding it again!
 
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Thank you for your kind correction of my English. However I would point out that I am English by birth and approaching 70 years of age, so have a small modicum of experience in the language.

English is a contextual language. Meaning sometimes changes depending on the context, and poetical usage of English can stretch the context.

In this case It depends on what definition of the word ā€œfindā€ you apply.

If you define it as ā€œdiscoverā€, then the implication is that you can only ā€œfindā€ once an object that has not moved and you would be correct.
So, for example if there is an object in a cupboard when you open the door for the first time ever then you have found that object. If you close the door, then reopen it and the object is still there then according to that definition perhaps you do not ā€œfindā€ it, perhaps ā€œrediscoverā€ would be a more appropriate term. But what happens if the object exhibits quantum behaviour so fades in and out of existence during the time the cupboard door is closed? So it might not be there if you open the door again, in which case do you ā€œfindā€ that object when you reopen the cupboard door? By this definition quite possibly. Or consider it as a Christmas light bulb that switches on and off randomly, you might open the door one time and ā€œfindā€ it lit, but on further reopening you may ā€œfindā€ it unlit, and later you may ā€œfindā€ it lit.

However there is a second definition of ā€œfindā€ as ā€œidentify (something) as being present.ā€ So according to this definition every time you open the door and see that the object is within then you ā€œfindā€ it.

Where they exist (they were not in every system map, as previously explained, & I am currently assuming they are still in-game and have not been corrected by the several game updates that have occured since we investigated them) the graphical artefacts in the system map fade in and out of visibility over several minutes, so I think either definition of ā€œfindā€ would legitimately apply.

In this case we also need to consider the meaning of the word ā€œplaceā€. One definition is ā€œa particular position, point, or area in space; a locationā€. This would commonly mean in-game a position within a star system, one of approximately 400 billion in the game. However a synonym search for ā€œplaceā€ brings up ā€œlocation, site, spot, scene, setting, position, point, situation, area, region, whereabouts, locale. venue. technical locusā€. So does an in-game system map fall under any of these meanings for ā€œplaceā€. I would say yes, since a system map is a setting, it depicts a situation or region. The astronomical objects depicted within that system map each have a position, though the relationships between them in this depiction are representational rather than actual.

You may argue that Raxxla is not in a single location; that is a valid hypothesis which has often been expounded in this thread. However as far as I can see there is no evidence to support it hence it is merely a belief and I have no desire to question anybody’s belief system.

I hope this explanation of how the English language works has been helpful to you. And I wish you luck in your attempt to get anyone in FD to say anything about Raxxla!
Ok, lets make a one thing clear, no matter where is it or who is it or when is it, Raxxla must be connected and explained by and thru codex, right ????
Meaning, when someone will find raxxla, reading in to codex will explain what codex says and somehow both will be connected. What I'm trying to say is, codex can't lie, right ?
 
I suspect they’re a graphics artefact relating to the Coronal Mass Ejection animations we see, since they have the same colour as the system star(s).

Mmmm, I was going to say that the one thing I am now convinced of is that they aren’t anything to do with Raxxla, because they exist in many systems and we know from MB that Raxxla is in a definite place. However he didnt actually say that; I’ve just checked back to my FD quotes thread and he said of Raxxla:
ā€œIt’s something in the game world (not text) and very hard to findā€
ā€œIt’s not a random thingā€
ā€œAnyone can find it and more than onceā€

To me these statements implied Raxxla is a single instance of something and that it’s in a single place. However on rereading they might, at a stretch, apply to these artefacts! They are hard to find ( they aren’t in every system, and you have to wait up to 10 minutes for them to appear & then they fade out, cyclicly), they are not text, they are in a definite place (the system map), anyone can find them, and more than once! 😱

Though I’d say again I’d be very disappointed if so!!

Edit: but I havent checked recently to see if they’re still occurring in-game!! @Han_Zen have you checked mate?
Haven’t checked lately, but I would be surpriced If they are gone.
You don’t have to be in the system to check. If you have the sysmap, they show up.
 
As for the graphics glitches in the system map, as of Yesterday they were still there (in Alpha Cygni and Horizons, at least).
I had two glitches, one usually as a point, the other one more like the pictures, but sometimes both look complicated, one is white, they other more grey.
They grow when a CME (Coronal Mass Ejection) at the star grows and they fade with it.
They disappear when leaving the system map and returning to it.
So the system map is clean when opening it and over time some information from the CMEs spills over to the map and gets projected to a small region.
Therefore, I agree: Probably a graphics glitch related to CMEs.

As for CMEs having the same colour as the star, there might be exceptions, at least by visual appearance due to lighting.
I encountered a greenish CME in HIP 35102 that looked so weird that I had to take a screenshot - although by the time I found the button it was almost gone.
Bildschirmfoto vom 2022-04-13 22-39-40.png

Oh, ah, new hypothesis:
Raxxla could be a green CME that is very rare and/or could be triggered by a specific chain of events.
And when you fly through such a green CME you can, eh, supercharge your FSD to 100.000 LYs - and after such a jump the FSD is toast?

Edit: Went back there, it's HIP 35102 C, actually. Got a better picture. Flew through a few of these greenish CMEs. Nothing happened.
And they probably appear greenish, because the surface temperature of the star is 5700 K.
Bildschirmfoto vom 2022-04-15 11-32-28.png
 
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Haven’t checked lately, but I would be surpriced If they are gone.
You don’t have to be in the system to check. If you have the sysmap, they show up.
Ah, then maybe later I’ll run the gaming machine up and do a check, since I kept sysmaps of most if not all that I came across. I remember there was one system that had five anomalies, but I don't think it contained five stars...so maybe this phenomenon is Raxxla?? We need to get @Rochester to send in a clarification request to Customer Support, he seems to be the only one that can elicit any response from FD.

I’ve often said since we don’t know what it is, then how will we know when we find it!

But first, some household chores! 😱

Edit: ah, ninjad by Cmdr Rockbite!
Interesting hypothesis, good luck in testing it! šŸ˜‰

Edit2: yes, the anomaly was often a dot with a nebulous cloud that expanded and shrank around it, then the dot faded out entirely, but sometimes there was no dot. Hence my belief it was something to do with how the CME is programmed, and the dot represented the star. Maybe they used a separate graphics layer as part of the processing but forgot to blank it? But I’m no graphics expert and we really ought to get it clarified by FD, but I get totally exasperated by their issue process which just ignored my previous bug reports. @Rochester is good at phrasing a note to Customer Support which elicits a response, even if it’s not helpful. Perhaps a suitably phrased question as to whether this phenomenon we found is Raxxla might trigger them to go and ask DB....
 
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However, the "green CME hypothesis" could be refined, e.g.
1) You have to wait until 6 green CMEs appear simultaneously
2) You have to find a star with a surface temperature matching the Raxxla green from the Raxxla symbol
(Just joking)
 
However, the "green CME hypothesis" could be refined, e.g.
1) You have to wait until 6 green CMEs appear simultaneously
2) You have to find a star with a surface temperature matching the Raxxla green from the Raxxla symbol
(Just joking)
Ha ha, like it. A sense of humour is an essential requisite for partaking in the Quest for Raxxla! Together with a deep cache of valium and an even deeper cache of Lavian Brandy!

Unfortunately I’m on a diet and off brandy for a while 😫

But I seem to remember a green star is impossible, though I can’t remember the physics behind that.
Mmm, unless perhaps it’s an Exotic star? Seem to remember quarks have Colour! 😁😁

Edit: yep, just checked. quarks can have red, blue or green colour! https://en.m.wikipedia.org/wiki/Color_charge
Mystery solved! raxxla is a green quark star! Now just got to find it! šŸ˜‰šŸ˜
 
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Ok, lets make a one thing clear, no matter where is it or who is it or when is it, Raxxla must be connected and explained by and thru codex, right ????
Meaning, when someone will find raxxla, reading in to codex will explain what codex says and somehow both will be connected. What I'm trying to say is, codex can't lie, right ?
Of course it can. It’s provided by the Pilots Federation.
 
Yes, perhaps I should have said we only tested in Horizons. Perhaps somebody who plays it could try in Odyssey? That might be an interesting cross-check.
In the Odyssey, everything looks not so mystical. this is actually a coronal ejection into space. It has different animations, from straight plasma pillars to bursting bubbles. beautiful, but... nothing to do with our topic
 

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Ah, then maybe later I’ll run the gaming machine up and do a check, since I kept sysmaps of most if not all that I came across. I remember there was one system that had five anomalies, but I don't think it contained five stars...so maybe this phenomenon is Raxxla?? We need to get @Rochester to send in a clarification request to Customer Support, he seems to be the only one that can elicit any response from FD.

I’ve often said since we don’t know what it is, then how will we know when we find it!

But first, some household chores! 😱

Edit: ah, ninjad by Cmdr Rockbite!
Interesting hypothesis, good luck in testing it! šŸ˜‰

Edit2: yes, the anomaly was often a dot with a nebulous cloud that expanded and shrank around it, then the dot faded out entirely, but sometimes there was no dot. Hence my belief it was something to do with how the CME is programmed, and the dot represented the star. Maybe they used a separate graphics layer as part of the processing but forgot to blank it? But I’m no graphics expert and we really ought to get it clarified by FD, but I get totally exasperated by their issue process which just ignored my previous bug reports. @Rochester is good at phrasing a note to Customer Support which elicits a response, even if it’s not helpful. Perhaps a suitably phrased question as to whether this phenomenon we found is Raxxla might trigger them to go and ask DB....
You made me wonder something: were anomalies been introduced in same time as the codex entry of Raxxla or was it before/after ?
In the game market, there is something called "particles anomaly" that noone ever found a way to get them even with research limpet controller (whatever the anomaly type).
So i'm afraid if Raxxla is linked to anomalies, it could be just as broken as them :cry: (anomalies are broken since their beginning...).
 
I'm near an unregistered beacon orbiting Lave 2. It seems... the beacons are broken/switched off, and nothing else is transmitting🤨 indeed, we need to somehow persuade the FD wizards to check if Raxxla is working, otherwise maybe we are trying in vain. And the meeting does not take place because some script does not work
 
I'm near an unregistered beacon orbiting Lave 2. It seems... the beacons are broken/switched off, and nothing else is transmitting🤨 indeed, we need to somehow persuade the FD wizards to check if Raxxla is working, otherwise maybe we are trying in vain. And the meeting does not take place because some script does not work
How long have you sat and listened to the beacon for?
 
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