wow this thread certainly blew up didn't it lol
The real reason is really very simple. It can't be done. Or at the least, not on Cobra, and not by FD.
the engine could prob do it, it just needs refinement after all the changes to the 4.0 engine prob
Seems likes people didn't really liked on Foot content with Odyssey, since it decresed performance, and other reasons.
Maybe time to go back to the basics, and focus on Space.
on foot is no different engine-wise from in a ship. target a human in a srv, you can see they're basically the same thing as far as anything in the engine is concerned. the only difference is ui and what tool you hold. hell, if someone pulls out a weapon on foot their radar blip turns into a triangle inside the srv!
the biggest problem in terms of on foot content is how limited missions are, there needs to be more types both inter and intra system, and more in a ship to match what you can get on foot. the fact that they added intra system missions on foot but not in a ship is a huge pita tbh, and still no missions to run patrols in either case.
on foot content is okay, it could've happened in the old engine too but they needed new models for things like concourses, refining the ship models and refining/adding srv models, ui revamp and they also opted to push the engine harder graphical effects wise at the same time. biggest change by far seems to be the planetary generation, it seems really intensive to blend everything together and it's still pretty new
The (earths) moon is already permit locked.
Full atmos hasn't happened yet probably as it It's quite a hard thing to do and therefore a lot of work.
it prob is a fair bit of work just for the mechanics of it, but i really think the hard part is gonna be actually rendering everything. seems to be the problem now with planets and going more complex than what's currently there is going to require more refinements to the current system so it doesn't fall over
The issue with atmospheric planets is places like Earth have a lot of cities and populated areas how do you create those in a game engine. I fully expect atmos planets to arrive eventually but with restricted fly zones like stations. At the end of the day why would you left random commanders just fly over London for example? Somewhere like Earth would need to be handcrafted I guess a lot of the smaller and less populated planets could be procedurally generated. Even empty ocean worlds with weather would be cool at this point though.
they could do it, but it would be a tremendous amount of work and have to be manually done for earth so realistically they would have to don't do earth and permit lock it lol
It can be procedurally generated, mostly using pre made asset (buildings and the like). Or even buildings parts. It's obviously not easy, but it's possible.
However, it's worth noting the more ED continue to be developed, the less proc gen they use. Planets use stamps in odyssey. Rocks are all pre made asset, so are plants. Settlements are pre made to and so are PoI.
So much for having one of the pioneer of proc gen in videogame as CEO.
So if (and that's a big if) we had populated cities, they'd likely be hand crafted.
think that in systems where it doesn't matter its prob easier to leave things up to the engine, it's doing a fine enough job at it right now. it's just stuff like sol is going to be hard because they're not going to want to leave the engine up to that
for certain things, having a handful of pre-made assets to have the engine cobble together isn't that big a deal. is it really a huge deal that there's only 20 rock models that get peppered around? not really. having cities be at least partially hand generated is fine but imo before they do that they really need to rework the existing ports and stations since right now they feel like a whole lot of nothing and don't work at all on foot. it's kinda hilarious how all the models and whatnot are just not made for it, can go exploring around on foot and it's really obvious how they weren't made with something that small in mind.
everyone enjoy this long post lol