I posted it somewhere else, but let me do it here too.
Just my 2 cents to second OP's and many others' opinion about the sound. I feel it just broken now.
Compressed, buzzy, fizzy, trebles are crazy and spikey. It was perfect before, so not about my hardware.
Thank you.
I posted it somewhere else, but let me do it here too.
Just my 2 cents to second OP's and many others' opinion about the sound. I feel it just broken now.
Compressed, buzzy, fizzy, trebles are crazy and spikey. It was perfect before, so not about my hardware.
Thank you.
Is anyone else experiencing an annoying pulsing sound while docked at a Starport? Has only started to occur since 1.1 update. If so, can you stop it?
Dude, where's my bass?
I'm running 2.0 stereo on an X-Fi Titanium @24bit/48000Hz, and it doesn't matter which ingame preset I use or if I use my Koss Porta Pro headphones, Soundworks T40 speakers, or run audio through my venerable main sound system (Harman/Kardon amp etc + Amphion Helium Plus speakers), but after the 1.1 update the latest soundstage sounds much weaker and mid/high -oriented than before.
Hi everyone,
Thanks for all the feedback. It’s very much appreciated.
Seems like there are a number of different issues here.
Firstly, let me just reassure you that we do not go and mess with stuff for no reason. That’s totally not how we work here in the audio department.
Both in-house at Frontier (QA and audio departments), and at my home, the game is sounding fine, we are not hearing most of these issues at all. So we need more info to investigate. (However we are getting the missing sounds on the landing pad lift, and the problems with the engine sounds on the clipper. These are both bugs which we will be addressing over the next few days)
If something is broken, it’s a bug and we will fix it. So please post a ticket with some specific info on what the problem is, ideally with an audio or video clip that we can refer to. If you private message me the ticket number, I will look at it sooner.
Please trust us to do our job ... we want the game to sound as good as possible ... in fact I passionately want the game kick audio ass even more than you do, having poured my soul into it over the last 18 months, and been a fan of the Elite franchise since I was a child. I know the rest of the audio team feel exactly the same way too. We are on your side honestly.
So if there is a problem, please communicate the specifics ... help us fix it, and we will.
Again my apologies for all the problems, and thank you for caring so much about the audio! That in itself is just wonderful.![]()
Hi everyone.
Thanks so much for all the tickets, video/audio clips, and private messages. It is very helpful, please keep them coming.
Unfortunately I am struggling to keep up with the sheer volume of replies to this thread, so if posting videos and ticket numbers, please don’t forget to PM them to me as well, and that way I will definitely see it (even if I don’t reply), and can keep track of them too.
Please read my original reply ^^^ if you haven’t already.
Thanks once again for the feedback and for caring so much about the audio.![]()
Hi everyone.
Thanks so much for all the tickets, video/audio clips, and private messages. It is very helpful, please keep them coming.
Unfortunately I am struggling to keep up with the sheer volume of replies to this thread, so if posting videos and ticket numbers, please don’t forget to PM them to me as well, and that way I will definitely see it (even if I don’t reply), and can keep track of them too.
Please read my original reply ^^^ if you haven’t already.
Thanks once again for the feedback and for caring so much about the audio.![]()
Thanks for making one of the most rich and also useful soundscapes I've ever gamed in. Everyone is so passionate about this because it's not only a joy to consciously listen to, but it's so integrated into the gameplay, the experience, and the workings of the ship that a big bork like this really throws off some of the subconscious and low-brain connections.
I think many of us have realized how vital that is to our spaceman pretending. Knowing what your vehicle is doing most of the time just by the sound alone is top-notch work. I hope you can find the bork soon, and stab it in its borky face.