Unfortunately FD has commented upon tip offs in that they are not linked to Raxxla (in this thread).

FD described them as just ‘a nice added thank you’ to players who assist a system continually, the mysterious stranger equally was described as not being nothing more than that.

A saddening bore considering.

More so is the fact FD continually fails to communicate with their community on what certain things do/don’t do, leading to speculation.

They talk of environmental story telling, but fail to apply it were it seems the most logical, never the less, such information does not rule these hypotheses out!

Such insight was obtained from Support, who have been identified as not holding all the cards, such information was ever only obtained from cross examination, forcing them to seek intervention from a Developer.

It’s still likely said Devs only give out limited information, if there was a culture of counter intelligence - to distract us away from Raxxla (!) then it would not be outside the realms of possibility…however, considering this is a game and content costs money, FD should want us to find it (unless it’s not that special). So take my ramblings with a pinch of salt.

Thread 'Environmental storytelling'
https://forums.frontier.co.uk/threads/environmental-storytelling.614714/
 
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A reminder from "Alien World: A Complete Illustrated Guide"... We know EXACTLY what RAXXLA is, where it is, how to use for short-range travels, etc. It is increasing the design specs to be Intergalactic that has proven problematic - because the Oisir-Raxxlans screwed up. We reverse-engineered the whole damn thing and that is why we have Hyperspace. It doesn't look alien because humanity finished the design. Because this started going badly for the Oisir-Raxxlans in Egypt on Earth. You really think it coincidence that Primary Transport Authority is in Sol ( https://inara.cz/elite/station/151948/ )..

Oisir-Raxxla Task Ships.jpg


Oisir-Raxxla Task Ship Misbuild.jpg


The components which amount to the following:
-Artificial power sources
-Artificial structures
-Surface installations
-Orbital installation
-Massive antenna at rear of large stations
-Massive antenna on outposts
-Triple solar panel looking antenna at surface ports
-Radio antenna at some surface ports and installations
-Large Dome buildings on fringes of small surface ports and the much larger stadium style surface ports.

RAXXLA looks human because we built it after the Oisir-Raxxlan task ship misbuilt the pyramids and a few other ancient monoliths.

It is spread across the Bubble in both inhabited and older uninhabited systems. It further seems to be aimed at a globular cluster in the Milky Way. We just reverse-engineered it and fixed the misbuilt portions.

Raxxla Components.jpg


So, do you want to help make Faraway (aka Talmor Lens) Intergalactic once more? We finished building it, we can very clearly upgrade it. I stand by the assertion that the globular cluster in question is very likely Omega Centauri (visible from Earth and largest globular cluster in the galaxy). It is thought to be a smaller galaxy's core the Milky Way Galaxy absorbed (more info: https://en.wikipedia.org/wiki/Omega_Centauri ).
 
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A reminder from "Alien World: A Complete Illustrated Guide"... We know EXACTLY what RAXXLA is, where it is, how to use for short-range travels, etc. It is increasing the design specs to be Intergalactic that has proven problematic - because the Oisir-Raxxlans screwed up. We reverse-engineered the whole damn thing and that is why we have Hyperspace. It doesn't look alien because humanity finished the design. Because this started going badly for the Oisir-Raxxlans in Egypt on Earth. You really think it coincidence that Primary Transport Authority is in Sol ( https://inara.cz/elite/station/151948/ )..

View attachment 351403

View attachment 351404

The components which amount to the following:
-Artificial power sources
-Artificial structures
-Surface installations
-Orbital installation
-Massive antenna at rear of large stations
-Massive antenna on outposts
-Triple solar panel looking antenna at surface ports
-Radio antenna at some surface ports and installations
-Large Dome buildings on fringes of small surface ports and the much larger stadium style surface ports.

RAXXLA looks human because we built it after the Oisir-Raxxlan task ship misbuilt the pyramids and a few other ancient monoliths.

It is spread across the Bubble in both inhabited and older uninhabited systems. It further seems to be aimed at a globular cluster in the Milky Way. We just reverse-engineered it and fixed the misbuilt portions.

View attachment 351405

So, do you want to help make Faraway (aka Talmor Lens) Intergalactic once more? We finished building it, we can very clearly upgrade it. I stand by the assertion that the globular cluster in question is very likely Omega Centauri (visible from Earth and largest globular cluster in the galaxy). It is thought to be a smaller galaxy's core the Milky Way Galaxy absorbed (more info: https://en.wikipedia.org/wiki/Omega_Centauri ).
I did some research on galaxy's that had collided with our own some time back after a program by Prof Cox, i became facinated with the thought our Sol system may be from another part of the Universe, why have i got Kapteyn's Star written on my note pad 🤷‍♂️

O7
 
I did some research on galaxy's that had collided with our own some time back after a program by Prof Cox, i became facinated with the thought our Sol system may be from another part of the Universe, why have i got Kapteyn's Star written on my note pad 🤷‍♂️

O7
Sol's neighborhood is a very weird little corner of the galaxy. You may want to check the link I posted about Omega Centauri globular cluster ( https://en.wikipedia.org/wiki/Omega_Centauri ). The part of the article referencing the globular cluster's mention in fictional works had Kapteyn's Star being ejected from Omega Centauri. Kapteyn's Star is also very old having one of the older planets humans have discovered.
 
You really think it coincidence that Primary Transport Authority is in Sol ( https://inara.cz/elite/station/151948/ )..
Yes.

In the same way that the installation Prime Transport Bureau is in HIP98621

Installation names are entirely procedural - they aren't even unique. You cant read anything in to them at all. In addition they were not in the game until quite late (same time as CQC was added).

You only hook on the one in Sol, becuase its SOL. the above is just as significant a name for your theory. This is the same thinking that thinks 3 6s on dice in a row is unusual - its no more unusual than any other random set of 3 numbers.
 
Yes.

In the same way that the installation Prime Transport Bureau is in HIP98621

Installation names are entirely procedural - they aren't even unique. You cant read anything in to them at all. In addition they were not in the game until quite late (same time as CQC was added).

You only hook on the one in Sol, becuase its SOL. the above is just as significant a name for your theory. This is te same thinking that thinks 3 6s in a row is unusual - its no more unusual than any other random set of 3 numbers.
Because Raxxla and Earth are fundamentally linked (don't understand why people like to ignore that detail). Though, the way it described by Holdstock would allow for installations being way out. I know one of the multiple blackhole systems nearest the Bubble had a comms orbital installation. I was merely mentioning it because both "Alien World: A Complete Illustrated Guide" and "The Dark Wheel" by Holdstock make repeated references to Sol and especially Earth. Even Lavian Brandy in-game description mentioned oak barrels from Earth. The only reason Sol wasn't on the map in the first game other than IRL technical issues is certain parties edited it off the map.

GalCopWorldLink-Accuracy not guaranteed.png
 
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Do you guys ever notice that? Look a lot like spiraling stars to me, what do you think?

SpiralingStars.jpg

This logo is on some buildings that happen to have the Raxxla logo on their "antenna" pointing to the sky
RaxxlaLogo.jpg

Interestingly, these buildings come in pair with their respective antenna pointing in opposition Janus-Style (a FROM to a DESTINATION?)
AntennaPointingJanus.jpg

Furthermore, there's numeral codes on them and it is possible that they form a path toward... something...
See below, on a side the marking AR 9 is normal, on the other side it is mirrored (sorry, forgot to hide the UI)


AR9Normal.jpg


AR9Mirrored.jpg

It could be a tip about a method for reading... something presented mirrored.
There's a station number on the building. This is Station 23. It would be interesting to see if others are different and if a sequence can be found.
Station0143.jpg

And finally, there are strange sounds when positioning the ship directly behind the antenna at very close range ( a few meters).
There could be something.

Hot or not? :)
 
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Do you guys ever notice that? Look a lot like spiraling stars to me, what do you think?

View attachment 351442
This logo is on some buildings that happen to have the Raxxla logo on their "antenna" pointing to the sky
View attachment 351443
Interestingly, these buildings come in pair with their respective antenna pointing in opposition Janus-Style (a FROM to a DESTINATION?)
View attachment 351444
Furthermore, there's numeral codes on them and it is possible that they form a path toward... something...
See below, on a side the marking AR 9 is normal, on the other side it is mirrored (sorry, forgot to hide the UI)


View attachment 351448

View attachment 351449
It could be a tip about a method for reading... something presented mirrored.
There's a station number on the building. This is Station 23. It would be interesting to see if others are different and if a sequence can be found.
View attachment 351451
And finally, there are strange sounds when positioning the ship directly behind the antenna at very close range ( a few meters).
There could be something.

Hot or not? :)
any c class 2296 stations ;)
 
Do you guys ever notice that? Look a lot like spiraling stars to me, what do you think?

View attachment 351442
This logo is on some buildings that happen to have the Raxxla logo on their "antenna" pointing to the sky
View attachment 351443
Interestingly, these buildings come in pair with their respective antenna pointing in opposition Janus-Style (a FROM to a DESTINATION?)
View attachment 351444
Furthermore, there's numeral codes on them and it is possible that they form a path toward... something...
See below, on a side the marking AR 9 is normal, on the other side it is mirrored (sorry, forgot to hide the UI)


View attachment 351448

View attachment 351449
It could be a tip about a method for reading... something presented mirrored.
There's a station number on the building. This is Station 23. It would be interesting to see if others are different and if a sequence can be found.
View attachment 351451
And finally, there are strange sounds when positioning the ship directly behind the antenna at very close range ( a few meters).
There could be something.

Hot or not? :)
I think they may ultimately be related. Honestly, would be interesting if the audio has any hints. The triple solar panel looking things that warm of "live routing" appear to transmitters possibly for the jump coordinates to systems. The triple solar panel looking transmitters also emit a lot of sounds when below them or in camera suite.
 
All bodies in game, unless tidally locked rotate and orbit in real time, for these stations to point someplace the antenna surely would need to move / rotate in alignment, unless they communicate with an orbital structure.

Have you attempted a time lapse?

FD (ironically) like to attest to real world principles, a future technology for pointing somewhere in space, would not logically reside on a planetary body, but in space.

Surely it’s best to pop a tracking system in deep space. On that logic alone, I think this theory is too reliant on foil…

Lovely side note about foil, during the 20th century lunar missions, the lander had to be so light they left physical gaps within its structure, so in some areas the crew were only protected by a few mm of gold foil,.. amazing and crazy,

Space is large and scary


Around 36:36 there is a view of the bodies in Sol moving in time lapse. Fascinating considering that we don’t see all this content in game (that map is from pre-Alpha but looks awfully full of extra solar bodies!)…
 
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