The Star Citizen Thread V10

The hypocrisy in this thread is, as usual, absolutely amazing when you remember many of those complaining about undelivered promises (for a project that isn't finished) were among the many voices who told any ED backer who voiced concerns about not receiving their promised digital artbook/3D ship models that they should just shut up and wait, over a year after the actual release of the game.
 
The hypocrisy in this thread is, as usual, absolutely amazing when you remember many of those complaining about undelivered promises (for a project that isn't finished) were among the many voices who told any ED backer who voiced concerns about not receiving their promised digital artbook/3D ship models that they should just shut up and wait, over a year after the actual release of the game.
So that makes it okay for CIG behave similarly then? Okay great, stand down everyone, you bunch of hypocrites.
 
The hypocrisy in this thread is, as usual, absolutely amazing when you remember many of those complaining about undelivered promises (for a project that isn't finished) were among the many voices who told any ED backer who voiced concerns about not receiving their promised digital artbook/3D ship models that they should just shut up and wait, over a year after the actual release of the game.
I’m pretty sure the ED art book was delivered.
 
I’m pretty sure the ED art book was delivered.
I got a digital artbook

Was it even part of the kickstarter? Dunno, most of the rewards there seem to have long been delivered. Don't know about the physical models

I backed SC same time, it's the only KS I've ever backed that has delivered no product, I also feel it was unclear on the definition of "P2W" (we found out over a half decade later that meant something very specific to Chris' understanding of the literal meaning) and "Alpha" (which does not, in fact mean getting the first public iteration which they offered later to subscription accounts etc.)
 
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I got a digital artbook

Was it even part of the kickstarter? Dunno, most of the rewards there seem to have long been delivered. Don't know about the physical models

I backed SC same time, it's the only KS I've ever backed that has delivered no product, I also feel it was unclear on the definition of "P2W" (we found out over a half decade later that meant something very specific to Chris' understanding of the literal meaning) and "Alpha" (which does not, in fact mean getting the first public iteration which they offered later to subscription accounts etc.)
Well, so far the Kickstarter has not failed and the game is still in production so at this point they have no product yet to deliver, but the production, the company have not gone bust, folded or been destroyed in a fire so you have not yet lost what you put in - you just have not yet got a finished game.

I do however agree that it is a damn long time to wait for a computer game but at the same time...it will have a little longer development time (if they CAN stick to the schedule this time) than Cyberpunk 2077 which AFAIK started in 2012.
 
The hypocrisy in this thread is, as usual, absolutely amazing when you remember many of those complaining about undelivered promises (for a project that isn't finished) were among the many voices who told any ED backer who voiced concerns about not receiving their promised digital artbook/3D ship models that they should just shut up and wait, over a year after the actual release of the game.
sorry to disappoint you but it has been delivered. You can even find a digital copy here:

 
Well, so far the Kickstarter has not failed and the game is still in production so at this point they have no product yet to deliver, but the production, the company have not gone bust, folded or been destroyed in a fire so you have not yet lost what you put in - you just have not yet got a finished game.

I do however agree that it is a damn long time to wait for a computer game but at the same time...it will have a little longer development time (if they CAN stick to the schedule this time) than Cyberpunk 2077 which AFAIK started in 2012.
nope, cyberpunk development didn't start until after they delivered witcher 3 (another fully sized open world AAA game), and even then they were not going full on developing cyberpunk until they finished all the witcher 3 related DLCs (which are full sized expansions), so no, don't ever try to imply that cyberpunk development started in 2012... if you want to make this comparison then CIG should've delivered all the 3 "seasons" of Squadron 42 by now to make the comparison hold any merit.
 
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I do however agree that it is a damn long time to wait for a computer game but at the same time...it will have a little longer development time (if they CAN stick to the schedule this time) than Cyberpunk 2077 which AFAIK started in 2012.
nope, cyberpunk development didn't start until after they delivered witcher 3 (another fully sized open world AAA game), and even then they were not going full on developing cyberpunk until they finished all the witcher 3 related DLCs (which are full sized expansions), so no, don't ever try to imply that cyberpunk development started in 2012... if you want to make this comparison then CIG should've delivered all the 3 "seasons" of Squadron 42 by now to make the comparison hold any merit.
Development for CP2077 started in 2012, with concepts and ideas floating around, but its Pre-Production only began in early 2016 after W3: Blood & Wine's production was finished.

In comparison, both development and pre-production supposedly began for SC/Sq42 in 2011 - because that's what Chris Roberts told us via interviews during the Kickstarter campaign.
 
I got a digital artbook

Was it even part of the kickstarter? Dunno, most of the rewards there seem to have long been delivered. Don't know about the physical models

I backed SC same time, it's the only KS I've ever backed that has delivered no product, I also feel it was unclear on the definition of "P2W" (we found out over a half decade later that meant something very specific to Chris' understanding of the literal meaning) and "Alpha" (which does not, in fact mean getting the first public iteration which they offered later to subscription accounts etc.)
As I recall, it was meant to be for anyone who backed before release.

However, when they did finally release, a couple of years after release, they gave it to everyone.
 
Well, so far the Kickstarter has not failed and the game is still in production so at this point they have no product yet to deliver, but the production, the company have not gone bust, folded or been destroyed in a fire so you have not yet lost what you put in - you just have not yet got a finished game.

I do however agree that it is a damn long time to wait for a computer game but at the same time...it will have a little longer development time (if they CAN stick to the schedule this time) than Cyberpunk 2077 which AFAIK started in 2012.
IMHO That Kickstarter failed, they went off and did something else. What they are doing now doesn't match the Kickstarter.

It's completely inappropriate to use Kickstarter as a funding platform on which you describe a product and then turn around and say "hey thanks, you gave us too much so we'll use your money to do something else". Because what they are doing now has nothing to do with the Kickstarter game being described here in anything but name. Roberts basically ended up using it as a marketing/pre-order platform for a AAA game/vanity project.

Sure we've heard all this nonsense about the community having "voted" for them to do something else, but the actual polls in question did not describe anything of the sort. It's an excuse for not having been able to meet those initial pledges with anything close to a product.

Can you name any other KS where they abandonded the original pitch and used the money to make a company to release a bigger product with no release date?

I backed Oculus, they provided me with a DK1 as pitched - they did not go away and "Build a company first"
I backed Pebble, they provided me with a Pebble time as pitched - they did not go away and "Build a company first"
 
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Viajero

Volunteer Moderator
Well, so far the Kickstarter has not failed and the game is still in production so at this point they have no product yet to deliver, but the production, the company have not gone bust, folded or been destroyed in a fire so you have not yet lost what you put in - you just have not yet got a finished game.

I do however agree that it is a damn long time to wait for a computer game but at the same time...it will have a little longer development time (if they CAN stick to the schedule this time) than Cyberpunk 2077 which AFAIK started in 2012.
The Kickstarter has failed already, many times over at that:

To start with the estimated delivery date has been exceeded so far in an almost entire lustrum and CIG has not even offered a new estimated date. Kickstarter projects need to have one.
The campaign Drop in / Drop out co-op play was cancelled
The private servers have been confirmed not to be on commercial release, whenever that ends up being.
There are subscriptions
And there is pay to win (although this one we can spend 10 more pages debating it)

just so to pick up a few key failed elements.

If there is any element in the whole SC project that should be the easiest to get refunded for due to its failures, that is any Kickstarter related pledges.
 
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So that makes it okay for CIG behave similarly then? Okay great, stand down everyone, you bunch of hypocrites.
sorry to disappoint you but it has been delivered.


That's not what I said.

What I said that after a year of release that Frontier hadn't delivered on several of its Kickstarter rewards, and the same people who are here as usual declaring 'DOOM! SCAM!' Regarding star citizen/Sq42 (as yet unreleased games) not delivering on promised rewards were telling everyone (with the usual feverence we see with the 62nd Braben's Own White Knight Regiment of Horse) to stop whining as the promises would eventually be delivered.
 


That's not what I said.

What I said that after a year of release that Frontier hadn't delivered on several of its Kickstarter rewards, and the same people who are here as usual declaring 'DOOM! SCAM!' Regarding star citizen/Sq42 (as yet unreleased games) not delivering on promised rewards were telling everyone (with the usual feverence we see with the 62nd Braben's Own White Knight Regiment of Horse) to stop whining as the promises would eventually be delivered.
And these people were in fact correct.
 
The hypocrisy in this thread is, as usual, absolutely amazing when you remember many of those complaining about undelivered promises (for a project that isn't finished) were among the many voices who told any ED backer who voiced concerns about not receiving their promised digital artbook/3D ship models that they should just shut up and wait, over a year after the actual release of the game.
If you can't see the difference between that and a mod handbook still being sold after 6+ years, for a pre-alpha with no mod support, then you are not quite the objective arbitrator that you purport to be.

Also you're not seeing the funny ;)
 

Viajero

Volunteer Moderator
If you can't see the difference between that and a mod handbook still being sold after 6+ years, for a pre-alpha with no mod support, then you are not quite the objective arbitrator that you purport to be.

Also you're not seeing the funny ;)
Not only that, that manual is still being sold for a feature that has actually been confirmed not to even be at commercial release.
 
Star Citizen is the "Dream of a game not yet realized" while Elite Dangerous is a "Game of a dream not yet realized".

Both are completely opposite of each other. SC has Spacelegs, Elite does not. SC has ships you buy with real money, Elite does not. Elite has been released, SC has not. Elite is a reality, SC may never be.

In another forum, I talk about leaving SC in my will. Here I talk about my will to leave Elite, but I can do neither as I have too much time and money invested in both.

Both are space based games and other than this, it's all just comparing apples to oranges.

o7....
 
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And these people were in fact correct.
They were, and at no point did I say they weren't. But you know that, which is why you keep pointing to the fact these rewards were delivered (which I didn't refute), rather than what I'm writing.

For the last time, I find it hypocritical to think that rewards promised on release being 2 years late is 'okay' for Elite Dangerous, but that somehow rewards promised on release for a game that hasn't even been released at this stage not being delivered is somehow 'bad'.
 
They were, and at no point did I say they weren't. But you know that, which is why you keep pointing to the fact these rewards were delivered (which I didn't refute), rather than what I'm writing.

For the last time, I find it hypocritical to think that rewards promised on release being 2 years late is 'okay' for Elite Dangerous, but that somehow rewards promised on release for a game that hasn't even been released at this stage not being delivered is somehow 'bad'.
Being late in any situation is bad. But it's relative.

Try turning up for work an hour late.
Now try turning up for work a year late.

The problem with Star Citizen is it's completely inappropriate for crowd funding of any sort. The time-lines they expect people to accept as "normal" are a significant proportion of human life expectancy.

You want to spend a decade developing your game? Go for it, but you shouldn't grab people's cash in advance. people get old, people change, people have lives, people die.
 
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