Well the current CG may be a bug-ridden mess, but I'm impressed with the pacing of the story. It actually has me using GalNet again!
Join the resistance! Fight for the Scythes! Death to the Federation!Why can't we make any choices in Interstellar Initiatives (except for doing it or not) ?
The first 3 phases are only CGs back to back with one single predictable outcome and we can't do nothing to counter them or make choices / take side.
I really don't feel that the success is compromised in any ways too...
Is there any difference in the impact (except for the payout) between tier 1, 3 or 9 in each CG ?
I really thought that cutting the "fluff" in Galnet and focusing on in-game stuff + spending more time on IIs would have lead to something more complex and engaging...
I never voted for you as arbiter of good game design. Nobody else did either.Ugh... seriously?
How stupid.... this is just another LoR all over again...
I'm walking in to work just now, but I'll follow up after with a more detailed post on why this is awful design. Might as well end the CG now with defeat for the Scythes.
Except I am already fighting, despite the fact it is a foregone conclusion because of the event's rubbish design.Dive in and fight, don't whine on the forum like it is already a foregone conclusion.
Summary:Anti-Blight Treatment Discovered
The galactic community has been asked to support an initiative that could counteract the blight that is devastating crops in hundreds of systems.
With the blight pathogen present across inhabited space, the Interstellar Association for Agriculture has decided to press ahead with controlled distribution of a promising new agronomic treatment.
The IAA’s Dr Genevieve Kane provided further information:
“Ever since the blight was identified, our scientists have been working alongside Rockforth Corporation research teams to develop an effective counteragent. We appreciate the full cooperation granted by Rockforth Corporation representatives in this endeavour.”
“Following essential contributions by both the Vandermeer Corporation and Neomedical Industries, we have developed an agronomic treatment that should reverse the disease’s effects.”
“The priority is to transport the treatment to the Diso and Orerve systems, which were among the first to be ravaged by the blight. If these primary agricultural centres can be made viable again, we can then proceed to revitalise crop production elsewhere.”
Agronomic treatment can now be collected from the following markets:
Conway City, Ltt 4961
George Lucas, Leesti
Thomson Orbital, Lansbury
Cousin Ring, Tjindjin
Margulis Station, CD-44 10336
Nourse City, Esumindii
Independent traders have been asked to deliver the agronomic treatment to Shifnalport in the Diso system and Watson Station in the Orerve system.
The initiative is scheduled to run from the 24th to the 30th of October 3305. If the final targets are met earlier than planned, the campaign will end immediately.