I've been playing solo for the past 4 hrs on 3G+ and it has used about 50Mb
That's very interesting. I wonder how that compares to Open.
I've been playing solo for the past 4 hrs on 3G+ and it has used about 50Mb
That's very interesting. I wonder how that compares to Open.
At a stroke, about two thirds of the player-base (according to the poll referenced) would suddenly have no influence on the single shared galaxy state - to satisfy one third? That would seem, to me at least, to be a rather selfish approach.
I d say it is the opposite, more than two thirds would be the ones with influence. No selfishness there that I can see.
70% prefer to play in open. My poll is right, yours is wrong.
https://www.reddit.com/r/EliteDangerous/comments/39w6yn/poll_pvp_interest_and_powerplay_impact/
https://docs.google.com/forms/d/1l2...-J895P1rHidA20/viewanalytics?usp=form_confirm
Honestly, stop the poll based argument nonsense please? Only FDEV has the actual data.
Again, at least here those polled are registered members of these forums and are likely to have bought the game - the same cannot be said for an open poll on reddit.
Both your links point to the same poll.
...
IF FD want to reverse the kickstarter, well I guess it is their game that is fine, but surely in which case it would only be fair to offer refunds to anyone who backed based on those promises?
Fair? Yes.
Happen? No
After all, the refunds given out so far, had a max time played catch to them. If you'd done more than "test" the game, you could not get a refund after Offline was cancelled. (what the cut off was I don't know).
As the game has been out 6 months, we've all done more than "test".
1. Make NPCs as dangerous as players
2. Make Open more rewarding
Why?
The reddit community is as good a sample as this one, here. Both links are the same poll for context in reddit.
I d say both your poll and mine are exactly as representative. You may disagree but that is you.
If you want to really argue on data the only way is FDEV´s. Everything else, including our polls is pure speculation.
I know I am now repeating myself, but any public internet poll "do you prefer Open Play or Solo" (or multiplayer vs singleplayer) is automatically biased in favour of Open Play/multiplayer, because it cannot account for all the people who only wish to launch the game and play alone, not bother with other players, online discussions, or anything else about the game.
I don't know if you play open or not FuzzySpider so this might be a question you can't answer, but if they removed the hollow square that represents a commander could you easily tell who was a player and who was the AI?
For myself that is the core of the argument, you get lots of threads everyday complaining about PvP in open, but I think a majority are caused by the fact your greatest chance of a non-accidental death is a player, despite how rare they are.
For example if you boost in a straight line, the AI can't keep up with a python in a cobra. This is literally the easiest task for a player, even the absolute worst pvp'er can do that and by default that makes them a greater threat than the best AI.