Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
Status
Thread Closed: Not open for further replies.
Does anyone else get the notion that at the moment, both sides are presenting a rather moderate standpoint, but are arguing against the extreme version of the other's standpoint?

If I'm not mistaken there's a lot of unspoken agreement here.

I agree, it has been quite civil in here for a while, I think you might have tempted fate, if we get a messy merge in the next 346 minutes its your fault, and I can prove it! using both bacon and cats (ok I can't prove a thing but it might be funny to try it, or maybe not) :)
 
I agree, it has been quite civil in here for a while, I think you might have tempted fate, if we get a messy merge in the next 346 minutes its your fault, and I can prove it! using both bacon and cats (ok I can't prove a thing but it might be funny to try it, or maybe not) :)
"He himself bore our sins in his posts on the forum, so that we might proceed to post messy but live for righteousness; by his faults you have been given a freebee."

Yeah, I'm ok with that.
 
What I really want to see the security level of the system having some meaning, .

THIS ^^

I too want Anarchies to be dangerous places to visit - Don't go there in an unarmed trader.

In the original Elite anarchies were one long dogfight to the station. Jump, fight, jump fight - all the way. - Feudal systems wern't much eaisier either.
If you go to trade in these systems - best to go with friends!

*edit - On the other hand you should be able to trade alone safely in a high security area, in an unarmed Lakon 9 made of tissue paper - but just for much less profit.
 
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Solo vs Open vs Group

Peace in fi wi time.

BELIEVE! :D

You sound like my barber, no offence I get my hair cut in a Jamaican barbers shop near where I live.

Some times I have to listen hard to stay involved in a conversation but I am there 90% of the time, I do a little better reading it :)

Peace brother, I wont try to imitate you, it wouldn't work.

I don't know why but I have a strange desire to see you post something about Bacon and Cats, I had better go play, I feel a little strange lol.
 
THIS ^^

I too want Anarchies to be dangerous places to visit - Don't go there in an unarmed trader.

In the original Elite anarchies were one long dogfight to the station. Jump, fight, jump fight - all the way. - Feudal systems wern't much eaisier either.
If you go to trade in these systems - best to go with friends!

*edit - On the other hand you should be able to trade alone safely in a high security area, in an unarmed Lakon 9 made of tissue paper - but just for much less profit.

I can't rep you so take virtual Rep & Bacon, I will rep something else later to make up.

Oh yes those anarchies and the lower end of the scale were pretty bad, you checked they system BEFORE you jumped.

"On the other hand you should be able to trade alone safely in a high security area, in an unarmed Lakon 9 made of tissue paper - but just for much less profit."

Maybe not for less profit, but I think you should have to check your route in an unarmed trader to avoid danger, the route might be longer but should yield the same profit......... unless!!! you are taking goods into an anarchy, a place where there is no security and the patrols are all decent pirate AI, they recognise pirates via "pirate rep" and help them out against BH's.

The stations should pay more as their only source is pirates, they should always be low on stock and ready to pay a premium on everything they need, no questions asked, no trader is going to even risk going there unless he is in a wing with serious backup.

I would be astounded if FD did not add these things that made the original what it was, can you imagine DBOBE saying "no I want the anarchy's to be as safe as the highest security systems, I don't want to confuse the players". I believe its on the list and when it gets here it will rock the boat.
 
:D Forget the rep - just gimme bacon!

I think a lot of players think this way & I guess it will only be a matter of time before FD bring it in...

(They have to let SJA out of her box first though :) )
 
Also (please forgive the double post - I'm on a roll here :D )

It could open up the prospect of advertising for wingmates in a station i.e.

[Trader - Type 9, 450 tons cargo, GSOH, wanting to team up with combat ships for a trip to MurderDeathKill system.

30% of all profits shared - keep your own bounties. Estimated profit 600 000 cr.

Minimum skill level "Master" Max ships 3.

Pirates need not apply...]

There may need to be a reputation system for escorts so serial pirates are not hired, but this opens up so much gameplay - and will maybe get more players in open.

Good idea or bad?
 
Either they hide in solo or they don't - which is it?
Did you not read the post? I said most career pirates don't/won't switch, but bored traders turned pirate do.

I remember reading about faction wide bounty's too, although not recently. Would be interested to know when they will arrive.

They won't make a lot of difference to anyone other than PVP bounty hunters right away as far as I can see, but its a step in the right direction. What I really want to see the security level of the system having some meaning, that's not me having a dig at FD, I am sure its on the list and we will get it soon, that with faction wide bounty's will move us towards the vision of "rare & meaningful".

When I have to decide to take a longer route (or even check the systems on the way rather than type in destination and jump & scoop without a care) I will be a happy man, I should not be able to fly through an anarchy in an unarmed type6 full of rares and feel safe, just as a person who kills a few people in a supposedly safe system should not be welcome there, "docking pad denied" & system security with 3 Condas, 6 Vultures etc as a welcome party.

The systems in the middle should be varying degrees based on their level of security, although killing their security ships should make you KOS for a period of time, maybe killing CMDRs allied to them too.

I can't wait to see it working, it would be a massive improvement and I think it will encourage some people back into Open if they know a "safe" route is going to be relevantly safe, I would still go to anarchy's unarmed in open but the only thing I do in open is trade rares so I am a little weird.
Have you ever tried piracy, Pve or otherwise? The truth is that the security levels do make a massive difference...... for pirates. In high security systems the police show up about a min after the first shot is fired. It makes it extremely difficult to pirate.

Flat out killing however, is way quicker. It's one of the reasons why it's hard to balance psycho killers. Too much and piracy is impossible, too little and it's what we have now. It requires a fine touch. That said there is a fair bit fd can do without killing piracy.
 
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I do not possess the appropriate cufflinks for the occasion.

You have also continuely missed that I do not play the part of the highway man. I'm the pleb that accepts his role in society.

That is unfortunate. You can have some nice titanium CK one's I have lying around. Go very nicely with a dark blue French cuff.
 
The thread is very entertaining:

Solo player 1: Does any chap here find our gravy chain threatened by the odd pirate?

Solo player 2: By golly - I lost some Palladium 6 months ago to these heathens.

Solo player 1: I propose an immediate nerf to these rascals that dare upset our permenant high credit trade routes. On our convenience they can beg for 1% of our cargo if they plead and treat us like the Lords we should be.

Solo player 2: Here here. Now where is my good Scotch.


ok look the extremists arrive. Do you have something you'd like to add to the discussion or does attempting to insult people work for you
 
I prefer freedom fighter but thanks for your concern.

Quite fitting with the current political climate that you would label the opposition "extremists".


Nope, but nice try. Someone who opposes is just that, and we can have discussions and see each other's view points. Those who come in hostile and antagonistic and refuse to hear the other side, belittle them and view their view as the only way. Lots of times they also try to say that ED is doomed and other fanciful things. That is the extremists.
 
You are niave. You have the exact same reputation from your anti-PvP stance.

Urm, Atak - could you please find and quote even one post where Mouse says he is anti-PvP?

I don't mean to sound like I'm against you or anything - but as far as I can recall Mouse has been open to all modes of play, and not anti-anything.
 
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Also (please forgive the double post - I'm on a roll here :D )

It could open up the prospect of advertising for wingmates in a station i.e.

[Trader - Type 9, 450 tons cargo, GSOH, wanting to team up with combat ships for a trip to MurderDeathKill system.

30% of all profits shared - keep your own bounties. Estimated profit 600 000 cr.

Minimum skill level "Master" Max ships 3.

Pirates need not apply...]

There may need to be a reputation system for escorts so serial pirates are not hired, but this opens up so much gameplay - and will maybe get more players in open.

Good idea or bad?

That would work well, I have read posts about being able to pay escorts more, some have said the 5% bonus is a fraction of what they could earn doing something else (and I doubt FD will add credit transfers due to gold farmers) but maybe they could add a slider to let you chose the % you want to pay your escort 5% - 50% profit maybe, I never did it but picking up 100 gold must be mind numbing.
 
There you go. An anti-PvP stance. Now he was'nt unreasonable here but I can certainly find more if needed.

That's hardly anti PvP, just against the idea for giving incentives to one mode over the other.

Most of the pro mode proponents aren't actually against PvP, you are welcome to it, we are just happy that we aren't forced into it. :)
 
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