Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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<pokes head out of cupboard> Did someone mention baskets?

No, not at all, you accidentally joined the "ED basket weaving thread", its all ok, no real baskets here, I think it was biscuits you saw, in fact we are making cups tonight, nothing that would interest you.

Take an extra biscuit for Iron Mouse, but don't wake him up if he is sleeping <shudders>, <oils hinges on bunker door & rechecks canned food levels>

<whistles inconspicuously, whist combat logging from the forum> :D
 
Right now the players that have the Ambition to defend a certain system surely can not enjoy it with the current mechanics. I don't want to be able to counterattack an undermining attempt by fortifying. I want to beat the attacker out of his skin until he stops. Undermining a system is an act of aggression just like breaking into your house. Oh, there is someone robbing you? Well you can watch your goods disappear and bring them back from another location but you can not kick the robber out of your house.
If explorers want to explore in peace i can understand they chose Solo. If a trader has the ambition to Trade around the whole galaxy without being disturbed i can understand that too. But i am not ok with people attacking my systems, doing things that might take a negative impact on me if they succeed without having the proper options to hold them off.

Has anyone mentioned the number 32 yet, maybe 31+1?, the words "ping", "timezone", "sleep", "work", Family", any seem familiar?
 
It would seem that with over 640,000 copies already sold that they're doing pretty well with the game features that they decided on in the first place....

We will know soon enough, their accounts closed end of May, last year published in Sept IIRC, I hope they look really good.

OFC the Xbox will be in the following years accounts, along with any revenue (if there is), for the xbox exclusive etc, I would hope to see the DLC fall into this financial period too, I have a recollection that we would see "A" major DLC this year although that may well be based on forum chat rather than Dev info.

I actually "seem to remember" thinking again, and again its from Beta days and is more than likely it was players chat, although it may be based on a Dev quote IDK, that we would get both DLC this year, I do reiterate that's a memory that I cant cite or even confirm as a Dev quote, we have many people here that were here back than, anyone remember similar & have a better recollection than I please chip in.
 
Yup - I had to OED that one!

I think sir, you are one of the people that have made me use google more than many others :)

With the others its new words generally, normally with you its something a bit techie, either way "every day is a school day" we learn something new every day that we live, keep up the good work.

Edit

I had to google OED, DOH!
 
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Threadzilla the second actually :p

We are closing in on the third Threadzilla, (reporter mode on) "So Jockey, we are working on a trilogy here, what do you think will make episode 3 stand out from the rest?"

I tried Cambridge but it did not have it, so I had to fall back on OED as well.

I used google, got it first time, I tend to rely on it as it helped me find a game I really love to play, it was really helpful when I was doing my RESEARCH before I bought ED, it doesn't keep secrets, google introduced me to youtube and that's cool too.

We should have a word of the week, where we have to include a set word in every post - that would spice up the thread a bit, and teach us all new words :)
Cody started it, so I think he can be word master ;)

Any post without the word and Robert could had out infractions as penalties ;)
(I just made myself cachinnate :p )

lol you just made me "cachinnate" too, although I am worried that Iron Mouse might have changed the WIKI and when they correct it, the word may mean something different <reserves right to edit if said words meaning does not mean to laugh> (joke, although I heard Iron Mouse is smarter than a pack of "Velociraptor"), no prizes for guessing what I watched at the cinema today :)
 
That's a blot on the Cambridge landscape! Blott on the Landscape... a highly amusing book and TV series, was that.



I now have an urge to read Ancestral Vices again.

- - - Updated - - -

Word of the Week? Copacetic!

Cody, you already had cachinnates this week, you need to wait, only 1 a week, my google is nearly empty.
 
I'm currently based in one of the original Elite systems, but I have no interest in revisiting Riedquat, Lave, etc.

For me its nostalgia, I remember going there years ago. Its also hope, that one day Anarchy's will be dangerous & secure systems properly policed, I remember Riedquat being the bad place when I started, its one of the few names I remember.
 
For me its nostalgia, I remember going there years ago. Its also hope, that one day Anarchy's will be dangerous & secure systems properly policed, I remember Riedquat being the bad place when I started, its one of the few names I remember.
Aye, I know what you mean. After six years of playing Oolite, I've become familiar with all those crazy old names - of which Cequququ is probably my favourite.
 
Aye, I know what you mean. After six years of playing Oolite, I've become familiar with all those crazy old names - of which Cequququ is probably my favourite.

I only played the original, I bought a later version, mk2 I think but couldn't get comfortable with it, I could not name any system outside the old worlds, I think reidquat is the last on the list to visit.
 
If restricted to open only the player think twice if and how he supports a power.
Merchants will order a wing support for safety, might a player'police' will make the mainsystems safe or help to underrun the enemys systems !
Uncountable new possibilitys of gameplay ...

All of those "possibilities" only interesting for PvP players, after a move that would likely ruin the game for PvE players. And that is assuming players can self-police themselves, something I've in the past seen greatly harm MMOs when the players proved less reliable and law-abiding than the devs expected.

ED is not a PvP game. It's a game that explicitly promised players that they would be able to simply choose who can play with them, which is incompatible with forced PvP.

But don't you see this? Do you really think this is something you wish to be working as intended?

Taken into account that ED was never meant as a PvP game, but rather as a game where PvP is possible but completely optional, then I do think the current system is working as intended, for the most part at least. So, no, I don't see any issue with players being able to take part in Power Play while opting out of all PvP interactions. In fact, I see the existence of this option as something very positive for the game, a really desirable feature.

I know that this is not how it works. But is that what's desired? Having several enemy's acting together against you and all you can do is doing another task on which you can not be stopped?
Awesome.

What I absolutely don't want is players to be ever forced into a PvP situation against their will, regardless of the reason. So, I explicitly don't want your scenario of a defender being able to force someone else that is playing Power Play into a PvP fight.

PvP should only happen if everyone opted into it. Thankfully this seems to be at the core of the Elite: Dangerous concept.

I don't want to be able to counterattack an undermining attempt by fortifying. I want to beat the attacker out of his skin until he stops.

In short, you want to be able to force others into engaging you in PvP. I'm very glad you can't.

And, the other problem is that frontier does not like all that awful player coordination that could lead to fun PvP play. Having an open only server might encourage players to organize and try to be disruptive to other players.

Kinda. Frontier seems intent on not allowing gameplay based on denying content for other players, be it through PvP or otherwise. In other words, anything that would allow a group of players to control part of the galaxy to such an extent that others can't play there seems to currently be off the table.

And, of course, some players, like me, see that as an extremely positive feature the game currently has.
 
Of course all of you supporters are happy with the game as it is. You have access to every content, you can make the same impact which every individual can make. The only thing that bothers me, and that began with the start of PP, you face no danger, zero. The AI? No real threat, though it was a step forward with buffing it.
What changed with PP is that the impact of playing in Solo while participating in PP has reduced to a lot smaller area. PP added a scenario which involves conflicts and fights. Right now many organized groups make use of this safe play. Switch to Solo/Group and do a great impact on picked systems. The less systems remain unfinished in a cycle the bigger the impact without having to fear somebody that might stop you from doing this. The story with undermining is like the invasion of a country. What do you think would happen? Would the invaded country just sit there and say "hey, you know what? We still can ship supplies and maybe we will win or achieve cancellation?!" Certainly not. The thing is that every single cycle would have a way different outcome than it has now. This is what I am complaining about and I think it is reasonable. I would be OK if taking influence in PP was online only but you could grind as many merits as you wish in Solo. If you want to make a change in the Galaxy, then you should have to face the risk that comes with trying to achieve said change. But no, you want to play alone because other players might have an impact on your game while each and every single second you take impact on theirs.
 
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Of course all of you supporters are happy with the game as it is. You have access to every content, you can make the same impact which every individual can make. The only thing that bothers me, and that began with the start of PP, you face no danger, zero. The AI? No real threat, though it was a step forward with buffing it.
What changed with PP is that the impact of playing in Solo while participating in PP has reduced to a lot smaller area. PP added a scenario which involves conflicts and fights. Right now many organized groups make use of this safe play. Switch to Solo/Group and do a great impact on picked systems. The less systems remain unfinished in a cycle the bigger the impact without having to fear somebody that might stop you from doing this. The story with undermining is like the invasion of a country. What do you think would happen? Would the invaded country just sit there and say "hey, you know what? We still can ship supplies and maybe we will win or achieve cancellation?!" Certainly not. The thing is that every single cycle would have a way different outcome than it has now. This is what I am complaining about and I think it is reasonable. I would be OK if taking influence in PP was online only but you could grind as many merits as you wish in Solo. If you want to make a change in the Galaxy, then you should have to face the risk that comes with trying to achieve said change. But no, you want to play alone because other players might have an impact on your game while each and every single second you take impact on theirs.


Oh look another you face no threat from the AI, come to open where you face threat from people like me who shoot you down and kill you post..

No threat from AI? Bull
No risk in solo/Group Bull
Whining because people they cannot see are effecting the system... Ding Ding Ding we have a winner!

No matter that can't see everyone in open, no matter that They have the same ability in open to effect pp that everyone else have, no matter that there is no proof that there is no way to tell were someone is who's effecting the system unless by chance matchmaker matches you up.. throw a temper tantrum that people are playing in ways you don't like.
 
Oh look another you face no threat from the AI, come to open where you face threat from people like me who shoot you down and kill you post..

No threat from AI? Bull
No risk in solo/Group Bull
Whining because people they cannot see are effecting the system... Ding Ding Ding we have a winner!

No matter that can't see everyone in open, no matter that They have the same ability in open to effect pp that everyone else have, no matter that there is no proof that there is no way to tell were someone is who's effecting the system unless by chance matchmaker matches you up.. throw a temper tantrum that people are playing in ways you don't like.

So you really want to tell me that the AI is a real threat? Maybe if they come in numbers or you dare to attack a station. What else threatens you in Solo?
I know that instancing and timezones would lead to restrictions on who I would meet but this is just limited technically. Look at the possibilities of the Arma franchise. Big open world with a lot more then just 32 players. And it is not just that the people don't play the way I want. Fdev has castrated the game and the possible events with this bypass just please people like you who else wanted to boycott it.
 
Oh look another you face no threat from the AI, come to open where you face threat from people like me who shoot you down and kill you post..

No threat from AI? Bull
No risk in solo/Group Bull
Whining because people they cannot see are effecting the system... Ding Ding Ding we have a winner!

No matter that can't see everyone in open, no matter that They have the same ability in open to effect pp that everyone else have, no matter that there is no proof that there is no way to tell were someone is who's effecting the system unless by chance matchmaker matches you up.. throw a temper tantrum that people are playing in ways you don't like.

I think that characterizing those that offer an opinion that differs yours as whining is a bit hostile. Maybe you should try toning it down.

Not everyone cares for the direction the game has taken and as consumers who purchased the game I think they should be allowed to voice their opinion without fear of being characterized as jerks, whiners, PK'ers or griefers.

Many people enjoy competition and would like to see some sort of meaningful PvP competition in Elite. They are unhappy about the current state of the game. That doesn't make them bad people.
 
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