Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

Status
Thread Closed: Not open for further replies.
However, having played a fair but of Powerplay now, I'm coming to the conclusion that it would be better if it was done in open play only (or possibly groups). It's not a fair playing field when solo actions can affect the outcome of the cycle (I understand that all powers have the same option of using solo).

It is fair, as far as advancing one's own power goes at least.

Two persons in Solo, each playing for a different power, will keep each one in check by each contributing to his or her power.

So, what happens when the two are in Open, able to see and interfere with each other? They will be each contributing to his or her power by preventing someone that backs a different power from contributing.

Saying that people in Open contribute less because they are hindered by players opposing them is like saying that, in a team sport, the goalkeeper doesn't contribute. They both contribute, just in a different way, one that is harder to track but just as important.

Plus, if the player in Open is alone because all the opposition is in Solo, he has his instance just for himself and can also directly contribute just as if he was in Solo himself. Just like goalkeepers have been known to score for their teams when, for whichever reason, the whole field cleared before them.
 
@DarkWalker Cheers for links, updated my wall of info.

How does it look?


From the Kickstarter;
*And the best part - you can do all this online with your friends, or other "Elite" pilots like yourself, or even alone. The choice is yours...*
*you will be able to control who else you might encounter in your game – perhaps limit it to just your friends? Cooperate on adventures or chase your friends down to get that booty. The game will work in a seamless, lobby-less way, with the ability to rendezvous with friends
*Play it your way*
Your reputation is affected by your personal choices. Play the game your way: dangerous pirate, famous explorer or notorious assassin - the choice is yours to make. Take on missions and affect the world around you, alone or with your friends.*
*You simply play the game, and depending on your configuration (your choice) *
*We have the concept of “groups”. They can be private groups just of your friends or open groups (that form part of the game) based on the play styles people prefer, and the rules in each can be different. Players will begin in the group “All” but can change groups at will,*

Some Dev comments from the Kickstarter;

View attachment 44183

https://www.kickstarter.com/project...erous/comments?cursor=1681442#comment-1681441
https://www.kickstarter.com/project...erous/comments?cursor=1705398#comment-1705397
https://www.kickstarter.com/project...erous/comments?cursor=1705552#comment-1705551

From the forum archives;

https://forums.frontier.co.uk/showthread.php?t=6300

All Players Group– Players in this group will be matched with each other as much as possible to ensure as many human players can meet and play together
Private Group – Players in this group will only be matched with other players in the same private group
Solo Group – Players in this group won’t be matched with anyone else ever (effectively a private group with no one else invited)
(All by a Lead Designer)

Also DB on Multiplayer and Grouping and Single (01:00 - 02:01) Plus how the Galaxy will evolve over time.
https://www.youtube.com/watch?v=P5JY...kuz6s&index=18
"DB explicitly said that solo players would be able to do community goals, though back then they weren't called that. Dev Diary Video #2, at the 4:10 mark."

DB on "Griefing" and "Griefers"
(Listen out for the part where FD can move them in to a private group of just each other)
https://www.youtube.com/watch?v=Kb5hqjxmf4M

Rededit Topic on "unusual event for players to come against players" (With Twitch Video)
http://www.reddit.com/r/EliteDangero...ayers_to_come/

Direct Twitch Link; (Note DB use "Occasonial" and "unusual" regarding players interacting)
http://www.twitch.tv/egx/b/571962295?t=69m00s

Also, MMO does not mean "social" (It means lots of people connected)

Wikipedia;
A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously. By necessity, they are played on the Internet. MMOs usually have at least one persistent world, however some games differ.

Oxford English Dictionary (Online);
An online video game which can be played by a very large number of people simultaneously .



More Recent Dev comments;

quote_icon.png
Originally Posted by Michael Brookes

quote_icon.png
Originally Posted by Numi
Will at any time solo and private group play be separated into a different universe/database from open play? It's kind of cheap that you can be safe from many things in solo, like player blockades and so on, and still affect the same universe.


No.

Michael
quote_icon.png
Originally Posted by Michael Brookes

quote_icon.png
Originally Posted by Robert Maynard
Thanks for that clarity Michael.

Are you in a position to confirm that group switching between the three game modes will remain as a feature of the game?


We're not planning on changing that.

Michael
quote_icon.png
Originally Posted by Michael Brookes

quote_icon.png
Originally Posted by mosh_er
Hi Micheal

I know you said that solo/group and open will always use the same universe, can you also say that there will be no specific perks in playing in one mode over another? i.e bigger profit from trading in open or bigger bounties?

None are planned at the moment.

Michael

David Braben AMA Thread said:
quote_icon.png
Originally Posted by Alexander the Grape
In the newsletter, it was mentioned that an intersection between a trading power and a military power will result in piracy missions.

Will this make NPC piracy more profitable or will we continue to need to focus on players?

It can be more profitable, and it will apply to both players and NPCs.

David Braben AMA Thread said:
quote_icon.png
Originally Posted by Adept
For fun :)

That said, it could be worth thinking about reducing the impact that solo & group players have on the political simulation.


Unlike community goals, Powerplay is a swinging balance - ie solo players are also balancing solo players.

FuzzySpider said:
The mechanics of powerplay, particularly the interface between player and power being an almost direct copy of the community goal model, gives the entire experience an MMO-guild type feel to the gameplay.


Is this MMO-style a new direction for Elite: Dangerous? Or will you be still focussing on the single player immersive experience, even if that single player is playing in a universe filled with other players?


Thank's very much to you and the FDev team for all of your efforts. One or two subjective niggles of mine aside the game is the one I've been waiting for for years and I'm totally enamoured with it.


We are supporting multiplayer and the solo experience. Community Goals are carrying on too.
 
It is fair, as far as advancing one's own power goes at least.

Two persons in Solo, each playing for a different power, will keep each one in check by each contributing to his or her power.

So, what happens when the two are in Open, able to see and interfere with each other? They will be each contributing to his or her power by preventing someone that backs a different power from contributing.

Saying that people in Open contribute less because they are hindered by players opposing them is like saying that, in a team sport, the goalkeeper doesn't contribute. They both contribute, just in a different way, one that is harder to track but just as important.

Plus, if the player in Open is alone because all the opposition is in Solo, he has his instance just for himself and can also directly contribute just as if he was in Solo himself. Just like goalkeepers have been known to score for their teams when, for whichever reason, the whole field cleared before them.


^This ^This.. so many TIMES this... no matter how many times it is stated or mentioned, some still want to cling to the belief that everyone in solo is coordinating their work and dastardly undermining what they in Open are nobly trying to do ... Horse Manure... plus you can't always see everyone in open
 
I think he's right. My issue is that there is a shadow game going on which doesn't sit well with me (this is not a pop at solo players).

I can't see what traffic is going through a system, it's hidden from my view.

Look at a small power (Archon for example) versus a large power (Hudson). Archon players are not going to be able to compete against solo trading of propaganda on numbers alone.

I think Powerplay would be much richer if players were to interact more.


The traffic report for any system includes ONLY PC's. This counts all players regardless of where they are playing.
 
Hmm... using the Official Frontier theme, the text of those quotes (apart from the final DB quote) is very pale grey.
 
The traffic report for any system includes ONLY PC's. This counts all players regardless of where they are playing.

Wasn't it counting all times a player enters the system, though? As in, a trader does ten trade runs between two systems, he will be counted as ten ships on each systems?

Legit question, BTW. I remember seeing something of the kind, but I can't for the life of me remember if it was a true fact or a debunked one.
 
^This ^This.. so many TIMES this... no matter how many times it is stated or mentioned, some still want to cling to the belief that everyone in solo is coordinating their work and dastardly undermining what they in Open are nobly trying to do ... Horse Manure... plus you can't always see everyone in open

Well, everybody has a different opinion, as can be seen from this thread!

I think it would be good to have more transparency between the modes, like somebody said earlier. If we felt that we were all working in a particular direction, however we played, it would help a lot IMO.

But, from a personal viewpoint (and bearing in my mind I do play solo and group from time to time), I think PP plays best in open.
 
Hey listen, I just want to be clear on something here. If I play the way I like, in "Solo", because I really have no interest in PVP, or you. I don't want you involved in my down time, when I'm playing just how I want to play, as I'm encouraged to do by FD themselves, and loving the game they made also.

This makes me a coward? You know likening me to a coward, is the same as calling me a coward. I feel insulted, because frankly you have no right what so ever to tell me, (or anyone else for that matter) how to play, or judge me, (or anyone else) in any way. This is what we refer to as, (A BOZO NO NO) here on these forums. Not to be confused with REDDIT.

I suggest you re-evaluate your position on this matter. If I even get the slightest jest that your calling me names, or referring to me, (or others) in a negative way I will be very disappointing indeed.

PS sorry mates, hope you don't mind if I chime in from time to time.

Nice to see you :)
 
I like the idea of PP, I just don't think it has been implemented very well, and yes, I would definitely restrict people playing PP from playing it outside of open. Especially if it makes for a much better overall experience.
It would appear that you've only considered the experience of a select few.
 
Look at a small power (Archon for example) versus a large power (Hudson). Archon players are not going to be able to compete against solo trading of propaganda on numbers alone.

Is your contention that a small power would, and should, be able to complete against a large power if everything happened in Open only?
 
Last edited:
No, that's obviously a daft position.

I would like powerplay to be played in the open and without any other modes. Solo and group play complicate it unnecessarily.

Again, this is not about solo being a poor option for players (I use it), just the way in which I think PP would play best.

There, I said it. I imagine a lot of others will disagree with me and that's fine.

It's not going to happen though, so not worth getting upset about it.

Edit: however, I do believe Archon players are better at PvP, so would have an advantage! :p
 
Last edited:
No, that's obviously a daft position.

I would like powerplay to be played in the open and without any other modes. Solo and group play complicate it unnecessarily.

Again, this is not about solo being a poor option for players (I use it), just the way in which I think PP would play best.

There, I said it. I imagine a lot of others will disagree with me and that's fine.

It's not going to happen though, so not worth getting upset about it.

Edit: however, I do believe Archon players are better at PvP, so would have an advantage! :p

so u want to have disabled a SALE core mechanic for pp...lol specially when PP doesnt even have chat option for the powers....nice ....u see the tree but u miss big time the forrest;)
 
Last edited:
It's easy to say...

If someone decides to play Solo to earn Money and come into Open to kick Players-Asses with his Anaconda...than i can say, that IT is bull.

everyone has to Choose his favourite Mode at the beginning and STAY THERE.

The Same with Powerplay. PvP is more difficult than this stupid NPC. And when a Group of Players occupies a System ,there is gonna be a war... CMDR VS. CMDR! And not cmdr vs. NPC.

Dont in your Pants,Guys! I've started Open and IT wasn't easy by the Way. I was robbed, i was Killer... I was betrayed...

but i had Never so much Fun!



Cmdr who do Powerplay in Solo, should not have the Same rights, Like CMDR in Open... Basta
 
It's easy to say...

If someone decides to play Solo to earn Money and come into Open to kick Players-Asses with his Anaconda...than i can say, that IT is bull.

everyone has to Choose his favourite Mode at the beginning and STAY THERE.

The Same with Powerplay. PvP is more difficult than this stupid NPC. And when a Group of Players occupies a System ,there is gonna be a war... CMDR VS. CMDR! And not cmdr vs. NPC.

Dont in your Pants,Guys! I've started Open and IT wasn't easy by the Way. I was robbed, i was Killer... I was betrayed...

but i had Never so much Fun!



Cmdr who do Powerplay in Solo, should not have the Same rights, Like CMDR in Open... Basta

and yet payed the same amount of money like u funny isnt?
for some cases is more than u cause they r backers ;)
 
Last edited:
It's easy to say...

If someone decides to play Solo to earn Money and come into Open to kick Players-Asses with his Anaconda...than i can say, that IT is bull.

everyone has to Choose his favorite Mode at the beginning and STAY THERE.

The Same with PowerPlay. PvP is more difficult than this stupid NPC. And when a Group of Players occupies a System ,there is gonna be a war... CMDR VS. CMDR! And not cmdr vs. NPC.

Don't in your Pants, Guys! I've started Open and IT wasn't easy by the Way. I was robbed, i was Killer... I was betrayed...

but i had Never so much Fun!



Cmdr who do Powerplay in Solo, should not have the Same rights, Like CMDR in Open... Basta


Wow. Such ignorance. Who are you to tell everyone else that what you consider "fun" is the only way to play the game? Who are you to tell everyone else HOW to play the game? Answer: Nobody, and you cannot do either. People like you are the EXACT reason many players do not play in open, and thank GOD (and the developers) that we have the means to avoid cerebrally challenged individuals such as yourself.
 
It's easy to say...

If someone decides to play Solo to earn Money and come into Open to kick Players-Asses with his Anaconda...than i can say, that IT is bull.

Those same people as been stated MANY times get their tails handed to them because they may have big powerful ship.. their skill level normally sucks vs PVPers. PVPers have said before they love idots doing that because it is so easy to hand their butts back to them. Anyone doing that to try to get good at PVP wind up getting served.

everyone has to Choose his favourite Mode at the beginning and STAY THERE.

.. so your new to the game you decide to play Solo to get a feel for the game and oh. we are sorry because a few people whined we took out one of the MAJOR selling points of the game and you can only play Solo from now on. We apologize in advance.

The Same with Powerplay. PvP is more difficult than this stupid NPC. And when a Group of Players occupies a System ,there is gonna be a war... CMDR VS. CMDR! And not cmdr vs. NPC.

Powerplay was put in for everyone.. not just you...


Dont in your Pants,Guys! I've started Open and IT wasn't easy by the Way. I was robbed, i was Killer... I was betrayed...

but i had Never so much Fun!

So your fun trumps everyone else's fun?

Cmdr who do Powerplay in Solo, should not have the Same rights, Like CMDR in Open... Basta

Black people should not have the same rights as whites because we are.. oh I'm sorry I was having a flashback there of things I heard before, your comments reminded me of something? what were you saying again?



Through your whole post I noticed one thing.. YOU YOU YOU YOU YOU ... it is all about YOU. Screw anyone else this game needs to cater to Your playstyle
 
You can create a PvP group (like Moebius is for PvE players) and you can shoot each other ad libitum. No need for separate servers/universes etc. Inside your group, you will have a PvP sandbox heaven. Quite simple.

EXACTLY THIS. Why doesn't this appeal to the "PvP or nothing" crowd? It would be exactly as they want; anyone in that group would be fair game, as by joining that group a player would indicate that PvP is what they are looking for.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom