I have been interested in raxxla for a while but not really started looking for it apart from when I am on my deep space trips or expeditions, has anyone suggested looking in the dark areas between the arms of the galaxy?

While I'm not sure if such a hunt has been directly suggested ... sure. Knock yourself out. We literally know so very little about Raxxla that any theory or quest to find it can't be ruled out. Could Raxxla exist in the relatively sparse region between arms? Sure. Why not?

If you take The Dark Wheel at face value, putting us already on a precipitous edge since that novella has been declared non-canon in regards to the current version of Elite, it seems that Raxxla should be much closer to Sol however. If Jason Ryder did find Raxxla before his untimely death then he did so during the days of Faraway hyperspace jump technology. Of course if Jason hadn't followed the normal 'rules' for Faraway then he could have ended up anywhere or anywhen and found Raxxla.

From The Dark Wheel:

Witch-Space, a magic place, a place where the normal rules of the Universe don't necessarily work.

And every few thousand parsecs along the Witch-Space tunnel there are monitoring satellites, and branch lines, and stop points, and rescue stations; and passing by all of these are perhaps a hundred channels, a hundred 'lines' for ships to travel, each one protected against the two big dangers of hyperspace travel: atomic reorganization, and time displacement.

Jump on your own through hyperspace, across more than half a light year, and you'll be lucky to make the same Universe, let alone your destination. You might emerge from Witch-Space turned inside out (which is not a pretty sight). You might be stretched in all the wrong angles, and although the ship keeps travelling, that jelly mass of broken bone and flesh inside the cabin is you.

According to legend, you might come through okay and breathe a sigh of relief, only to go into Earth orbit and wonder why that big lizard, with the teeth and the long tail and the green scales is roaring up at you, and warning you off of his nice Jurassic patch of prehistoric desert.

To go Faraway is a killer, unless you obey the rules.

The bold section is what interests me from this passage. It makes it sound like a relatively short jump could be made relatively safely back in Jason's day. Half a light year isn't much ... a bit farther out then a jaunt to Hutton ... but still achievable at supercruise.

I would assume that Jason Ryder discovered Raxxla somewhere near the official Faraway jump lanes but then took a relatively safe jump of less than half a light year to arrive at Raxxla itself. This would put Raxxla somewhere near the Bubble but, like Ciraq, not on any of the official charts.
 
To unlock raxxla, you need to visit every permit locked system (not region), as these are all connected with elite history. some are inaccessible at the moment, so there must be a trick to unlocking. When there Ally with relevant factions such as the dark wheel, elite division. Etc
Then I imagine missions will appear as part of a hunt for raxxla, also I think people have followed dark wheel ships using wake scanners. That also leads you to Raxxla, via beagle point. As Raxxla was found using a cobra with 7ly drive. Yoi need to match this ship and call yourself Jameson.
Once you get there, its pretty cool, 10% discount off all old world ships. Enjoy
 
To unlock raxxla, you need to visit every permit locked system (not region), as these are all connected with elite history. some are inaccessible at the moment, so there must be a trick to unlocking. When there Ally with relevant factions such as the dark wheel, elite division. Etc
Then I imagine missions will appear as part of a hunt for raxxla, also I think people have followed dark wheel ships using wake scanners. That also leads you to Raxxla, via beagle point. As Raxxla was found using a cobra with 7ly drive. Yoi need to match this ship and call yourself Jameson.
Once you get there, its pretty cool, 10% discount off all old world ships. Enjoy

You forgot one thing: No Cobra Mk III wireframe paint job means no Raxxla for you. If you didn't buy that ultra-limited edition skin before it was taken off the market prior to the official launch date of the game then you are out of luck.

Oh ... and calling yourself "Jameson" was a $2,000 kickstarter reward so ... good luck! ;)
 
The following to me suggest a series of tunnels - dare I say wormhole tunnels, the fuel quirium could be what kept the wormhole open and save to use.

Faraway Jump (Type 0), Circa 2800 Edit
The first commercially available hyperspace system was known as the Faraway Jump. The Faraway system was far from perfect, however, depending on a complex network of monitoring satellites, branch lines, stop points and rescue stations – which took hundreds of years to establish – to operate smoothly.

If it was a series of wormhole tunnels, then that would mean that they travelled alot further is a shorter time and might not be around the core worlds, beside if it was anywhere around the core worlds it would have been discovered by now due to all the exploring around the area.
 
I think its in the core, some tiny poi floating +500,000 Ls by itself, would be impossible to find, unless you had a key. Finding voyager was bad enough. Something like that.
If it has been in the game from the start, then will be just a floating sidewinder.
 
I think its in the core, some tiny poi floating +500,000 Ls by itself, would be impossible to find, unless you had a key. Finding voyager was bad enough. Something like that.
If it has been in the game from the start, then will be just a floating sidewinder.

then we will need to find the key somehow or do like in the old days, pick a direction and head out to see what you can find - the unknown is always worth finding.
 
If it has been in the game from the start, then will be just a floating sidewinder.

tumblr_lb49owwAMy1qcy1poo1_400.gif
 
While I'm not sure if such a hunt has been directly suggested ... sure. Knock yourself out. We literally know so very little about Raxxla that any theory or quest to find it can't be ruled out. Could Raxxla exist in the relatively sparse region between arms? Sure. Why not?

If you take The Dark Wheel at face value, putting us already on a precipitous edge since that novella has been declared non-canon in regards to the current version of Elite, it seems that Raxxla should be much closer to Sol however. If Jason Ryder did find Raxxla before his untimely death then he did so during the days of Faraway hyperspace jump technology. Of course if Jason hadn't followed the normal 'rules' for Faraway then he could have ended up anywhere or anywhen and found Raxxla.

From The Dark Wheel:



The bold section is what interests me from this passage. It makes it sound like a relatively short jump could be made relatively safely back in Jason's day. Half a light year isn't much ... a bit farther out then a jaunt to Hutton ... but still achievable at supercruise.

I would assume that Jason Ryder discovered Raxxla somewhere near the official Faraway jump lanes but then took a relatively safe jump of less than half a light year to arrive at Raxxla itself. This would put Raxxla somewhere near the Bubble but, like Ciraq, not on any of the official charts.

I agree. That's one of the reasons I think Raxxla is in the bubble now. There's little evidence whatsoever (even in non-Lore but old "myth" stories from older games) that Humanity got very far outside the bubble prior to the 2b hyperdrive - which was noted specifically for having very long jump ranges compared to what was previously possible - and even then, it wasn't great.

I speculate that older Hyperdrives might have needed recharging before jumping again. Essentially you'd need to make a series of micro-jumps to get anywhere, and the recharge might have taken hours - or it might be like Lightspeed in Star Wars, requiring a lot of calculations before making the jump - we know from TDW that was one thing the Faraway Network did (SysCon did the jump calculations). We also know that this is (partially) discussed in Lore. Salome and Luko make a "manual" jump calculation to get around the Col70 Permit lock, which they describe as being very dangerous. Luko's ship is old (from at least 3200), so it's entirely possible that back in the creaky old days before Faraway maybe each jump was only about .5ly, and took a few hours of calculations before you could actually make the jump. That means that although it's then possible to travel anywhere, it's going to take a long time (but still significantly faster than anything else at the time).

That would be a very easy way to explain why humanity never expanded very far, despite having FTL. It just took ages to get anywhere, and also why the Faraway network is described as taking centuries to establish.

It's entirely possible that Raxxla was found by explorers in the early days of FTL. Back then (Assuming the above is approximately correct) it would have taken anyone else that wanted to go out there weeks or months (or maybe years) to travel there, and it would have been tricky and expensive.

But... later on the Faraway Network gets built, so it's easier to get in the vicinity - you basically take the Faraway jump to the nearest system and then use your ship FTL to .5ly micro-jump the rest of the way. This does two things. A) Makes it easier to get there for people who you want to get there, so you can build up more of a presence there, start a proper colony, etc. and b) Makes it much easier for people to accidentally find!

Assume then that Ryder maybe got a tip-off from someone saying "take a Faraway jump to XYZ place, then head towards XYZ system using FTL..." That could well have been the type of clue he discovered. That could explain why TDW needed to step up to actually suppressing the info about the location, and cracking down on the rumours. Maybe at this point they started spreading rumours of their own, sort of a disinformation campaign. That way, anyone looking for it might be sent off in the wrong direction - only people who knew where Raxxla was already would know which rumours were true and which false.

Then in the 3100's single-ship jump drives got a lot better, with the introduction of the Quirium Drive (or just a safer version, if we're assuming all hyperdrives already used Quirium). This obviously represented an even greater threat, and so TDW set about creating a longer-term plan. They decided the only way to keep Raxxla safe now was to make sure that navigation software couldn't make the jump there at all - they essentially started to invest their vast wealth into nav software companies.

For years this worked brilliantly. They essentially erased the Raxxla star system from maps entirely. Very few people bothered to look at the actual stars any more since the new jump drives jump Star-to-Star, and so, you just follow your nav system right? There's no-longer a need to head towards a specific star in the sky. All they need to do is make sure they maintain a monopoly on the Nav software.

(explains why Raxxla was never in any previous game! It was literally erased from maps)

That takes us to more recent times - the PF is well known to control the NAV software used by everyone (Tourist beacon at Founder's world), they give it away for free, and it's the best software ever, and they've got ties to all the governments, etc. So why would you ever try to develop any other software? Plus they have more than enough power to eradicate anyone who tries!

Combine this with the centuries-long disinformation campaign they've been running that continues to spread rumours about Raxxla. Now you've got legends about it being "on the outer rim" and all that sort of thing - anyone who tried to find it automatically assumes it's off out in the black somewhere...

Putting all that together - It's in a system that's well within the Bubble, but could conceivably have been on the edge of the Faraway Network. It's not so far from Sol that it couldn't have been found in the early days of space exploration. A system that's not previously been in any other game. A system that's almost certainly permit locked. A system where the PF rule absolutely, very probably is an ELW that's populated "Raxxla is Guarded". Has the DW faction.... sooo... Founder's World. All they did was Legitimise it, change the name on everyone's Nav Software, then surround it with literally the best pilots in the Galaxy. No-one is going to try to start anything when it's that well guarded! Especially if you make sure that only a tiny core of the best of the best know what it really is...

But, even if you don't think Raxxla is Founder's World, then the rest of this informed speculation still indicates it's within the Bubble, probably not far from Sol. It could easily be a wide-orbiting planet (though wouldn't that still be picked up with the infinite discovery scanner?).

Having said all that, there's two outliers that could still mean it's anywhere else...

As Jaiotu says - References to time-travel are present in Hyperspace theory. also we know that long-range misjumps are possible with hyperdrive - any one or both of those could have lead to the discovery of Raxxla. Also, we know that several thousand Generation ships were sent out prior to FTL being discovered, and some of them never arrived where they were supposed to. It's entirely possible that one of them travelled for a few hundred years and arrived at a star well outside the bubble at the time and found an alien gateway, then decades or centuries later a random explorer found the "lost colony", and for various reasons they kept it a secret. However, even given hundreds of years, a Generation ship can't have got that far from Sol, so it's not going to be outside the Bubble any more.
 
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The thing is, the text you quoted has "obfuscated in the outer rim" as title...

IF we give credit that this Elite mission is related to Raxxla.
I bet it is.
I won't search for Raxxla in the Bubble.

If Raxxla was in the Oort cloud it would be `in the outer rim`, even if it was i Sol. ;)
 
While I'm not sure if such a hunt has been directly suggested ... sure. Knock yourself out. We literally know so very little about Raxxla that any theory or quest to find it can't be ruled out. Could Raxxla exist in the relatively sparse region between arms? Sure. Why not?

If you take The Dark Wheel at face value, putting us already on a precipitous edge since that novella has been declared non-canon in regards to the current version of Elite, it seems that Raxxla should be much closer to Sol however. If Jason Ryder did find Raxxla before his untimely death then he did so during the days of Faraway hyperspace jump technology. Of course if Jason hadn't followed the normal 'rules' for Faraway then he could have ended up anywhere or anywhen and found Raxxla.

From The Dark Wheel:



The bold section is what interests me from this passage. It makes it sound like a relatively short jump could be made relatively safely back in Jason's day. Half a light year isn't much ... a bit farther out then a jaunt to Hutton ... but still achievable at supercruise.

I would assume that Jason Ryder discovered Raxxla somewhere near the official Faraway jump lanes but then took a relatively safe jump of less than half a light year to arrive at Raxxla itself. This would put Raxxla somewhere near the Bubble but, like Ciraq, not on any of the official charts.

To unlock raxxla, you need to visit every permit locked system (not region), as these are all connected with elite history. some are inaccessible at the moment, so there must be a trick to unlocking. When there Ally with relevant factions such as the dark wheel, elite division. Etc
Then I imagine missions will appear as part of a hunt for raxxla, also I think people have followed dark wheel ships using wake scanners. That also leads you to Raxxla, via beagle point. As Raxxla was found using a cobra with 7ly drive. Yoi need to match this ship and call yourself Jameson.
Once you get there, its pretty cool, 10% discount off all old world ships. Enjoy

Ok, so a couple of things here.

Jason Ryder didn't find Raxxla, he only found evidence for it's existence.

Jump range isn't limited to 7ly jump range. Full post with screenshots below, but in summary, it's been possible to cover ranges greater than 7ly since the very early days of hyperspace:

https://forums.frontier.co.uk/showt...-Discussions?p=6159264&viewfull=1#post6159264

Possibly this was done by doing lots of sub 0.5ly jumps, but that doesn't really matter, the principle is still the same.
 
Just posting the following from TDW for reference:

"Rafe chuckled and shook his head. 'You see, that's the big question. Your father was chasing the
mythical plant Raxxla. Does it exist, or does it not? If it does, then on Raxxla there's an alien
construct that's a gateway to other Universes, and all that's in those Universes in the way of bounty,
and treasures, and aliens, and life . . .

'Jason Ryder was convinced that Raxxla existed. That's why he trained for, and became a part of,
the Dark Wheel, the legend-seekers. I hadn't heard much from him or about him for some time until
just before he died, when he told me he'd found evidence for the real existence of Raxxla. He came back from
Deep Space to get a proper team together . . . ' Rafe smiled bitterly. 'But just before he was due to
go back, he decided to take a safe-worlds holiday jaunt with his son . . . and an assassin was waiting
for him.' "
 
Ok, so a couple of things here.

Jason Ryder didn't find Raxxla, he only found evidence for it's existence.

Jump range isn't limited to 7ly jump range. Full post with screenshots below, but in summary, it's been possible to cover ranges greater than 7ly since the very early days of hyperspace:

https://forums.frontier.co.uk/showt...-Discussions?p=6159264&viewfull=1#post6159264

Possibly this was done by doing lots of sub 0.5ly jumps, but that doesn't really matter, the principle is still the same.

We maybe don't even need to speculate. there's now at least one in-game way to bust whether 7ly was a max limit on a 3125-era cobra.

Jameson's Cobra that's just been found - all you need to do is chart a course from Lave to the crash site, if you can't make that with 7ly jumps, you know the jump range was definitely more. If you can make it, well you know it's at least plausible that 7ly was the max range for a cobra.

Personally I don't think it matters. Ryder's ship didn't use the Quirium drive (or, at the very least, not the later version used in the game), so even if you take 100% of everything in TDW as fact (which is definitely isn't), and even if you take everything in Elite 1 as fact (which it definitely isn't), then the one still doesn't relate to the other, and neither relate to the current hunt for Raxxla. We have no data on the jump-range of any early hyperdrive system, sadly.
 
I agree. That's one of the reasons I think Raxxla is in the bubble now. There's little evidence whatsoever (even in non-Lore but old "myth" stories from older games) that Humanity got very far outside the bubble prior to the 2b hyperdrive - which was noted specifically for having very long jump ranges compared to what was previously possible - and even then, it wasn't great.

I speculate that older Hyperdrives might have needed recharging before jumping again. Essentially you'd need to make a series of micro-jumps to get anywhere, and the recharge might have taken hours - or it might be like Lightspeed in Star Wars, requiring a lot of calculations before making the jump - we know from TDW that was one thing the Faraway Network did (SysCon did the jump calculations). We also know that this is (partially) discussed in Lore. Salome and Luko make a "manual" jump calculation to get around the Col70 Permit lock, which they describe as being very dangerous. Luko's ship is old (from at least 3200), so it's entirely possible that back in the creaky old days before Faraway maybe each jump was only about .5ly, and took a few hours of calculations before you could actually make the jump. That means that although it's then possible to travel anywhere, it's going to take a long time (but still significantly faster than anything else at the time).

That would be a very easy way to explain why humanity never expanded very far, despite having FTL. It just took ages to get anywhere, and also why the Faraway network is described as taking centuries to establish.

It's entirely possible that Raxxla was found by explorers in the early days of FTL. Back then (Assuming the above is approximately correct) it would have taken anyone else that wanted to go out there weeks or months (or maybe years) to travel there, and it would have been tricky and expensive.

But... later on the Faraway Network gets built, so it's easier to get in the vicinity - you basically take the Faraway jump to the nearest system and then use your ship FTL to .5ly micro-jump the rest of the way. This does two things. A) Makes it easier to get there for people who you want to get there, so you can build up more of a presence there, start a proper colony, etc. and b) Makes it much easier for people to accidentally find!

Assume then that Ryder maybe got a tip-off from someone saying "take a Faraway jump to XYZ place, then head towards XYZ system using FTL..." That could well have been the type of clue he discovered. That could explain why TDW needed to step up to actually suppressing the info about the location, and cracking down on the rumours. Maybe at this point they started spreading rumours of their own, sort of a disinformation campaign. That way, anyone looking for it might be sent off in the wrong direction - only people who knew where Raxxla was already would know which rumours were true and which false.

Then in the 3100's single-ship jump drives got a lot better, with the introduction of the Quirium Drive (or just a safer version, if we're assuming all hyperdrives already used Quirium). This obviously represented an even greater threat, and so TDW set about creating a longer-term plan. They decided the only way to keep Raxxla safe now was to make sure that navigation software couldn't make the jump there at all - they essentially started to invest their vast wealth into nav software companies.

For years this worked brilliantly. They essentially erased the Raxxla star system from maps entirely. Very few people bothered to look at the actual stars any more since the new jump drives jump Star-to-Star, and so, you just follow your nav system right? There's no-longer a need to head towards a specific star in the sky. All they need to do is make sure they maintain a monopoly on the Nav software.

(explains why Raxxla was never in any previous game! It was literally erased from maps)

That takes us to more recent times - the PF is well known to control the NAV software used by everyone (Tourist beacon at Founder's world), they give it away for free, and it's the best software ever, and they've got ties to all the governments, etc. So why would you ever try to develop any other software? Plus they have more than enough power to eradicate anyone who tries!

Combine this with the centuries-long disinformation campaign they've been running that continues to spread rumours about Raxxla. Now you've got legends about it being "on the outer rim" and all that sort of thing - anyone who tried to find it automatically assumes it's off out in the black somewhere...

Putting all that together - It's in a system that's well within the Bubble, but could conceivably have been on the edge of the Faraway Network. It's not so far from Sol that it couldn't have been found in the early days of space exploration. A system that's not previously been in any other game. A system that's almost certainly permit locked. A system where the PF rule absolutely, very probably is an ELW that's populated "Raxxla is Guarded". Has the DW faction.... sooo... Founder's World. All they did was Legitimise it, change the name on everyone's Nav Software, then surround it with literally the best pilots in the Galaxy. No-one is going to try to start anything when it's that well guarded! Especially if you make sure that only a tiny core of the best of the best know what it really is...

But, even if you don't think Raxxla is Founder's World, then the rest of this informed speculation still indicates it's within the Bubble, probably not far from Sol. It could easily be a wide-orbiting planet (though wouldn't that still be picked up with the infinite discovery scanner?).

Having said all that, there's two outliers that could still mean it's anywhere else...

As Jaiotu says - References to time-travel are present in Hyperspace theory. also we know that long-range misjumps are possible with hyperdrive - any one or both of those could have lead to the discovery of Raxxla. Also, we know that several thousand Generation ships were sent out prior to FTL being discovered, and some of them never arrived where they were supposed to. It's entirely possible that one of them travelled for a few hundred years and arrived at a star well outside the bubble at the time and found an alien gateway, then decades or centuries later a random explorer found the "lost colony", and for various reasons they kept it a secret. However, even given hundreds of years, a Generation ship can't have got that far from Sol, so it's not going to be outside the Bubble any more.

Where's the stuff about The Dark Wheel actually knowing the location of Raxxla coming from? In TDW, Jason never actually found it, and according to And Here The Wheel, The Dark Wheel never found Raxxla.

Also, it was confirmed at some point that a lot of the Gen ships had FTL. Can't remember when, but it was in one of the livestreams IIRC.
 
Where's the stuff about The Dark Wheel actually knowing the location of Raxxla coming from? In TDW, Jason never actually found it, and according to And Here The Wheel, The Dark Wheel never found Raxxla.

Also, it was confirmed at some point that a lot of the Gen ships had FTL. Can't remember when, but it was in one of the livestreams IIRC.

I'm trying to remember. I'm sure I came across something somewhere that said that Raxxla was guarded, there were people living there that would kill to protect the secret. Maybe Reclamation? I will try to find the source, I may have totally made it up...

Not sure about the gen ships having FTL. The ones I know about, didn't. Not sure why a generation ship would need to be a generation ship if it was FTL capable...

There's these which I got my info from:

Here MB seems to have altered the date, he says "from the 24th Century", but there's no specific mention of FTL - though he also says "thousands of lightyears" - and to be fair, this does talk about "the Missing", not just Generation ships, but any and all missing ships/colonies, etc. I suspect 24th might be a typo (since the later Galnet article says 21st), or maybe he was thinking of something specific...

https://community.elitedangerous.com/en/node/353

"Putting on my story hat for a moment the sharp eyed amongst you have noticed a story in GalNet about ‘The Missing’. In brief The Missing is an encompassing term for everyone who has disappeared without trace in deep space. This includes colonists on the ancient generation ships, lost colonies, disappeared scientific expeditions and a host of others. Some will know from our timeline that many thousands of ‘generation ships’ left the safety of Earth beginning in the 24th century onwards, and headed out into what was then largely unknown – with just some data from probes to guide them. The process was completely unregulated, and many were not as well prepared as they should have been. In those days when faster-than-light communication didn’t exist, many of these potential settlers faced terrible risks alone, travelling thousands of light years into the black, not unlike the wagon trains that set out across continental US in the 18th and 19th centuries before them. Not all were successful at founding new worlds. Most were not. Some managed to return with tails of their adventures. Some were lost in deep space, the dead hulk of their ship carrying on an almost endless trajectory ever deeper into space. Others managed to land and survived for many decades before being overtaken by some local disaster. Some may still be alive, just restricted to low power light speed communications, or no comms at all, as their equipment has failed over the centuries in between. We say they have disappeared without trace, but just maybe some will find some traces of them that are still out there…

The plight of The Missing is just one of the things that will become more prominent over the coming year and the Commanders of the Pilots Federation will be pivotal in solving these mysteries. You can expect more news on this soon!"

Contains various info, some questionable, some old, etc. http://elite-dangerous.wikia.com/wiki/Generation_ships#cite_note-4

Obviously Galnet: https://community.elitedangerous.com/en/galnet/19-AUG-3302 Interestingly this one does say "in the centuries that followed...". This is what informed some of my speculation that early FTL was bad (difficult/slow/expensive, etc) since it seems that even after FTL was invented, STL generation ships still went out. I imagine it to be a slow decline in STL ships as FTL ships progressively got cheaper and safer, etc. Much like for decades after cars were invented people still mainly used horses until cars became cheaper and easier to own.

I suspect that if Raxxla was found, it (probably) wasn't a generation ship, but an early FTL ship. But, it may well have been a Gen ship - this made me think of it: https://imgur.com/a/gTOht They mention a "signal" from an uninhabited planet 15ly away that caused chaos... It sounds like some sort of neural virus - how cool would that be to keep Raxxla safe, anyone that gets near enough to pick up your signal gets infected...
 
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