It's not about Sothis. Read the threads title.
yeah. i recommed reading the post under the title, too.
It's not about Sothis. Read the threads title.
Now, give them the opportunity to get to end game in 2 weeks and see how many remains after a while.
The current "end game" is going to be nonexistant in a month or so when they add in crafting.
yeah. i recommed reading the post under the title, too.
These forums baffle me sometimes.
We've all been crying for months that we need more engaging missions, that we need more things to do, that the low paying professions need to be buffed.
And what does FD do? They create a play style with quite a bit of variety, some risk and a sweet payout. Smuggling and silent running finally have their day.
And how does most of the forum react? With pitchforks.
This is just crazy to me. What is the issue here? That there now exists a fun, varied way of making a lot of cash? How is that a bad thing? Do we all have to be bored to tears when turning a profit for it to be ok with you?
I don't know, but I am very happy to see that not everyone shares this opinion.
Great post OP, somebody needs to keep the toxicity around here under check.
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Smugglers in the real world don't get fined. They get shot or put in jail. There's a risk for you.
It takes 30 minutes at the most to raise your rep from a 70k fine. These are real scary risks for smugglers...........
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This is a game that people play for fun! Not real life.
If we go off your logic murder in game should be a lot harsher than it is, pretty sure cops don't cease the man hunt after 6 days irl.
When I run long distance smuggling, I stack 10 or 15 missions and have 60+T in the cargo hold. So, if I'm scanned, it wouldn't be a low 70K fine. And if I die, it wouldn't be so quick to gain rep with all 4 of the factions at Sothis.
It's called Elite : Dangerous not Elite : Easy Autopilot Watch A Movie While You Play. I personally have no problem with crimes being more severe. The point I'm talking about though is that smuggling should have high payout, and should also have high risk. It doesn't have any risk, really. It's a game, yes, and there should be balance for fun etc, but there is no risk for something that's completely illegal. Fines. Hmmm...not a risk.
...As far as I'm aware, chaff and silent running rarely works...
Risk is very relative to pilot skill. FD has to walk a tightrope. There are a lot of commanders out there who are risking their ships on these missions because they aren't as skilled or cool headed a pilot as others. Some commanders have no problem with interdictions, others really struggle (I haven't ever had an issue, my friend has had a hard time since 1.3, and he doesn't do well post interdiction). So what you define as no risk, is very risky, even life threatening to another commander, perhaps even the majority.
In the real world, murder are treated the same way. So apparently this game is not the real world.Smugglers in the real world don't get fined. They get shot or put in jail. There's a risk for you.
It's called Elite : Dangerous not Elite : Easy Autopilot Watch A Movie While You Play. I personally have no problem with crimes being more severe. The point I'm talking about though is that smuggling should have high payout, and should also have high risk. It doesn't have any risk, really. It's a game, yes, and there should be balance for fun etc, but there is no risk for something that's completely illegal. Fines. Hmmm...not a risk.
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Why would you die?
I did. The thread isn't about Sothis it's about the new smuggling mechanics. Sothis is an example and not the only system that has smuggling missions. Don't be pedantic. Contribute to the discussion.
I really like this; could you elaborate a bit with examples? I don't play MMOs, and I'll admit I am an "old timer Kickstarter" backer, but my primary concern in your scenario is with games like EVE Online where a few players have the power to effectively control the gameplay of many others. I mentioned it above as a "4X" game (eXplore, eXpand, eXploit, and eXterminate) like Civilization, where if done in an on-line, persistent situation creates degenerate game mechanics of spending more and more real-world resources (money, time) to even exist in the game.
I'm open-minded to your concepts, but I'm not clear on how they might be implemented. I'd love to hear your thoughts on what type of scenarios you'd create. Would you allow players to become security personnel/enforcers, or expand it to being lawmakers? There's a fine line between "appropriate means of social construct" and "plutocracy".
Why would I die??? When there are wings of pirates (Clipper/Cobra, Python/Eagle) chasing me through the systems, and I'm only flying an Asp, the risk is high. Three times last night they dropped my shields. I ended up destroying them but not before they reduced my hull. Fortunately, the repair costs are trivial compared to the payout but the risk was real. And I'm not a slouch at combat - I use FA Off, power micromanagement, and chaff. The NPCs are better fighters these days, at least they are when you don't get the "roll around and cry in pain" NPCs.
When you are scanned with illegal cargo, you should be destroyed if it is a high offense. Smuggling tobacco? Maybe not. Smuggling narcotics? Death. That is a risk. Set up your approach and hope for the best; use heat sinks and chaff (does this even affect NPC scans? not sure).
Smugglers in the real world don't get fined. They get shot or put in jail. There's a risk for you.
So when you get higher ranks you're still relatively low skill? Most of these profitable missions are only available for high ranking pilots. If you don't know what you're doing at that point you need to learn one way or another.
So, what happens when a smuggler gets caught with slaves? Death? That would be STATE SANCTIONED MURDER you are proposing. So thats it? Authority Vessels in ED are judge, jury and executioner? You make Judge Dredd come across like a wishy-washy liberal!
High-wake.
So, what happens when a smuggler gets caught with slaves? Death? That would be STATE SANCTIONED MURDER you are proposing. So thats it? Authority Vessels in ED are judge, jury and executioner? You make Judge Dredd come across like a wishy-washy liberal!
Would hate to see your reaction to parking tickets![]()
Er. I wonder if Sothis actually has a better payout per mission by merit of being so far out. I will go to Sothis and test this. I'd presumed it made no difference after making $stupid over a 12-hour period, but I'd better make sure.