The sound effects and sound issues in ED discussion thread

Do you like the sound as it is now?

  • Yes

    Votes: 32 42.7%
  • No

    Votes: 43 57.3%

  • Total voters
    75
  • Poll closed .
Still happening in every menu and the landing pad beeper, horrible afternoise since 1.1
:(
[video=youtube;gqJ3lVAk64o]https://www.youtube.com/watch?v=gqJ3lVAk64o&feature=youtu.be[/video]
 
Yeah sorry Cpt.America we haven't changed our setups, FD changed the sounds. Nothing to do with our setup(I run 5.1 for the record) That said the hot fix at least gave me back the satisfying clunk when my Landing Gear has deployed. I still hate what they did to the MC's tho they used to sound like proper gatling cannons now they sound like someone rattling rocks in a tin can and the impact have no real punch anymore either
 
I didn't say it was. I said, maybe you aren't getting all the channels sent to your speakers. Is that better? Are you running 5.1 or 7.1?

Running stereo headphones here (as I always have been). Sadly I don't have any other speakers/hardware to try out, but my setup was working perfectly before patch 1.1, and is still working perfectly in every other game I own (as well as with movies, music, etc...)
 
I didn't say it was. I said, maybe you aren't getting all the channels sent to your speakers. Are you running 5.1 or 7.1?

Straight stereo or 5.1 on a Bose system. I tried different surround decodings, nothing changes, the sounds are there: the trebles are distorted and more jammed alltogether. Also my ship's cool sound while boosting is gone.
 
has anyone who is suffering sound issues tried deleting all prefs then starting? just in case its a wierd combination of audio settings causing issues..

i am sat here looking at the output from elite through a spectral analyser and i see plenty of bass, right down to sub frequencies.
 
Of course it doesn't... those are headphones. The bass levels in game, WITH my sub... seem just about the same as they did before. Except some bass levels have pleasantly gone up, like cannons, ships popping, etc.... while the bass is a bit lower going through the mailbox. Far more balanced. But in average, I have not lost any bass over what I had before, with identical settings and identical hardware. Sub or no sub, the only thing missing from my experience, is landing gear, and asccending/descending from docking bay.

Are you running a 5.1 or 7.1? Or are you running stereo?

I'm using cans. Thus I'm running stereo but, as far as my sound card is concerned, there is a special "headphone" mode that isn't pure stereo/2.1, either. So it is set to "headphones."

To give you an idea, if I switch to pure 2.1/2.0 mode the channels are more divided, especially in music. This is and isn't a good thing depending on what I'm listening to.
 
Straight stereo or 5.1 on a Bose system. I tried different surround decodings, nothing changes, the sounds are there: the trebles are distorted and more jammed alltogether. Also my ship's cool sound while boosting is gone.

That is sooo bizzare... the boost sound in my viper is identical to how it used to sound. The only thing I notice is everything sounds a little cleaner, a little more dynamic, a bit more balanced, and things like ship explosions and cannons have a bit more heft to them than before. I am in love.

I really wish I had more ideas for you guys. It still sounds to me like you guys have 5.1 or 7.1 selected in the game audio, and are only getting your FR and FL outputs to your speakers. (regardless of whether you actually have 2, or 5, or 7 plugged in).
 
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Running stereo headphones here (as I always have been). Sadly I don't have any other speakers/hardware to try out, but my setup was working perfectly before patch 1.1, and is still working perfectly in every other game I own (as well as with movies, music, etc...)

I understand you're running stereo headphones... but are you running stereo settings or 5.1/7.1 out of the game? or in your windows properties? I had similar issues before when I was trying to run 5.1 or 7.1 in windows/ED... but only had two speakers actually running (headphones). In windows, it would know I only had two speakers actually plugged in, so I got all 5 or 7 channels funneled to the headphones... but in game, I was literally only getting a fraction of the audio, as the game was sending the other channels out outputs that had nothing plugged into them. I had to change my setup in windows AND e.d. to be strictly stereo.
 
That is sooo bizzare... the boost sound in my viper is identical to how it used to sound. The only thing I notice is everything sounds a little cleaner, a little more dynamic, a bit more balanced, and things like ship explosions and cannons have a bit more heft to them than before. I am in love.

I really wish I had more ideas for you guys. It still sounds to me like you guys have 5.1 or 7.1 selected in the game audio, and are only getting your FR and FL outputs to your speakers. (regardless of whether you actually have 2, or 5, or 7 plugged in).

Thanks for posting your specs earlier.

Where is the game audio setting for 5.1 and 7.1? Never seen this in the game.
 
In audio settings.... I think its' called "home theater" or something.

Okay, seen those settings. But the devs have explained that option as affecting only the dynamic range(s) and not as enabled multichannel support. And this is what it appears to do when selected: change dynamic range. (If they have said its for 5.1/7.1 can you point to a thread? Thanks!)
 
Have those suffering checked how their device is set up in windows? I open playback devices with the volume control widget in the icons at the lower right, right click on the device and select Configure speakers. All I have is Stereo as that's what my DAC does but yours should have a range of options.
 
I understand you're running stereo headphones... but are you running stereo settings or 5.1/7.1 out of the game? or in your windows properties? I had similar issues before when I was trying to run 5.1 or 7.1 in windows/ED... but only had two speakers actually running (headphones). In windows, it would know I only had two speakers actually plugged in, so I got all 5 or 7 channels funneled to the headphones... but in game, I was literally only getting a fraction of the audio, as the game was sending the other channels out outputs that had nothing plugged into them. I had to change my setup in windows AND e.d. to be strictly stereo.

Windows setting is 2-channel, which I assume means stereo. In any case, it's the only option available to me.
 
They renamed "Home Theater" to "Full Range" to better reflect what it is doing.

As Kubicide says, it is affecting the dynamic range.
Ok, great... turn that off. Change it from rull range to stereo, and see what you get.

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Okay, seen those settings. But the devs have explained that option as affecting only the dynamic range(s) and not as enabled multichannel support. And this is what it appears to do when selected: change dynamic range. (If they have said its for 5.1/7.1 can you point to a thread? Thanks!)
No, it changes how the channels output. Because when I set it to this setting, but only run an actual stereo out.. I am missing half my sounds in-game. Like there is noise coming out of the center channel, but I have no center channel plugged in... so... no noise comes out. For example, I would get lasers that are completely silent.

Changed from HT/full range to whatever stereo is called (headphones maybe?) and sound is flawless.
 
I have to say that I wasnt paying much attention last night after the patch (bad day at work so I went mining and just turned my brain off). However, my Clipper is mostly back to pre-1.1 sounds (yay!) with a little bit cleaner mixing on most things, if anything. The one thing that I do miss is the hydraulic sound when the pad is rotating - it's still fine when it drops & lifts, but someone greased the turntable so that it is silent :-(
 
Sorted out a HDMI to my amp to test things.

With this sound output set to my speaker setup 5.1 everything sounds great (but I have no previous experience of this to compare with). With this sound output set to stereo it's still pretty good, as my amp uses PIIz in it's THX Game setting to create the extra channels. As you'd expect the 5.1 is slightly crisper with better bass and positional audio - but not so much I'd complain.

There's very little sound during SC flight, just a very quiet low-ish noise that I wouldn't quite call a rumble. Bass when coming out of hyperspace and SC is amazing, bass when going through the letterbox is frightening and probably too loud for a proper balance. The only aspect I found lacking was the sound of my multicannons which lacked any real bass at all.

So sorry chaps, I can't replicate the problems you're having by comparing the two modes set in Windows - though having no experience of the 1.07 sound through this set-up I can't tell you how this has changed.

TLDR; I set up my hifi to play computer sound and it sounds great, sorry.
 
Ok, great... turn that off. Change it from rull range to stereo, and see what you get.

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No, it changes how the channels output. Because when I set it to this setting, but only run an actual stereo out.. I am missing half my sounds in-game. Like there is noise coming out of the center channel, but I have no center channel plugged in... so... no noise comes out. For example, I would get lasers that are completely silent.

Changed from HT/full range to whatever stereo is called (headphones maybe?) and sound is flawless.


Go into the game, open the audio menu and read what it says on the right hand side, about all modes supporting stereo and surround.

Full range = full dynamics, Normal = reduced dynamics, Night time= almost no dynamics so loud noises are very close to quiet ones, Boost = boosted dynamics.


All of them support stereo and surround output.
 
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