The SRV is so primitive... how about a hovercraft?

Set in the year 3300, we can jump dozens of light years, yet there is no artificial gravity. Makes perfect sense... BTW that's over a thousand years from now..... PLEASE

There is no artificial gravity in this game's world. Never has been. Not in any Elite game. Not in any Elite novel. You're complaining that "LOL if Gandolf can shoot a fireball, why not summon a spaceship? They are both impossible!".

It isnt how fiction works.
 
Set in the year 3300, we can jump dozens of light years, yet there is no artificial gravity. Makes perfect sense... BTW that's over a thousand years from now..... PLEASE

We don't even know if we'll ever manage to manipulate gravity in any useful sense, if at all. In Elite's universe we don't, so that's moot.

We do have skimmers and that's enough to get us 'carft thast dost hover'. No hovercraft, no seree. :)
 
There is no artificial gravity in this game's world. Never has been. Not in any Elite game. Not in any Elite novel. You're complaining that "LOL if Gandolf can shoot a fireball, why not summon a spaceship? They are both impossible!".

It isnt how fiction works.

I'm not complaining, i'm merely suggesting that in a thousand years, i'm sure that will be sorted. As for travelling the distances we do in game, not so sure about that.

One thing i will moan about, and that is where is the life? Plenty of it in the original story, not seen any so far. We, humanity and the Thargoids are only form of life, yeah sure
 
Must admit flyable drones would be nice, a chance to EVA out of the ships without requiring spacelegs - explore the ghost ships up close, fly into planetary bases shooting other drones... The tech is there, just the Will that seems to be missing.

You can use the camera suite controls when in an SRV to have a look around like a drone.
 
I'm not complaining, i'm merely suggesting that in a thousand years, i'm sure that will be sorted. As for travelling the distances we do in game, not so sure about that.

On a slightly serious note: there are two kinds of artificial gravity.

1) 'real' AG (using centrifugal forces and such), these already exist in ED (the rotation of stations for example).
2) 'sci-fi' AG. This is the 'push the button and there is gravity' kind of thing. This is one of the most improbably things in sci-fi.

There are already plenty of ideas how to connect two distant points in spacetime with each other. We cant currently do it, and it is unknown if we ourselves can ever do it in a meaningful way. But its not theoretically impossoble. The 'FTL' travel of SC is a version of the alcubierre drive. Again, not entirely impossible. 'sci-fi' AF is pure fiction, there is AFAIK no theory that meaningfully supports the idea, not even on paper. It mostly exists because it made shooting early sci-fi films far easier. :p

Where did I write anything about hovercrafts?

Maybe because it is, I dont know, the topic of discussion here?
 
Last edited:
I'm not complaining, i'm merely suggesting that in a thousand years, i'm sure that will be sorted.

Some things are physically impossible. When developing a sci fi setting, creators design the limitations in order to create the world and feel they want.
 
Well, personally instead of a hovercraft of sorts I'd rather have an SRV variant with tracks instead of wheels and atleast 8 to 10 tons of cargo(something that maybe looks like a spacevariant of a snow caterpillar). To offset this advantage over the current SRV it could be made to require a larger vehiclebay (say, a size 4 as minimum), so you would still use the current SRV on smaller ships due to size constraints but for the larger ones you would have a choice of something different.
 
Last edited:
Well... on the topic of a "hovercraft" I'd have to agree with what's been said already about atmospheres, but who's to say that FD wouldn't release some sort of flying craft (thruster powered) in the future? SLF-style exploration vehicle, etc. or even a remote drone of some sort? After all, ships can use thruster systems to navigate a surface.

It would likely have stripped down features, like no cargo ability, limited fuel and so forth mainly used for scanning purposes, but it's definitely a good general idea.
 
Well, personally instead of a hovercraft of sorts I'd rather have an SRV variant with tracks instead of wheels and atleast 8 to 10 tons of cargo(something that maybe looks like a spacevariant of a snow caterpillar). To offset this advantage over the current SRV it could be made to require a larger vehiclebay (say, a size 4 as minimum), so you would still use the current SRV on smaller ships due to size constraints but for the larger ones you would have a choice of something different.

Well... on the topic of a "hovercraft" I'd have to agree with what's been said already about atmospheres, but who's to say that FD wouldn't release some sort of flying craft (thruster powered) in the future? SLF-style exploration vehicle, etc. or even a remote drone of some sort? After all, ships can use thruster systems to navigate a surface.

It would likely have stripped down features, like no cargo ability, limited fuel and so forth mainly used for scanning purposes, but it's definitely a good general idea.

Yup..yup yup. MOAR SRVs! Manned skimmers, tanks&trucks.
 
Nooooo.... Don't take my space dune buggy! Tooling around planets in that thing is one of my favorite things in the game. It is so beautiful and fun in VR. I even make sure that, when in exploration mode, I only log out of the game after landing and getting in my SRV. So, hands off! (Note: Please don't take me too seriously here... I can see the appeal of a little surface flying/hovering/jumping thingy... I just love the whole feel and aesthetic of the current vehicle!)

EDIT: I do like the idea of having a number of SRV variants though, as suggested here.
 
Last edited:
Well, personally instead of a hovercraft of sorts I'd rather have an SRV variant with tracks instead of wheels and atleast 8 to 10 tons of cargo(something that maybe looks like a spacevariant of a snow caterpillar). To offset this advantage over the current SRV it could be made to require a larger vehiclebay (say, a size 4 as minimum), so you would still use the current SRV on smaller ships due to size constraints but for the larger ones you would have a choice of something different.

No Man's Sky
gives you all three options (hovercraft, small rover, and big transport). Oh, and space legs, which I would happily trade my SRV in for. After all, my ship is a hover craft :O
 

No Man's Sky
gives you all three options (hovercraft, small rover, and big transport). Oh, and space legs, which I would happily trade my SRV in for. After all, my ship is a hover craft :O

This is true, too- although somewhat limited in "interactive" capability on surfaces :)
 
It amazes me that, in a game that is criticized by many for lack of content, players are constantly asking to shortcut the content.
Not only is driving around among boulders and craters eminently believable and useful - it is also fun, and one of the few activities that we actually have to do to progress in certain areas.

Being able to skim over the surface of planets at high speed with no effort would be dull and pointless in the context of the game, unless done in the ships that are provided for the purpose.
 
Back
Top Bottom