If you open the Live Chat Replay at that timestamp, you'll see my comments disagreeing with him.
I guess when the new flight model is this bad anything looks better, even if it's lame old circle strafing.
Presumably any services hosted by Amazon via Lumberyard would need replacing and there would be no more code updates/support from Amazon.Does it actually matter for cig? What would happen?
Its not preference. You are right this point has been brought up mutliple times in this thread, I made it a point to +1 these points. And I also remember the old flight model being praised as "superior to EDs" often enough and defended as being great.
Lumberyard was still advertised on the Star Citizen splash screen last time I played during the free play.Yeah, i think someone made a boo boo there.
Of couse, the backers will now take this one mistake as proof that the whole thing is fake and that there is nothing wrong with Lumberyard.
One of the ways CIG is getting out of their obligations to Crytek is saying "Nuh-Uh, we're usingDoes it actually matter for cig? What would happen?
If lumberyard shut down cig or any dev using it can't just continue? Is that how this thing work?One of the ways CIG is getting out of their obligations to Crytek is saying "Nuh-Uh, we're using
I can't believe it's not CryengineLumberyard". If that shut down, well, they'd be asking Crytek to use Cryengine again or rolling their own.
One thing that Lumberyard provides is a connection with AWS. I don't think that magically dissapears, but it will be on CIG to support that as and when Amazon make changes to their API and stuff.If lumberyard shut down cig or any dev using it can't just continue? Is that how this thing work?
No P2W here, sir, move along!Shields have been reworked to add major differences between manufacturers and classifications with the goal of providing a difference in feel and value.
Size 1 shields have had their health pools readjusted and regen reworked. For size 1, shields now stop regenerating on hit and once a set period of time passes without further strikes, the shields will began to regen again. The functional goal of this is to limit shield regeneration during a fight and have the shield work more to stop the enemy doing significant damage right at a fight's outset. There is one exception, ASAS (manufacturer) shields constantly regenerate, but have a reduced health pool
Size 2 shields work similar to before, but now with more difference between manufacturers. At size 2 there is no damage delay, low regeneration, and a large health pool.
Size 3 shields have very large health pools and regeneration rates, with the goal of requiring multiple ships working together to overcome their regen.
If Amazon dumps Lumberyard then CIG are in all sorts of interesting territory (assuming that they are still using the product). They'll stop getting updates, which is one thing, but will also lose support which is potentially a more difficult problem to solve. As anyone who does anything in corporate/professional IT, support contracts with software suppliers are vital.One thing that Lumberyard provides is a connection with AWS. I don't think that magically dissapears, but it will be on CIG to support that as and when Amazon make changes to their API and stuff.
I just watched a bit of the video from your timestamp, why are the scatter rocks de-spawning as you walk towards them? OMG. Aren't details supposed to be generated as you get closer not the other way around?
Oh boy, they also figured out just now, that using single player engine for MMO is not a great idea...
FTR's views on the flight model aside...I find his overall take on SC roughly similar to my own.