Modes The Solo vs Open vs Groups Thread [See new thread]

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I don't understand your argument??
you seem to be saying that some players find combat harder than others. But how does this relate to open/solo? Someone who finds solo hard will find open harder. Someone who is a crack combat pilot with all the kit, will find open harder than solo... The only time this would not be true is if the ai becomes significantly better than the average player. We are a long way from that.

I'm just trying - perhaps not very well - to illustrate that "harder" is entirely relative to the situation.

If I'm in open as I was at the weekend (as I am 99.9% of the time) in Lugh with a wing stomping AI it's entirely trivial - you don't always get the kill credited but you survive because you "have friends".

Then I tried solo and mowed down AI quicker but got jumped by several AI at once and nearly got fried losing all my effort.

Clearly comparing those two experiences you could come to the conclusion that solo event was much harder than the open one.

The average PVPer may have little trouble with AI.

But the average solo player unaccustomed to combat quite possibly does - so who does FD balance the game around - to make it fair for everyone?
 
... Might aswell play cookie clicker if you want risk free money.

There is more to E: D than player on player pew pew, or cargo stealing. The franchise has a long history of Player versus the computer and tests of will to travel and explore.

I for one, want to circumnavigate the galaxy - and am slowly building up my confidence and fall back cash if something goes wrong. Others enjoy finding trade routes and exploring every inch of a small area.
There are even people who enjoy mining (why is beyond me, but fair play to them, each their own).

I think people who want to constantly pew pew are mindless morons who belong in COD not E: D ~ but hey, as long as they keep it away from me, then they can go fourth and pew pew as the game allows for it and hands out equal rewards to all who take part. How people take part, is up to them.

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<scratches head>

Hey, some people like being tied to a chair, ball gagged and paddled for hours by a leather clad "friend" wearing a mask with a zip over the mouth.....

Not my personal taste... but some enjoy it.

Did you miss 50 shades? :p
 
Being on the receiving end of a REAL pirate is fun, anyone saying otherwise is just delusional greedy. Might aswell play cookie clicker if you want risk free money.

Finding pleasure in the act of being victimised is clinically diagnosed as masochism.

I always play in open, but calling people "delusional" because they have the common sense to dislike being attacked (and, in this case, lose an investment of possibly hundreds of hours of play and careful financial planning) is hardly constructive.
 
But let me ask this, what is the difference between you getting killed by an NPC or the 1 out of 1000 players that kills you on sight?

The fact it was caused by a living, thinking human being. The same difference you would likely experience between being told your uncle died in an accident or that he was brutally murdered.

Being on the receiving end of a REAL pirate is fun, anyone saying otherwise is just delusional greedy. Might aswell play cookie clicker if you want risk free money.

PvP is lots of fun, and I play it extensively, but only when it's fully consensual. And preferably balanced; I can't understand how anyone can find a fight against a weaker opponent any fun, a PvP fight that I already know I can't lose before starting is a fight I don't even start because it will never be fun.

Unwanted PvP, though? I would rather watch paint dry. And I say this as someone that spent the best part of a decade trying MMOs with non-consensual PvP elements to see if I could like it. Spoiler alert, never worked out.
 
Does.not.compute... How does someone so mature in years, behave like such a petulant child?
If there is anything wrong with this community (and I'll leave it to others to decide if...) it's the stubborn, self-interested arrogance, that seems to afflict such a large proportion of the posters on this forum.

Ha ha! wake up and smell the coffee; you haven't figured out we're all self-interested?

DarkWalker just had an opinion; and I think a good one too! I gave him rep.
 

Robert Maynard

Volunteer Moderator
Being on the receiving end of a REAL pirate is fun, anyone saying otherwise is just delusional greedy. Might aswell play cookie clicker if you want risk free money.

Sadly, there is no way to tell at the start of an encounter whether the interdictor is a "real" pirate or a player who will take delight in destroying their target anyway. The latter would seem to have ruined the reputation of the former - to such an extent that I never hang about waiting for the pirate to do their thing - boost/evade, boost/evade, FSD (sometimes boom).
 
Finding pleasure in the act of being victimised is clinically diagnosed as masochism.

I always play in open, but calling people "delusional" because they have the common sense to dislike being attacked (and, in this case, lose an investment of possibly hundreds of hours of play and careful financial planning) is hardly constructive.

How in the world can you lose a hundred hours of play from a single pirate attack?

It takes 3/4 hours at the most to make back your rebuy plus cargo.
 
Have you actually tried open? Most player interactions are friendly, some are pirates (real pirates, not psychopaths) and very few just kill you. But let me ask this, what is the difference between you getting killed by an NPC or the 1 out of 1000 players that kills you on sight?

Being on the receiving end of a REAL pirate is fun, anyone saying otherwise is just delusional greedy. Might aswell play cookie clicker if you want risk free money.

I would not think it was fun if my T9 gets blown up by some psychopathic gamer, one thing it would not be a fair fight and the cost would be 10,000,000 credits with insurance and lost cargo!
I would accept it as part of the game as I play in open, but fun.......NO!
 
Ha ha! wake up and smell the coffee; you haven't figured out we're all self-interested?

DarkWalker just had an opinion; and I think a good one too! I gave him rep.

But instead of addressing the issue at hand, a refusal to compromise based on a different feature.
Should any weight be given to Darkwater's opinion if he is only wanting to horse-trade to fulfil his own interests, rather than find some middle ground.
There are aspects of the ED universe that are shared, whatever mode you play. Finding amicable solutions, that benefit both sides, is not usually assisted when either side refuse "to budge an inch"?
 
I would not think it was fun if my T9 gets blown up by some psychopathic gamer, one thing it would not be a fair fight and the cost would be 10,000,000 credits with insurance and lost cargo!
I would accept it as part of the game as I play in open, but fun.......NO!

Thats why I made sure to write REAL pirate, a pirate interdicts you and asks for cargo, most likely letting you live in case you comply. A real pirate is never going to kill you without some demands. Everyone responding to my post seems to have missed this.
 
I would not think it was fun if my T9 gets blown up by some psychopathic gamer, one thing it would not be a fair fight and the cost would be 10,000,000 credits with insurance and lost cargo!
I would accept it as part of the game as I play in open, but fun.......NO!

But all the hours you spend trading, that don't include being blown up, could be enriched by more fear and danger.
masochists apart, people will not enjoy being destroyed. Most people will feel a sense of elation from successfully navigating troubled waters and delivering the goods.
 
Thats why I made sure to write REAL pirate, a pirate interdicts you and asks for cargo, most likely letting you live in case you comply. A real pirate is never going to kill you without some demands. Everyone responding to my post seems to have missed this.

I seem to recall a Mod pointing out how non "real" pirates gave "real" pirates a bad name.....

But yea, everyone missed it :rolleyes:
 
If all one's cash is tied up in the cargo in the hold of the ship, it's the only ship owned and there's not enough to pay the insurance excess (even with the loan).... Hi-ho, hi-ho, it's back to a Sidey we go....

that would suggest it is unwise to put all your eggs in one basket.
A gambler who puts all on black at a casino, can make better profits. But they are playing with fire...
 

Robert Maynard

Volunteer Moderator
Thats why I made sure to write REAL pirate, a pirate interdicts you and asks for cargo, most likely letting you live in case you comply. A real pirate is never going to kill you without some demands. Everyone responding to my post seems to have missed this.

Not at all - however the piracy oriented population of open is not (by any means) solely comprised of "real" pirates.
 
I waited decades for a true successor to Elite, was promised (and paid for) an offline game that could fit the bill, patiently waited for two years after having paid while the game was being made, to then be told that it would be some crappy online-only game instead of the offline game I was promised. And after the announcement I was constantly offended in the forums just because I was demanding what had been promised me in the first place. Thanks to the community response, I don't even regret having driven away a handful of people that were considering whether or not to purchase ED.

So, any sliver of patience I had, any consideration I had for Frontier or for the community as a whole, is long gone. While there are some good people here, I don't see the community as a whole as pleasant or desirable. You want to interpret my bluntness as self-interested arrogance, be my guest; I don't care about what you think of me, the community response back when the cancellation of the offline mode was announced made sure of that, and it won't prevent me from speaking. I'll speak well of Frontier when I think they deserve it, but I won't pull any punches when I think they are doing something dumb, like this idea to make solo players matter less in community goals.

You and I agree on many things; disturbing the status of Solo mode is one of them and especially regards the disappearance of Offline Mode.


I must say though, if I wasn't able to play the player initiated community events; it would be no problem. I have no interest in this player creation.
 

Robert Maynard

Volunteer Moderator
that would suggest it is unwise to put all your eggs in one basket.
A gambler who puts all on black at a casino, can make better profits. But they are playing with fire...

.... or it's a bad decision after losing a number of previous ships and trying to get back the insurance buffer by trading again. I did not say it was a good position to be in, merely that it is one possible way of losing it all and being busted back to a Sidewinder.
 
And why again are we associating PKers with pirates? This dosn't do this whole discussion any good at all. Call them what they are, psychopaths, terrorists, griefers, PKers.
 
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