I am increasingly of the opinion that TDW does not. in fact, have one singular primary HQ. They still may but we'll see. We know per the in-game knowledge base the Nostrum starports were abandoned due to the incident in Tau Ceti. Currently the following are confirmed Nostrum starports (otherwise known as the 🌴 stations):

Ortiz Moreno City (Tau Ceti)
Black Mausoleum (Beta Hydri)
Polya Coliseum (Aymifa)
Hunziker Orbital (Aymifa)
PEW-1901 (Aditi)
Mars High (Sol)
M. Gorbachev (Sol)
Galileo (Ocellus - Sol)
Brooks Estate (Pi-Fang)
Irkutsk (Alioth)
Leonard Nimoy Station (LHS 3006)
Vonarburg Co-operative (Wyrd)
Trade Post (Delta Pavonis)
Kummer Acropolis (Laedla)
Fort Dixon (Vega)
Wicca Town (Gateway)


As best I can tell, the anarchists, theocrats, democracies, and cooperatives have been coordinating efforts. These are their regional headquarters. They are closely connected to major systems from Frontier, First Encounters, the political capitals, and Engineers. This list is suspected of being very incomplete. The Cult of Sol from "Tales from the Frontier" is very real and very dangerous.

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Okay, different angle but maybe worthy of consideration since the story starts in Lave. Lave has the only known named asteroid belt - the Castellan Belt. Additionally, there is Warinus asteroid base. Warinus appears to be named for St. Warinus who is connected to the Franks. Are there lessons we should be taking from Warinus and Castellan that we can use to maybe push things forward. Somehow Lave isn't just what serves to unify the whole thing but must also be important to Dark Wheel and Raxxla. We're obviously missing something.
 
Okay, different angle but maybe worthy of consideration since the story starts in Lave. Lave has the only known named asteroid belt - the Castellan Belt. Additionally, there is Warinus asteroid base. Warinus appears to be named for St. Warinus who is connected to the Franks. Are there lessons we should be taking from Warinus and Castellan that we can use to maybe push things forward. Somehow Lave isn't just what serves to unify the whole thing but must also be important to Dark Wheel and Raxxla. We're obviously missing something.

Good point. I'm also interested in what clue(s) might be left in Leesti, Tionisla, Isinor and/or whatever unnamed system is 19 ly's from Isinor. With respect to Tionisla, Alex had made a 0.1 Ly jump to get to Rafe Zetter's system where his home (a retrofitted Conda) and some other abandoned ships were . But, there is no system 0.1 LY from Tionisla. While I acknowledge that The Dark Wheel Novella does not always or fully align with the system placements of ED, I often wonder if what took a hyper jump for Alex is now just a short SC (within the Tionisla system) for us today. 0.1 Ly is just 3,153,760 Ls in SC. Of course, a 3,153,760 Ls potential spherical target point from the Toiniisla sun is a lot of space to search, I wonder if Rafe Zetter would have set his hide-away a place that you get to by setting your directions to a galactic object. Iv'e tried targeting a prominent red nebulae and a couple other potential directions but have found nothing. Just a thought.
 
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rabbit holes are way too deep, its simple on the surface.
"Princess Astrophel and the Spiralling Stars" -- Star-lover and the Spiraling Stars, so we're talking stars. Particularly spiraling stars.
Star 1: Jewel that burns on the brow of mother of galaxies. So what's a star with a high temp that is just short becoming a black hole?
Star 2: Whisper in witch space, siren of deepest void. What star gives off sounds that sound like whispers in SC, and entices sailors to make a dangerous journey that may strand them?

I know two of the things I'm looking for....
Always good to keep it simple. Just remember that supercruise wasn't available until about 3300. The DW toast is much older.
 
[The Dark Wheel minor faction presence]
With the exception of Shinrarta Dezhra that's all been through normal BGS movement caused by players, though.
(And with the possible exception of LFT 926, intentionally caused by players)

So far mostly what that's shown is that the faction does not appear to have any special rules or behaviour not expected for any other BGS minor faction of its known types.
 
But, there is no system 0.1 LY from Tionisla.
Maybe it is in-system like the voyager probes..

It does indeed feel like there is more going on with Isinor et al.

It is interesting that Lave has a base in a cluster(not ring); it suggests that things can hide there.

I think i will begin making it a point to check them when it makes sense while doing missions.
 
Always good to keep it simple. Just remember that supercruise wasn't available until about 3300. The DW toast is much older.
Actually, not true see generation ship Venusian which mentioned a ship initiating supercruise and vanishing. Additionally, the FFE journals have supercruise developed explicitly to hunt asteroid sized objects moving at relativistic velocity.

JOINT VENTURE ON ASTEROID DESTRUCTION
J.F.

After the success of the Institute of TTT on Atlantis (Canlada), it is heartening to see that the Federation has Been persuaded to join the Empire in another joint venture. The Deep Space Detection Group is designing new methods of finding, pursuing and destroying asteroid sized objects in deep space. These objects are normally difficult to track simply because space is so big. Using advanced sensors developed in the Imperial laboratories our scientists can already track objects out to the fringe of the Oort cloud. Unfortunately beyond this point the plethora of targets confuses current techniques, and as many of the so-called Bubble-arks are already within the clouds, it is thought that Federation processing techniques might improve matters.

Our scientists are willing to share the important part of their research in exchange for the minor improvements brought about by Federation involvement because the Bubble are a threat to all mankind. We have had our differences and even wars with the Federation.

This does not mean that we cannot co-operate when a disease like the Bubble-arks needs eradicating.

JUMP TECHNOLOGY IMPROVED
J.F.

Based on a proposal initiated from the Palace itself, new methods of speed matching by ships in near-system space are being developed by the Imperial navy. Current jump technology means that rendezvousing with conventional vessels moving at steady one G acceleration has proved difficult. Progress is being made and before long any vessel in Imperial space can expect to find itself boarded no matter what evasive action is being taken. The Empire cannot afford to allow pirates or Bubbles to operate with impunity within our borders.

I suspect Venusian was intercepted some point in 3200s. There's another journal about a pirate lord hijacking a generation ship (or Bubble as the Imperials liked to call them).

It is actually entirely possible that still jives with the official FSD launch in 3297. There sadly aren't dates in the Venusian logs. That said, it is also within the realm of possibilities this goes back to the 2900s given Stardreamer timeline. Yes, Jagged Bbanner is in Elite Dangerous and other official sources. Also, the Hope system with Ol' Currie is Gateway / Oltiqu with New Chernobyl station so Wiccan Ware Race is canonical.
 
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Actually, not true see generation ship Venusian which mentioned a ship initiating supercruise and vanishing. Additionally, the FFE journals have supercruise developed explicitly to hunt asteroid sized objects moving at relativistic velocity.





I suspect Venusian was intercepted some point in 3200s. There's another journal about a pirate lord hijacking a generation ship (or Bubble as the Imperials liked to call them).

It is actually entirely possible that still jives with the official FSD launch in 3297. There sadly aren't dates in the Venusian logs. That said, it is also within the realm of possibilities this goes back to the 2900s given Stardreamer timeline.
I think the Venusian story is relatively resent. Probably after the game launch of ED.
The FDS is the first drive that features supercruise. In the 3200s we used the Star Dreamer to change time perception and ships with extremely high acceleration.

The bubble ship story line is a bit dubious, as I don't think it ever appears in the game Journals. It's just in the game code.
There are a few bits like that, that point to plans for a multiplayer sequel. For example the lecture ”‘The Limitations of Light’: Relativity Re-examined”.

I still think the toast might be a few hundred years old. Much older that anything going on in the 3260s.
 
I think the Venusian story is relatively resent. Probably after the game launch of ED.
The FDS is the first drive that features supercruise. In the 3200s we used the Star Dreamer to change time perception and ships with extremely high acceleration.

The bubble ship story line is a bit dubious, as I don't think it ever appears in the game Journals. It's just in the game code.
There are a few bits like that, that point to plans for a multiplayer sequel. For example the lecture ”‘The Limitations of Light’: Relativity Re-examined”.

I still think the toast might be a few hundred years old. Much older that anything going on in the 3260s.
I think that's a reasonably accurate assessment. Like I said, given we don't have firm dates it hard to tell if there is a conflict or not. I have to check but I think there was potentially something like supercruise assist in prior games but may be misremembering from reading the manuals. I do agree that Venusian was in all likelihood more recent.
 
I think that's a reasonably accurate assessment. Like I said, given we don't have firm dates it hard to tell if there is a conflict or not. I have to check but I think there was potentially something like supercruise assist in prior games but may be misremembering from reading the manuals. I do agree that Venusian was in all likelihood more recent.
There were micro-jumps in the original game. Sort of instant in-system hyperspace jumps you could do, if no other ships were around.
FD originally intended to implement micro-jumps in ED as well, but the backers came up with the idea of supercruise. It was determined as a better solution for sightseeing.
 
FE2/FFE's autopilot worked from a gameplay experience point of view very much like supercruise assist + docking computer: you picked your target and it took you through space to it for a few minutes, then if it was a station you'd dock with it and if it was a planet you'd stop in the vicinity of it (usually moving slowly enough to avoid a collision). It even had some of the same quirks/bugs as supercruise, though not necessarily for the same reasons.

From a lore perspective they were very different, though: FE2/FFE were extremely sub-luminal using (implausibly efficient) reaction drives, and so time acceleration was used to make the perceived time be minutes rather than days or weeks.



The original Elite used microjumps in most versions, but a few of the later versions (ArcElite? ElitePlus? PC Elite? Can't remember exactly) had a continuous-travel drive instead which also had that supercruise sort of free-form movement feel to it (though without realistic scale, it interacted a bit differently with non-empty space and didn't require either time acceleration or superluminal speed)
 
There were micro-jumps in the original game. Sort of instant in-system hyperspace jumps you could do, if no other ships were around.
FD originally intended to implement micro-jumps in ED as well, but the backers came up with the idea of supercruise. It was determined as a better solution for sightseeing.

This makes me think it's quite plausible that Rafe Zetter's Conda home base still exists in what would now be a SC distance within the Tioisla systems. Could his now abandon place have clues left behind I wonder...
 
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