Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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I do it at my own pace without feeling any pressure to respond in a timely manner, if at all. I come to the forum when I want and leave when I want. My terms. I don't have that control in Open. However, I don't need you to understand me, the small number of people I choose as friends do and that's enough for me.

I'm the opposite, I'm an extrovert. But I have enough introvert friends to know that interaction 'costs' them. It has to be their own time and choosing. People take energy from them. They're not anti-social necessarily the way some people seem to think. They just need their own space.

And I /always/ feel honoured when an introvert chooses me as a friend. They're willing to pay the price of what their interactions with someone like me costs them.
 
Yep. This argument is really long over. The people who keep it going are Open players who basically want more targets. Bear in mind I'm (usually) an open player and I PvP from time to time for my Space Khaleesi. That doesn't mean I think that everyone should play in Open so I can shoot shoot more of them who're undermining my princess. For every person in solo undermining my princess, there's someone from my princess's side in Delaine's space undermining him in solo. It balances out by the sheer number of players involved.

I really wish the pro-Open Only people would let this go. But's not gonna happen.

i'm one of those working hard for our blue haired manga princess in group or solo.. i keep trying to argue the point of a proportional distribution of support for all powers, via all modes.. unfortunately some people are either unable to understand that, or just don't want to hear it.
 

Robert Maynard

Volunteer Moderator
i'm one of those working hard for our blue haired manga princess in group or solo.. i keep trying to argue the point of a proportional distribution of support for all powers, via all modes.. unfortunately some people are either unable to understand that, or just don't want to hear it.

The likely distribution of effort in Solo / Private Groups would undermine the separatist agenda, therefore it is ignored or attempts are made to refute it.
 
There is nothing sadder than seeing all those "populated" systems without barely any population. And I'm not talking about NPCs, they are just bunch of ones and zeros.

That's funny because the only way we know what the population is supposed to be is via a bunch of ones and zeroes. If you want to ignore the digital presence of NPCs then you can likewise ignore the digital presence of the population value on the system map.

However, there are thousands, millions, billions of people (NPCs) living in a system, the vast majority of those won't leave the planet or stations. Why do you think you should see them? The population figures don't take PCs into account at all. But let's pretend that they do.

You will very likely never see thousands of players (you can't ever see more than 31 at one time at least), highly unlikely to see millions and you'll never see billions of players in any of those systems. So even without Solo or group we'll never see the systems with a living population as they are portrayed.

However, you can get a sense of a living galaxy because it changes around you without you seeing why. Think of players in Solo as representing those thousands or billions of people living in the system that you will never see or be able to interact with. The teacher who tells her class how great Hudson is causes ripples of influence through the students and their families. The farmers who go on strike cause demand for Animal Meat to go up. The background simulation doesn't reflect those things through dynamic NPCs, it uses the actions of players. Some of those actions and influence you can see and can interact with directly, some indirectly and some not at all.

That's a galaxy that's alive and that you are just one tiny part of.

You're welcome.
 
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...................................

You're welcome.

Thx for quoting only part of my text and leaving out the reasons why I consider the galaxy to be alive with cmdrs. ;)

I'm baffled by a fact that you said you are not playing this game anymore and yet you feel the urge to answer every single post.
 
That's funny because the only way we know what the population is supposed to be is via a bunch of ones and zeroes. If you want to ignore the digital presence of NPCs then you can likewise ignore the digital presence of the population value on the system map.

However, there are thousands, millions, billions of people (NPCs) living in a system, the vast majority of those won't leave the planet or stations. Why do you think you should see them? The population figures don't take PCs into account at all. But let's pretend that they do.

You will very likely never see thousands of players (you can't ever see more than 31 at one time at least), highly unlikely to see millions and you'll never see billions of players in any of those systems. So even without Solo or group we'll never see the systems with a living population as they are portrayed.

However, you can get a sense of a living galaxy because it changes around you without you seeing why. Think of players in Solo as representing those thousands or billions of people living in the system that you will never see or be able to interact with. The teacher who tells her class how great Hudson is causes ripples of influence through the students and their families. The farmers who go on strike cause demand for Animal Meat to go up. The background simulation doesn't reflect those things through dynamic NPCs, it uses the actions of players. Some of those actions and influence you can see and can interact with directly, some indirectly and some not at all.

That's a galaxy that's alive and that you are just one tiny part of.

You're welcome.

this.. so much this..

those advocating 'open only' have no real interest in actually understanding and playing this game in full, they just want the ability to force themselves and there particular gamer mentality on every player.

those arguing that solo/group makes the game and things like CG and PP unfair, simply refuse to hear any logical argument to the contrary. that's either an inability to understand basic dynamics, or just wanting to use smoke and mirrors to hide the fact they share the same agenda as the vocal 'open only' crowd.
 
Thx for quoting only part of my text and leaving out the reasons why I consider the galaxy to be alive with cmdrs. ;)

Why do I need to quote the whole thing? I was responding directly to the quoted part and answering the general point with the rest. You already feel that it's alive with players so there was no need to address that, I was mostly addressing that point of contention namely all modes influencing the universe. The parts leading up to that were giving my comment context rather than directly responding to any part of your post (hence I didn't quote more).

I don't feel any urge to respond to anything, apart from a sense of manners when you address me directly, and what I post where and how often is none of your business nor is it relevant to this thread. I can't help your bafflement either.
 
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the "Logic" of solo players..........

maybe some are still angry

and I, me, find it is really uncomfortable to see him arguing with other posters

on this one, Robert? Will power be abused for just me asking this?


See, this is the kind of language and word choice that reveals your bias/stance far more than just posting.
That is why people respond to you as they do. Your "arguments" are filled with depreciating words.
You are not debating nor arguing.

Is Robert "cheating" then? I have found him to be pretty even-handed and concise in his posts; certainly as compared to anyone posting in this thread. He also gives far more latitude regarding forum/thread postings than many of the other mods.
 
... Can we not discuss how to make player interaction more fun...

Most all of the Open-only players lean back on this argument/point. However, most players do not want non-consensual PvP and do not think it's fun. At all. Having choices is what it's all about.
 
You are probably mostly correct but it does baffle me a bit that so many seem to pretend there is no issue at all here.
Surely you can understand the frustration when, for example:

- Another power declares it's intention to undermine a certain system of yours
- You rally your members and set out to oppose them
- On arrival you find that to them the winning was more important than the taking part and they have dropped into solo

Hopping between modes to achieve certain goals more easily is a frustrating result of the mixed modes.

I don't think most solo players are trying to spite open players. I'm not sure anybody thinks that tbh.
Just as not all solo players do it to spite the open folk, not all open players want to 'impose their superiority' on other people.

Frontier have been clear that they are not going to change this and yet introduce Powerplay and hope that it will encourage more player interaction. That hope seems a little doomed to me.

Open could add enormous richness to the game or it could just be a way to wave at each other occasionally.

Hopping between the modes is not really the fault of the modes, which are designed to enable people to play the game however they wish, with other people or on their own, but a problem of human nature. Not much is going to counter that.

The arguments keep swinging around that Solo players are undermining Open players because they cannot be physically stopped (read shot), but as has been put forward often, including by David Braben, players in Solo, in PP, balance each other out, so the real argument is simply that they cannot be shot.

I'm sure Solo players don't play solo to spite anyone, and you are correct, there are masses of people playing Open and having great fun. Consensually. And posting videos on Youtube. There are a tiny minority who for some reason seem to want to 'force' their way on everybody else, and frankly, anyone who needs to force or even incentivize (read bribe) others to do something their way probably doesn't have a very strong position, or perhaps have ulterior motives.
 
The most fun you can have in a game is with other real people.

...those people who have been scared into solo by the threat of imposed pvp...

... universe is so big that provided you stay away from the core worlds then you will never see a PvP pirate.

I was surprised there was a solo mode.

I don't know of any other mmo that let's you play by yourself and then bring that solo-mode generated character into the mmo.

it will force people to have more fun

hiding.


This denigrating verbiage and posturing is very adolescent (no matter what your real age is). It's sprinkled throughout almost every "Solo is unfair!" post.

Surprised there was a solo mode? Did you not even check out the game, or the interwebs, before you bought it? Because that was no surprise to almost everyone before they bought the game. After all, it had been in development for several years & had many Twitch streams and reddit posts describing or showing how the game worked.

The most fun I can have in a game has nothing to do with PvP, "forced" ot not.

"The universe is so big" is a lame argument - you can't go to Sag A* and expect to trade there; there's no stations.


"Don't know any MMO etc" - gonna just go back a bit for an example that has been copied over and over and over - Diablo/D2/LoD definitely let you grind up a character in a "solo" mode and bring it into the public modes. I spent a couple years doing exactly that.
 
Wow, I see this hasn't moved on at all.

This Is The Tread That Never Ends...

It also should be pointed out that open players do not want to just PvP. I am slightly lost on why solo players think this is the case?

Turn it around and ask why so many of the Open-only crowd think that everyone in Solo/Groups is working against them? Do they think we are all pledged to one Power?
 
solo should have been proper offline mode

open should be, well as it is now

and groups should be able to be groups in offline or open


the system atm is stupid
 

Robert Maynard

Volunteer Moderator
solo should have been proper offline mode

open should be, well as it is now

and groups should be able to be groups in offline or open


the system atm is stupid

Well, that's a slight change since you posted:

solo mode should be what was originally going to be offline mode i.e. completely offline

and open mode should be eve online from a cockpit


everybody wins

It's your opinion and you are, of course, entitled to it. Other opinions may vary, however....
 
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Hopping between the modes is not really the fault of the modes, which are designed to enable people to play the game however they wish, with other people or on their own, but a problem of human nature. Not much is going to counter that.

The arguments keep swinging around that Solo players are undermining Open players because they cannot be physically stopped (read shot), but as has been put forward often, including by David Braben, players in Solo, in PP, balance each other out, so the real argument is simply that they cannot be shot.

I'm sure Solo players don't play solo to spite anyone, and you are correct, there are masses of people playing Open and having great fun. Consensually. And posting videos on Youtube. There are a tiny minority who for some reason seem to want to 'force' their way on everybody else, and frankly, anyone who needs to force or even incentivize (read bribe) others to do something their way probably doesn't have a very strong position, or perhaps have ulterior motives.


Come on everyone...Kumbaya time...repeat after me....

PvP play is groups collecting PvE trophies against each other!

Stop fighting the obvious...you only cause pain to yourself...and waste time of those that accept the truth!

I keep extending the olive branch...all you have to do is take it!
 
attempt to sit on two chairs simultaneously, that's what it is. I'm sure the game which offers players such as game modes, and also allows you to switch between them at any time, will not be able to give players a truly interesting ways of interaction. They will always be limited to something very simple, something that you can implement immediately in both modes without any losses. What could it be? Grinding of course, a lot of grinding. And what are the ways? What are the options to create an interactive world with many possibilities, if half of the players play solo. Just think about it. PVP is not just PK. The solo game is NOT a "safe" mode, this is essentially a single player, with the ability to check the results at the end of the week. FD could create hundreds of opportunities for team and collaborative open game. Some missions for wings, with interesting awards and prizes. Security traders, and miners, some.. transportation of goods through dangerous areas, and of course war, hunting down pirates and so on. But why FD to do this? Why would they expand the possibilities of interaction? People just like to grind and carry the vouchers. In solo. They say it's freedom of choice. Freedom inside the cell. Because the range of options is extremely limited, if you want to satisfy at the same time MMO fans and solo players
 
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Solo players don't want other players actions forced on them. Why is it so wrong that open players don't want solo players actions forced on them?


Here is one of the gnarly knots of this round-and-round discussion. It is not "other player's actions" that most solo or group players don't want - it is non-consensual PvP. You have the same choice of actions those players do; you just want "moar" because of your own choice as to play method.
 
I remember when ppl used to thrive on competition and challenge to better their peers. This generation nowadays is all about the "competition is bad. Everyone is equal. There are no winners or losers" bunch of bull crap they teach kids in school now

I think you may be surprised to realize how many of the older generation who have already dealt with the "things need to be a competition and challenge" crap and realized how much bull it was are against "open only" concept. You seem to forget that not everyone is the same, you may like competition and challenge, yet I do not. I wonder how old you are and what you were taught in school that led you to think everyone should strive for certain things.

The most fun you can have in a game is with other real people.

The worst things that happen in a game are caused by real people.

If there were no solo mode then those people who have been scared into solo by the threat of imposed pvp would find a different solution. The elite universe is so big that provided you stay away from the core worlds then you will never see a PvP pirate. I've never seen a PvP pirate and I've been playing since before the December release.

Overall NPCs are far more dangerous than players. Their abundance and new AI with its kill-kill policy is much more of a threat than the very rare PvP pirate. At least with a PvP pirate he might talk to you.

As far as I can see the ability to swap easily between solo and open is most useful to quickly refresh the missions. E.g. miners looking for specific missions to sell the palladium they've collected. Is this an abuse? It feels like an abuse.

I was surprised there was a solo mode. I was then surprised that solo and open were not completely separate games. I don't know of any other mmo that let's you play by yourself and then bring that solo-mode generated character into the mmo.

My opinion is get rid of solo.

Going back to my first points it will force people to have more fun and find solutions other than hiding.

You really don't have a point and spoken like a true extrovert. "I dont' understand you so i'm going to force you to do things my way until you have fun like you should be having."

Is exactly what happens in every mmo.

I'm not into PvP. I hate PvP. I don't understand why people would PvP. It's dumb. All of it.

Winged up with someone from Germany last Thursday. Never met him before. All we did was trade and shoot a couple of NPC pirates. Well... He shot them as I was in an unarmed T9. It was the most fun I had since the last time I winged up with someone.

All those nice people in solo that could be having fun together. Makes me weep. I will get you out of solo and you WILL have more fun. Honest. Most people don't want to gank you.

Again..a certain extrovert attitude, "I love this, everyone should." And I know everyone does not want to gank in Open, so let me put it to you this way. I don't swim in the ocean yet others do. Sometimes rarely those that do are attacked by sharks. Now most out on the water have a blast and a lot of fun.. but every once in a while.. shark. In a different ocean I did venture out, and guess what.. shark. So now I prefer to swim in pools and lakes and such. Sometiems by my self, sometimes I swim with others. And I don't have to worry about the sharks.


I'm the opposite, I'm an extrovert. But I have enough introvert friends to know that interaction 'costs' them. It has to be their own time and choosing. People take energy from them. They're not anti-social necessarily the way some people seem to think. They just need their own space.

And I /always/ feel honoured when an introvert chooses me as a friend. They're willing to pay the price of what their interactions with someone like me costs them.



Jeffryan thank you. I wish my brother was like you instead of the, "Your only an introvert because you don't go outside" and "I'm going to force you to have fun." type.
 
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