Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
Status
Thread Closed: Not open for further replies.
How is there less risk though.. Over and over again those who claim Open is the only way to go keep saying.. stay out of certain systems and it is no different then solo.. so .. where is the risk? Were is the justification for altering modes to give Open bonuses? All your asking for is what you accuse Solo of doing.. Profits..


so again I ask




because you actually haven't.

Ok here we go. i only use 3 examples. It is enough to understand what I say.

--- Conflict zones/war zones ---

You can enter kill a thousand ships without unopposed of a player the other side. You eliminate another to act against their targets, thereby reducing the risk that another player topple. That is playing with less risk. It is clear to you?

--- Trading ---

You can go to a company controlled by another sinking to trade and make trade routes that system, no other player can face you do trade zone in that area.

Also you avoid attacks by hackers who may suffer from using the trade routes that appear on the websites of trade. This is clearly less risky than solomode. It is clear to you?.


---- Underminig ---

You can go to a system of one faction, and make underminig no one can interfere in their action, even though that action affects both single player and the player open. Why we have to play two different games if you score then more easily than me.
 
Oh yay, the D for Dangerous argument again... Elite: Dangerous as I recall, refers to the lore idea that "Under exceptional circumstances, Pilots with the rank of Dangerous might be rewarded with access to Founder's World as per the Elite rank reward."
 

Robert Maynard

Volunteer Moderator
Ok here we go. i only use 3 examples. It is enough to understand what I say.

--- Conflict zones/war zones ---

You can enter kill a thousand ships without unopposed of a player the other side. You eliminate another to act against their targets, thereby reducing the risk that another player topple. That is playing with less risk. It is clear to you?

--- Trading ---

You can go to a company controlled by another sinking to trade and make trade routes that system, no other player can face you do trade zone in that area.

Also you avoid attacks by hackers who may suffer from using the trade routes that appear on the websites of trade. This is clearly less risky than solomode. It is clear to you?.


---- Underminig ---

You can go to a system of one faction, and make underminig no one can interfere in their action, even though that action affects both single player and the player open. Why we have to play two different games if you score then more easily than me.


In areas where players congregate in Open there is a higher risk of being destroyed by an opposing player. That's presumably why players choose to go to Conflict Zones in Open - for the frisson of combat with other players. No surprise there. However, in areas where players do not congregate there is (next to) no added risk - so why reward it with a blanket "Open gets more" approach? A more even handed approach would be for players in Open who are damaged / destroyed by other players in Open to suffer less loss - i.e. reduced repair / insurance costs - that's if Frontier decide that players need to be encouraged to play in Open for some reason.

Trading: available in all modes - working as intended - players can select the level of interaction with others by their choice of mode.

Undermining: working as intended - all modes affect Powerplay (and Community Goals) - in fact, all platforms also affect them - and we don't expect crossplay with the consoles.
 
If you are going to reward risk then do it according to the activity and the circumstances at the time - it has nothing to do with the mode itself.
 
I think it is a basic principle of the game. Let's be clear, the artificial intelligence of the NPC absent. The settings of weapons they use in their craft make you laugh. The PVE players exploit this advantage to not only improve further in the game but also influence on the power play covertly and without giving the possibility other players to act against their direct actions. That is not to play on an equal footing, so there may have equal benefits for both.

Conflict Zones in Open - for the frisson of combat with other players. No surprise there. However, in areas where players do not congregate there is (next to) no added risk

Yes, but in open you can find a player in that conflict zone in anytime, and that change all.
 
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I think it is a basic principle of the game. Let's be clear, the artificial intelligence of the NPC absent. The settings of weapons they use in their craft make you laugh. The PVE players exploit this advantage to not only improve further in the game but also influence on the power play covertly and without giving the possibility other players to act against their direct actions. That is not to play on an equal footing, so there may have equal benefits for both.



Yes, but in open you can find a player in that conflict zone in anytime, and that change all.

Powerplay and CGs are designed for players in all modes to play the background sim for whichever side/faction they choose.

It's not direct competition - it's not meant to be - there is only one background sim and that's not going to change - and it's available to everyone.

If you want something nearer to an even contest wait for CGC.
 
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Robert Maynard

Volunteer Moderator
I think it is a basic principle of the game. Let's be clear, the artificial intelligence of the NPC absent. The settings of weapons they use in their craft make you laugh. The PVE players exploit this advantage to not only improve further in the game but also influence on the power play covertly and without giving the possibility other players to act against their direct actions. That is not to play on an equal footing, so there may have equal benefits for both.



Yes, but in open you can find a player in that conflict zone in anytime, and that change all.

From her recent tweet, MoM will be back in her AI improvement role at some point.

The game has never been designed to *require* players to directly interact - that's something that was fairly clear from design choices made at the outset.

The galaxy is not solely composed of Conflict Zones - no reason to reward all players in a mode because tiny parts of the galaxy may be riskier, sometimes, than in Solo.
 
I think it is a basic principle of the game. The PVE players <snip> influence on the power play covertly and without giving the possibility other players to act against their direct actions.
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Powerplay is a PvE activity, specifically designed to allow all 3 modes to interact with the same shared BGS. PP is not a PvP activity.
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As an aside, currently if you wing up, all CMDR in a wing get the merit value from any undermining kill, so Solo is at a 4x disadvantage to Open... the difference is, Solo players don't care.
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You can't shoot Marvin in the face. You cannot prevent other players from entering your space and playing the game. Even the best cooperative test of instances managed 12 CMDR, nowhere near 32. Blockading only exists in game as a consensual meta-game between parties willing to play "blockers and raiders".
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Whilst you are at it, do Mac and XBox1 Open players suffer a penalty because you can't shoot them in the face too? Or do you suffer a penalty because they can't shoot you? After all you are hiding on a different game platform to undermine them in safety...
 
Ok here we go. i only use 3 examples. It is enough to understand what I say.

--- Conflict zones/war zones ---

You can enter kill a thousand ships without unopposed of a player the other side. You eliminate another to act against their targets, thereby reducing the risk that another player topple. That is playing with less risk. It is clear to you?

--- Trading ---

You can go to a company controlled by another sinking to trade and make trade routes that system, no other player can face you do trade zone in that area.

Also you avoid attacks by hackers who may suffer from using the trade routes that appear on the websites of trade. This is clearly less risky than solomode. It is clear to you?.


---- Underminig ---

You can go to a system of one faction, and make underminig no one can interfere in their action, even though that action affects both single player and the player open. Why we have to play two different games if you score then more easily than me.


The most hilarious part of your posts.. is you just described each time.. what can be done in Open, and without any opposition at all, especially if your instanced. .... so again I will stress as I ask.. Where is the risk? Open.. gives a "chance" of encounter that is it, is that chance such a risk that requires altering the modes? Again and again we are told that we need to play in open.. we can have a pure PVE game there. Now you come and claim nope, Open is so dangerous that you require a bonus over all other modes. And you just say that you can do things differently in solo.. when others say solo is a waste as you can do everything in Open.

So which is is.. is Open a wasteland.. or a dangerous Wild West... seems like when you want bonuses and advantages over other modes.. it is a Dangerous Wild West, yet when people are looking for targets.. it is a wasteland.
 
From her recent tweet, MoM will be back in her AI improvement role at some point.

The game has never been designed to *require* players to directly interact - that's something that was fairly clear from design choices made at the outset.

The galaxy is not solely composed of Conflict Zones - no reason to reward all players in a mode because tiny parts of the galaxy may be riskier, sometimes, than in Solo.

I repeat, I use only 3 mechanics to explain my point of view, but the rest of the mechanics suffers with this problem.
Yes, the game has designer to requier players to directly interact. the calls open play.





PvE players prefer to play with less risk advantage and I understand. But do not try to tell me that there are two equal modes when clearly they are not.

We need a different mode of bonus but pve players preffer a diferent system.




For me is not a problem, I have stopped using the PP precisely why it is my decision for the way in which this has been done frontier. But that does not mean as you said modes are equal for all. Clearly this is not ustede can accept it or not, but the difference exists.
 
This game needs an offline mode that eliminates the possibility that players can play safely in single / private. perhaps it reduced to 1/3 the merits achieved in solo. I do not understand how you can maintain two distints game modes with the same rewards but with different risk. perhaps frontier unilaterall can add x5 to the difficulty of the NPC, or x5 to the amount of ships to kill to level up, or x5 to the amount of money needed to reach elite trade.

You are able to pick which mode you want to play in. There is no need to nerf solo in any way.

People will want different things from the game on different days, so mode switching can stay.

Can not be allowed the same benefits and diferente difficulties

Yes they can. No laws are being broken.

Cheers, Phos.
 

Majinvash

Banned
Another player has wondered into Solo vs Open thread to share his view, welcome 7x5.

7x5 I would recommend given up on having any point of few different to the Mobius 10 who run this thread.

Their view is the right one. You and everyone else is wrong.

Anyone who comes in and doesn't 100 agree with their interpretation of something someone wrote once before players actually started playing this game on mass, will be beaten down purely on post count and then reported and banned for using a word they find offensive.

They however will get away with calling you names and referring to your mental state or prehaps that you are just a bully.
They even get away with baiting posts but its ok because they have Mod protection.

If you say anything similar... banned.

So i would recommend letting the Mobius 10 run this thread until the game dies.

Just play in Open and interact with all the players in there whether they signed a declaration of intent or not.

Leave them to their waste land modes because really, there are loads of players left in Open.
The reason there is far less, is because far less people are playing the game.

Another fact they will ignore but we know.. We see our huge friends lists, sitting offline and the TS channels empty.

Majinvash
 
We see our huge friends lists, sitting offline and the TS channels empty.

Majinvash

What is fun and exciting to you may be dull and boring to other people. Frontier have done a good job of recognising that this diversity exists with the separate modes.

Cheers, Phos.
 
Another player has wondered into Solo vs Open thread to share his view, welcome 7x5.

7x5 I would recommend given up on having any point of few different to the Mobius 10 who run this thread.

Their view is the right one. You and everyone else is wrong.

Anyone who comes in and doesn't 100 agree with their interpretation of something someone wrote once before players actually started playing this game on mass, will be beaten down purely on post count and then reported and banned for using a word they find offensive.

They however will get away with calling you names and referring to your mental state or prehaps that you are just a bully.
They even get away with baiting posts but its ok because they have Mod protection.

If you say anything similar... banned.

So i would recommend letting the Mobius 10 run this thread until the game dies.

Just play in Open and interact with all the players in there whether they signed a declaration of intent or not.

Leave them to their waste land modes because really, there are loads of players left in Open.
The reason there is far less, is because far less people are playing the game.

Another fact they will ignore but we know.. We see our huge friends lists, sitting offline and the TS channels empty.

Majinvash

Unfortunate that you feel this way. You aren't normally so passive-aggressive, is something on your mind? Any idea what games your friends list have gone back to? I wouldn't be so crass as to suggest "The one you haven't played and have no connection to a similarly named group from..."
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Discussion is good. Debate can be interesting. Jumping into the longest thread on the boards and stating "FDev and anyone who defends their game mechanic is wrong and I demand it be changed (I have even stopped playing PP in protest at it being unfair)", is not a discussion, or a debate. Failing to make even a basic attempt to read back through the history of the thread, or any of the recent comments from DBOBE or Mr Brookes or Zac on how they are happy with 3 switchable modes and a shared BGS is plain silly.
 
Another player has wondered into Solo vs Open thread to share his view, welcome 7x5.

7x5 I would recommend given up on having any point of few different to the Mobius 10 who run this thread.

Ahh Always have to be antagonistic don't you

Their view is the right one. You and everyone else is wrong.

Wrong and you know it. People discuss things here and even work on ideas to try to help all the mods.. The only ones who have the "my view is the right one" are griefers like you.

Anyone who comes in and doesn't 100 agree with their interpretation of something someone wrote once before players actually started playing this game on mass, will be beaten down purely on post count and then reported and banned for using a word they find offensive.

Again full of crap, if you got banned or warnings or anything it was because of things you said that the mods had issue with, blame everyone else for your own actions.

They however will get away with calling you names and referring to your mental state or prehaps that you are just a bully.
They even get away with baiting posts but its ok because they have Mod protection.

Who has mod protection? Again your spreading blatant falsehoods to paint yourself as a victim

If you say anything similar... banned.

Nope, false. Only if the mods deem something is wrong.

So i would recommend letting the Mobius 10 run this thread until the game dies.

Mods run the thread and no one else, again spreading falsehood and painting yourself the "victim". you have beef with those in Mobius and we don't care.. you already were kicked.

Just play in Open and interact with all the players in there whether they signed a declaration of intent or not.

No one says they can't play in open. Depending on how they play though may dictate who will play with them.

Leave them to their waste land modes because really, there are loads of players left in Open.
The reason there is far less, is because far less people are playing the game.

Solo and Private groups are wastelands? News to everyone except you apparently.. only one who claimed their mode was a wasteland... .were in Open

Another fact they will ignore but we know.. We see our huge friends lists, sitting offline and the TS channels empty.

Ahh the Omnipotent Majinvash that has data that Fdev hasn't released, making proclamations that he has no real knowledge about.. mainly because your fearmongering and spreading more falsehoods.

Majinvash


Woud you like to add anything actually pertinent and actually fact based to the discussion, or just continue trying to blow smoke up people's tailpipes?
 
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