Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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..and you actually miss the point of the game. PvP pew pew is there for people to enjoy and role play with. There is a reason for this. The PvP in the game is based on groups playing PvE missions and doing 'more than' the other group. The modes add to this gameplay, by design, because it is possible for players to affect the galaxy...more like the Background Sim...rather than seen entities that can be disrupted. Again, this is the design...not a mistake or oversight.

What you are asking for is a second game. With fundamental changes made to change it into DAOC. It is a great dream and when the game dies and everyone has their own copy of the galaxy to run...will be a server I would like to play on. However, it will not occur while the game is running under FDev.


I'll just requote myself here.
 
And just to give you another argument for my point of view.
Solo mode takes away a gameplay experience that would have been created without it. Without Solo, situations would emerge that are hard or even impossible to conquer. Without Solo i would have to face true danger out in space while i am doing actions that are hostile to someone else. Without Solo i'd have to think about my next move because it might be my last. Without Solo i'd have to support others because they would suffer. Without Solo i'd have a more dynamic and living galaxy.
Should i continue?
And now tell me that i am still able to enjoy the game as i want.

Change from "without solo" to "in open"...

So, yeah, you probably can still enjoy the game as you want.

And so can players who want to enjoy the game in solo. :)
 
And just to give you another argument for my point of view.

You can't shoot me now because I play in Solo. Without Solo I wouldn't have bought the game / would never play again. You still won't be able to shoot me. What changed there?
 
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No, you should still have interaction with others who want to have in game interaction. If there's not many people there to interact with, that is saying something else. And you can do all those things like die defending or attacking a system. Plenty of ways to die in Elite, in any of the modes.

But i don't have. I jump into a system that i want to undermine. This should let defenders appear that try to stop me from achieving my goal.
Since PP started i did not encounter resistance or anything and this is caused by the different modes. Sure PP galaxy is big enough to miss each other. But the modes add more spread and take away potential people i might meet.
 
Respectfully;
It was a horrible argument for MMO. Awful, but then I think you prefer solo, is this correct? Not that there is anything wrong with that, but if you don't play MMO's you shouldn't be the one trying to define them. MMO players know what MMO's are.
ED was sold as an MMO whether you like it or not, and it is fair to review, discuss, comment and criticize it as an MMO regardless of what you think. MMO's aren't a bad thing, neither are single player games, take the feedback and grow stronger, quit defending FD blindly and commenting on multiplayer topics like you play multiplayer. You don't see me saying 'nerf solo, we don't need solo, solo sux, FD don't waste time on solo'. For me it is not a mode contest, the game has three modes, each should reward the players of that type equally, engage them and fulfill the requirements of an enjoyable game at a similar price point.


There is a difference in MMO then PVP.. Some of the people that are against "Open Only" play solo yes, but they talk to friends and such, they also like me play in a group. Mobius has over 9000 members. We are part of the MMO ED experience. The rule is No PVP. Other even play in open they just don't like others trying to force people into open.

ED is great because it has solo and MMO in it. Some just for some reason think that they know what is best for everyone and insist on forcing MMO and PVP on everyone. We say NO
 
But i don't have. I jump into a system that i want to undermine. This should let defenders appear that try to stop me from achieving my goal.
Since PP started i did not encounter resistance or anything and this is caused by the different modes. Sure PP galaxy is big enough to miss each other. But the modes add more spread and take away potential people i might meet.

You conveniently skip over "sure PP galaxy is big enough to miss each other". I honestly believe that this is the problem you're seeing. PP has made Open players spread out more. There are fewer people to meet because PP opened up the game beyond the few popular systems. It has nothing to do with modes. It might have a little to do with competitive people moving to Solo for a perceived advantage (players more like you than me, I don't play against you, I play for me) but I think it will be much fewer than you think.
 
But i don't have. I jump into a system that i want to undermine. This should let defenders appear that try to stop me from achieving my goal.
Since PP started i did not encounter resistance or anything and this is caused by the different modes. Sure PP galaxy is big enough to miss each other. But the modes add more spread and take away potential people i might meet.

When you were in kindergarten, did you ask the teachers to force other kids to play with you if they didn't want to ? please don't say yes

People don't want to play with you, is this that much of a problem ?
 
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Now we go to the roots! Yes, Open is the MMO part of the game, not the 'galaxy simulation', the 'galaxy simulation' is not a player. I understand what you are saying, and the Open/MMO part is an area of concern for me, being my sole reason for purchase it is a comparatively poor MMO when compared to others at a similar price point. I do agree with Steve Law, it should not have been marketed, in its current form, as an MMO.

um, no, Open is NOT the MMO part of the game... See previous post.
 
But i don't have. I jump into a system that i want to undermine. This should let defenders appear that try to stop me from achieving my goal.
Since PP started i did not encounter resistance or anything and this is caused by the different modes. Sure PP galaxy is big enough to miss each other. But the modes add more spread and take away potential people i might meet.


As SteveLaw points out, and I have said before, if you simply forced Open, those who don't want to play the game that way would not magically appear there, they'd go and find a different game to play.

The people who want to play in Open are already there. Play with them.
 
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You can't shoot me now because I play in Solo. Without Solo I wouldn't have bought the game / would never play again. You still won't be able to shoot me. What changed there?
Yet this is just you that i might not meet. I am sure there are plenty of people that would've bought the game though it was Open only.
 
When you were in kindergarten, did you ask the teachers to force other kids to play with you if they didn't want to ? please don't say yes

People don't want to play with you, is this that much of a problem ?
Well if i would've had the feeling that i am being excluded of possible interactions i would've complained.
 
I often go to Strong Signal Sources in Solo. They are there to offer a challenge. You like a challenge right? That's why you play Open and not "easy" Solo. I don't understand why you don't try them. Seems to me you are playing in easy mode if you don't.

I said "A CHANCE" just pop chaff and scb religously and you can easily wear them down. They all use the same turrets or gimbals.

It's not like your pulling off some serious dogfighting skills.

That's why PP is mass grind. How else can you combine two incompatible modes. That's why PP has so little gameplay features. So, it looks like the single player with the possibility to compare your scores with other offline players, at the end of the week. So where is the MMO?



Exactly.
 
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But i don't have. I jump into a system that i want to undermine. This should let defenders appear that try to stop me from achieving my goal.
Since PP started i did not encounter resistance or anything and this is caused by the different modes. Sure PP galaxy is big enough to miss each other. But the modes add more spread and take away potential people i might meet.
Countering undermine is done through fortify, nothing is making anybody unable to defend.

Dunno why its so hard to understand that not everything is about PvP. PvP is there for people who want it, its not something that is necesseary for the Game to work.
 
um, no, Open is NOT the MMO part of the game... See previous post.

lmao, c'mon, jeebzus.
It isn't, but it is, but it is because it isn't...
For the record, because Im getting very tired of this, I play MMO's and Open not for the 'pew pew griefing you' so much as I like to play with my friends.
Is that bad? Does it frighten you? I have friends and you (I am assuming) don't? C'mon!
What I am after are 32 man instances where I see and interact with my friends and other players in a positive, immersive way, and we get as much enjoyment out of this game as any other multiplayer game. Its 2015 and online gaming has become a 'thing' and if you don't play online social games then you wont, don't and cant possibly understand.
I am fine with S/G/O. I don't care what Mode you play, I want the best for you too. I am trying to be aware of everyone's feelings and be 'copasetic' and I am finding it is very difficult when people are making ignorant statements that do little to improve or criticize. Constantly.
I criticize because it can lead to improvement. Not because its personal.
Im going to go play, not continue sitting here laughing with you, my sides hurt and I am tired.
Thanx.
 
I still think the best option is

A 2nd galaxy server with open-only and a new character.

Boom, both parties are happy - and i bet even the solo people would play on it because it would be the more interesting galaxy, they just like to solo swap to max efficiency in safety lmao.
 
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