PLANET COASTER:
THE RESORT UPDATE
(Frontier team, you can change the name if you want, but I like it. )
This update would introduce a couple new systems and lots of new features and require a lot of work on the part of the coders.
RESORTS
the first new feature of the resort update would, logically, be the resort system. this would work a lot like the shop system, where there are modular pieces, like a deluxe room as one piece and a more moderately priced room as another piece. the rooms could then be placed inside buildings, or wherever really, in order to create a resort where your park's guests could stay overnight. It would also work very well in conjunction with this next system.
RESTAURANT SYSTEM
This one is a bit less code-intensive, but it's still very cool. A set of new pieces would be introduced in order to satisfy this system's needs. whether you want it to be tables AND chairs or just tables with the chairs as part of the piece is up to you.
with this new system you would simply place down a table(or a table and some chairs around it) and guests would sit down and eat their food AT the table. if these tables are near a shop(for example inside the same structure), then it could be considered a restaurant. I've already sort of been able to accomplish this(not the second part) with benches facing each other, but most of the people I've talked to think this system would make it a whole lot more immersive and cool. I'm guessing that the guest AI would have to be changed a little bit in order to allow this, but I'm sure you could do it.
TWEAKS TO GUEST AI
1. Right now, attractions have to be connected by paths to entrance in order for guests to get to them. I'll just be honest; I and everyone else really hate this. they'd all really like it if the new system allowed attractions to be connected to the main entrance by paths AND/OR transport rides. this way, guests could access the different areas of the park the way it's done with the monorail at Disney world(Please tell me you guys have been to Disney world ) then the transport rides could actually serve their purpose.
{IF attractions are connected by paths to Entrance} 2. Right now, whether or not guests ride a transport ride is determined by how exciting the transport ride is. that just isn't what transport rides are meant to do. It would be nice if guests decided based on something like how close the next station is their actual destination; Like if the station is close to this coffee shop you want to get to, the the guest would logically ride it. if it isn't, then the guest would choose to just walk.
THE RESORT UPDATE
(Frontier team, you can change the name if you want, but I like it. )
This update would introduce a couple new systems and lots of new features and require a lot of work on the part of the coders.
RESORTS
the first new feature of the resort update would, logically, be the resort system. this would work a lot like the shop system, where there are modular pieces, like a deluxe room as one piece and a more moderately priced room as another piece. the rooms could then be placed inside buildings, or wherever really, in order to create a resort where your park's guests could stay overnight. It would also work very well in conjunction with this next system.
RESTAURANT SYSTEM
This one is a bit less code-intensive, but it's still very cool. A set of new pieces would be introduced in order to satisfy this system's needs. whether you want it to be tables AND chairs or just tables with the chairs as part of the piece is up to you.
with this new system you would simply place down a table(or a table and some chairs around it) and guests would sit down and eat their food AT the table. if these tables are near a shop(for example inside the same structure), then it could be considered a restaurant. I've already sort of been able to accomplish this(not the second part) with benches facing each other, but most of the people I've talked to think this system would make it a whole lot more immersive and cool. I'm guessing that the guest AI would have to be changed a little bit in order to allow this, but I'm sure you could do it.
TWEAKS TO GUEST AI
1. Right now, attractions have to be connected by paths to entrance in order for guests to get to them. I'll just be honest; I and everyone else really hate this. they'd all really like it if the new system allowed attractions to be connected to the main entrance by paths AND/OR transport rides. this way, guests could access the different areas of the park the way it's done with the monorail at Disney world(Please tell me you guys have been to Disney world ) then the transport rides could actually serve their purpose.
{IF attractions are connected by paths to Entrance} 2. Right now, whether or not guests ride a transport ride is determined by how exciting the transport ride is. that just isn't what transport rides are meant to do. It would be nice if guests decided based on something like how close the next station is their actual destination; Like if the station is close to this coffee shop you want to get to, the the guest would logically ride it. if it isn't, then the guest would choose to just walk.