Pardon my ignorance, but can you (or anyone else who wants to chime in) explain what is meant by "high waking/low waking"? Do you mean going into hyperspace then supercruise?
High waking - You pick another star system and jump to it, leaving behind a "High Energy FSD Wake." High waking ignores masslock from other ships (but not stations, asteroids, or outposts). So if you're in an Asp and Interdicted by a rail gun fit Fer de Lance, you can "high wake" out in 15 seconds despite being mass locked, and your ship won't be obliterated by railguns.
Low Waking - Jumping to super cruise, basically. Susceptible to masslock, but only takes 10 seconds without masslock. You only see this term used in contrast with high waking. Using "high wake" and "low wake" is less ambiguous then using terms like "frameshift" and "jumping."
Another useful term is "Submit Hopping" - so whenever you get interdicted, just press 'x' to submit. After successfully submitting to an interdiction, you have almost no FSD cooldown, and so you can "high wake" out of the encounter. Submitting and high waking is called "submit hopping" and can be used on almost any ship to safely escape the vast majority of interdictions from players and npc's alike.
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