The Star Citizen Thread V10

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The latest videos from CIG they seem to be adding impromptu off camera banter.
I guess this is supposed to give the impression of a relaxed and confident working atmosphere.
Considering many reports to the contrary have come out,I’m not sure I’m buying it.
 
The latest videos from CIG they seem to be adding impromptu off camera banter.
I guess this is supposed to give the impression of a relaxed and confident working atmosphere.
Considering many reports to the contrary have come out,I’m not sure I’m buying it.
The amout of cuts in the Pillar Talk video are astronomical. If they were trying to give the impression of casual banter and in no way heavily edited, they failed badly.
 
The amout of cuts in the Pillar Talk video are astronomical. If they were trying to give the impression of casual banter and in no way heavily edited, they failed badly.
I would love to see the unedited version. The ginger haired dev always looks like he’s going to break out into tears.
They’re not stupid,they know how badly the developments going and yet they have to rattle off all this fake positivity about tiny details that are meaningless if the core game doesn’t work.
 
I would love to see the unedited version. The ginger haired dev always looks like he’s going to break out into tears.
They’re not stupid,they know how badly the developments going and yet they have to rattle off all this fake positivity about tiny details that are meaningless if the core game doesn’t work.
I think most of the cuts were cutting out Chris waving his hands.
 
I would love to see the unedited version. The ginger haired dev always looks like he’s going to break out into tears.
They’re not stupid,they know how badly the developments going and yet they have to rattle off all this fake positivity about tiny details that are meaningless if the core game doesn’t work.
I dont envy the non inner circle
I think most of the cuts were cutting out Chris waving his hands.
You don't just cut your companys biggest strength...
 
Today's video simply reinforces that every area in SC is basically handcrafted to fidelity. The "procedural tech" is anything but, and their "fully modular systems" are not modular at all in the sense I understand it - merely prefabbed assets that fully depend upon other prefabbed assets and manual placement / enhancement by at least three different teams.

For example - upon manifesting their hotdog, instead of it being a bun asset, a sausage, and topping which could be procedurally generated, they have discreet bun, bun and sausage, and bun and sausage and topping for each urm, flavor ??

I doubt they'll manage to produce 100 systems.
 
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I always thought modding is your best resume in order to apply for a job at said company. These guys demonstrate talent, creativity and are motivated to the moon and back
 
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