The server problems with this game are starting to make it unplayable.

Just playing devil's advocate here - but maybe FDev isn't having issues. I'll say this - I haven't had a single connection error in months. I can't even remember the last time...... So perhaps it's not as clear cut as you suspect.

Also those that have dropped packets/loss in your connection... Well YOU need to sort that out before trying online gaming - that WILL trigger disconnects and that isn't FDev to fix. That is between you, your router, and your ISP.

So have you counted the threads concerning this Issue, then multiply that by the number of post in the threads.......Seems an awful lot of people who have NO OTHER ISSUES with ANY OTHER ONLINE GAME are having network issues playing ED.
 
I made it all the way out to Jaques without a single DC or hyperspace stall, so I as per normal am the outlier statistically. UK, Fibre Broadband, generally play evening through to midnight UK.

Not saying others are not suffering, only that not everyone is currently.
 
Just playing devil's advocate here - but maybe FDev isn't having issues. I'll say this - I haven't had a single connection error in months. I can't even remember the last time...... So perhaps it's not as clear cut as you suspect.

Also those that have dropped packets/loss in your connection... Well YOU need to sort that out before trying online gaming - that WILL trigger disconnects and that isn't FDev to fix. That is between you, your router, and your ISP.

It is odd no doubt. I logged in 5hrs ago, no problems so far and like jpotter rarely ever drop, let alone ctd.
 
I've been playing most of yesterday and today and have not had a single disconnection. In fact it's months since I have one at all - so yes it is inconsistent - and as a result probably very difficult to troubleshoot.
 
I can attest that the connection has been pretty bad for me too. Last few days I have had to cross my fingers everytime I open the mission board, FSD jump or enter glide. It's getting a little annoying.
 
I had a nightmare of a time this morning taking a rookie CMDR out bounty hunting.
First issue. While on route to meet up, he kept getting interdicted and killed. Not a server issue, but I winged up after that and escorted him to the CG in Ambika.
First jump.
Bam. Disconnected, and a Complete crash on top.
Reload the game.
Re-wing up.
Jump.
Bam. Disconnected again.
Log back in.
Can't communicate with him. Nor him with me.
We're both at the same station. Can't see each other. Yet I can talk to other friends fine.
I relog again. Not fixed.
Can't tell him to relog, because I can't communicate with him!
I find a friend willing to help, and ask him to relog for me.
He relogs.
It final works.
Wing up. Jump.
Bam. Disconnected.
Decide to travel to the CG separately.

Total fail!

However, once we go inside the RES and winged up, it all worked fine.

Rejoice! Next update will be all about crew members! Imagine having 3 of them on board like this :p
 
It might be ED servers, it might be the ISP, your friend's connection or the internet in general, but it wasn't that for me.

I was getting a lot of matchmaker disconnection issues recently, both in open and solo. It would disconnect me after random amounts of time and send me back to the main menu. Observing the data rate in-game in ED, the Tx rate was okay, but the Rx rate would drop to zero, indicating a disconnect was imminent. What was frustrating was that the game seemed to immediately reconnect to the server at the main menu without problem. I also found that whenever I tried to communicate in-game to a friend, it was nearly always unsuccessful.

I tried changing port settings without any success, and was starting to get annoyed. I then noticed that when I used the windows troubleshooter (right click on the wireless adaptor symbol at the bottom right on Windows 10), it was finding problems and would reset the card. I think the diagnostics was saying the card was transmitting data okay, but had problems receiving it. The signal strength to the router was strong, so this seemed a bit strange. The game would be fine for a while, and then the problems would come back. I did not experience any problems with downloading files or using a web browser.

I eventually tried to replace the card with a wireless dongle to see if that made a difference. I had trouble getting that set up (I'm no good with a router it seems), so I went back to the original card. Everything started working properly again. I eventually guessed that my problem with the original card was due to one of its antennas not being screwed in tight enough into the card connector, and this was causing an intermittent problem. My fault, because the antennas can only be fitted after the card is installed into the slot, and I was the one who fitted the card originally.
 
Rejoice! Next update will be all about crew members! Imagine having 3 of them on board like this :p

Lol I have no idea what will happen to a crew member if they, or I disconnect.

Do they jettison to space?
Reappear on board their own ship?
Disappear in a puff of logic, never to be seen again, requiring they clear their save?

As I've said in many threads, I'm actually going to avoid letting people on board my ship. Lol
 
I read that FD want evidence to try trace this issue (According to the Reddit link).......

Surely all FD need to do is play the damn game like us and they will soon have all the damn evidence they need!
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It depends. If the problem is at their end, you are right. But if the problem exists somewhere in an ISP system, it's not that easy to actually pin down. For them in the office, they won't ever notice ISP problems as they are on local network, and even if you connect from somewhere else, you only are affected if your route goes through the affected segment of the internet.
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I have not done a tracing this weekend, when I had the effect twice, but when I had more severe problems several weeks ago, the culprit according to my traceroute quite obviously was a system at a big French ISP company. Considering how the UK are connected to Europe, the French ISP probably handles a significant portion of all the traffic, but there are alternatives which are not affected by that problem.
 
I read that FD want evidence to try trace this issue (According to the Reddit link).......

Surely all FD need to do is play the damn game like us and they will soon have all the damn evidence they need!

Except maybe they won't. My experience over IIRC 5 Weeks total game time has been solid - sure, an occasional connection error, usually for me in mid jump (i.e. doesn't pull out at the destination, just continues in Hyperspace until the error message) - but then re'log works first time and I am back to pre-jump system and even remembers my route and targeted next stop)

I have also tracked some of these to ISP issues (e.g BT had a meltdown in the London area not so long ago)

FYI I am on EE Fibre Superfast package which is served through BT and I am not far from FD offices! :)
 
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So have you counted the threads concerning this Issue, then multiply that by the number of post in the threads.......Seems an awful lot of people who have NO OTHER ISSUES with ANY OTHER ONLINE GAME are having network issues playing ED.
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Now that you say that, yes. I play a number of online games, but the only one where I recall having connection problems within the last two years is this one. (Not counting the one evening where an ISP had a breakdown of so massive size that it was reported in national news and no connection was working at all. )
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Why this difference is to be observed is a different question, and I dare to vaguely point to the P2P structure again. :D
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I read that FD want evidence to try trace this issue (According to the Reddit link).......

Surely all FD need to do is play the damn game like us and they will soon have all the damn evidence they need!

Except, it doesn't happen to everyone, I haven't had one disconnect in the past few months, even over one or two solid 12 hour sessions. The one time I did have issues I traced it down to the filter box attached to my phone line and router.

I replaced that 6 months ago and not had one drop since then, even on my slow standard broadband.
 
Just to confirm the OP, the number of connection errors have distinctly increased for me during the last days compared to all the month before.

edit:
To be fair, I had to change my provider recently and so it could be the new connection as well. But that's why I'm listening to figure out what's going on...

You know one can't rule out an ISP problem but its only this game I have issue with. Its never been as bad as it has been today though.
I'm on the best Broadband provider in the UK, I find it unlikely this is a prob my end.
 
Working in comms, issues like this are almost always due to connectivity.

Router/Firewall issues, network congestion and contention are typically the culprits here...

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Working in comms, issues like this are almost always due to connectivity.

Router/Firewall issues, network congestion and contention are typically the culprits here...

Just to add Entanet are having some real problems today and yesterday for users in the UK..
 
I would say the server issues have get worse every update since 1.3. Frontier keep adding data to servers and make game need to get data from server and more data. 1.3 power play data, 1.4 added xbox players, 1.5/2.0 added planets and data for them, 2.1 added new stuff for missions that need to be get from servers etc. Then the new galaxy map stuff. Every update they keep adding data making servers and data center needing to handle more data for everything players do. Galaxy, system map, station menus like mission board all gets slower. If you look videos from youtube that are 1.5 years old or older you can see how all transactions take much shorter time like galaxy map, system map, mission boards and h-wake/ entering and dropping sc everything was basically instant.
 
I should add, I almost never have any issues when I'm not in a wing.

Seeing other players rarely causes issues.

It just seems to be wings for me, more specifically, jumping while in a wing.
Same here. Playing on my own in Open, no issues. See other players flying around, no issues. Have a quick chat at engineer bases. No problem for days.
... join a wing and try to do stuff together and we all get three or four of these in under an hour, mostly but not always when jumping.

Similar issues have been affecting CQC matches recently, so maybe the matchmaker there shares some of the relevant code with the Wings system?
 
I have an excellent internet service, even my connection gets jumpy at times, very long loading of next instance, galaxy maps, system maps, missions, planetary landings, etc, take at least 20 seconds or longer to load.
 
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