The Star Citizen Thread V10

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dayrth

Volunteer Moderator
...very little in the way of gameplay loops to offer distraction, it leaves it up to players to invent their own gameplay to a large extent...it also offers a more inclusive style of play than would be expected.
You seem to be saying that SC's best gameplay feature is it's lack of gameplay. You're not selling it to me.
 
You seem to be saying that SC's best gameplay feature is it's lack of gameplay. You're not selling it to me.
When everything you try in game has no point due to patch wipes, basic mission systems are broken beyond any sense in trying them...folks improvise. There are some regular inhabitants...and we all have to be a bit cracked to join in this project in the first place...but in a general sense again...if it wasn't that much fun or engaging to any extent, we wouldn't be there doing it most nights.

The live chat is the key. Rather than being...or feeling... isolated through choice or being new, the chat binds each server in a social sense and makes SC quite bearable at times :)

I'm by choice usually a solo player, but in SC due to helping newer players a lot in the PU, I tend to be more sociable than I would be in other games. As for selling it to you or anyone else...that's not my job, I simply remark on the sometimes good and mostly awful bits of it I encounter during my attempts to play it :D
 
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I find that I’m always on chat, teaming up doing missions and such! Yesterday we teamed up to do the FPS missions. We loaded the gray cat onto my titan and landed 1K away, took the Gray cat in and cleared the area. We did this for a bit, then some Bounty Hunting!

The titan is a fun little ship, I changed from the 300 series.

Tonight I think I’m going to run cargo in the 600i.
 
I find that I’m always on chat, teaming up doing missions and such! Yesterday we teamed up to do the FPS missions. We loaded the gray cat onto my titan and landed 1K away, took the Gray cat in and cleared the area. We did this for a bit, then some Bounty Hunting!

The titan is a fun little ship, I changed from the 300 series.

Tonight I think I’m going to run cargo in the 600i.
jmp!

You keeping jumping past my posts :/

Have you managed to get that 890J hangar to play nice? Used it for any co-op play?

Inquiring minds want to know like ;)
 
jmp!

You keeping jumping past my posts :/

Have you managed to get that 890J hangar to play nice? Used it for any co-op play?

Inquiring minds want to know like ;)

I’m sorry, I don’t mean too. The best I could do was in the PTU. I used the 325a as a run about and kept it at an OM. It worked 100% of the time.

I did not buy the $890 890j package and I’m kicking myself for not buying it! As having the hangar added some great time sinks. Meaning, it really didn’t add anything to game loops, except my enjoyment of flying the 890j and leaving it in my smaller ship.

While I didn’t buy the 890, i probably will when/if it’s offered again. In the mean time I’m preparing my game play to have the larger carrier ship. For instance, I upgraded my base mustang to the Titan, which I’ve been truly enjoying.
My ships will be (similar to ED, actually)
Titan -> Cobra mkIII
600i -> Python
890 -> Cutter
 
I’m sorry, I don’t mean too. The best I could do was in the PTU. I used the 325a as a run about and kept it at an OM. It worked 100% of the time.
Ah ok that's cool. I misread your prior post anyway and thought you'd actually bought it :D

So it carried the hangar ship fine then? (But you had issues with persistence after log off no?)
 
Ah ok that's cool. I misread your prior post anyway and thought you'd actually bought it :D

So it carried the hangar ship fine then? (But you had issues with persistence after log off no?)
I didn’t get a chance to fully test it, as my Dad went into the hospital.
 
The live chat is the key. Rather than being...or feeling... isolated through choice or being new, the chat binds each server in a social sense and makes SC quite bearable at times :)
Is the VOIP working at all by the way ? I remember that was heavily advertised a long time ago (along with FOIP..) Couldnt try it myself as other players on my servers just run to their own activities.. That would make for some distraction during the 15-minute travel times between planets.

I went solo for some bounty hunting missions, they are all bugged beyond usability, even the in space assistance missions where you defend a lone ship against multiple waves of pirates (with some very annoying randomly moving small ships, barely can hit em at all, good thing there are Cutters too..) tend to glitch out at the end giving zero reward against a few thousands in repair + restock... Plus the refuelling not working almost everywhere. And the horizon that's not level inside planetary hangars leading to hover mode freaking out..
So even simple mechanics that should have been implemented and working years ago, are still not working.
Also got killed by the physics engine a few times, one of them was at a R&R station, i sit down in one of the chairs that face the windows, that sent my character across the geometry and to his immediate death. Then respawned at Arccorp, because to hell with persistence, why did i bother docking at a R&R station after all..
 
I’m sorry, I don’t mean too. The best I could do was in the PTU. I used the 325a as a run about and kept it at an OM. It worked 100% of the time.

I did not buy the $890 890j package and I’m kicking myself for not buying it! As having the hangar added some great time sinks. Meaning, it really didn’t add anything to game loops, except my enjoyment of flying the 890j and leaving it in my smaller ship.

While I didn’t buy the 890, i probably will when/if it’s offered again. In the mean time I’m preparing my game play to have the larger carrier ship. For instance, I upgraded my base mustang to the Titan, which I’ve been truly enjoying.
My ships will be (similar to ED, actually)
Titan -> Cobra mkIII
600i -> Python
890 -> Cutter
142626
 
Is the VOIP working at all by the way ? I remember that was heavily advertised a long time ago (along with FOIP..) Couldnt try it myself as other players on my servers just run to their own activities.. That would make for some distraction during the 15-minute travel times between planets.

I went solo for some bounty hunting missions, they are all bugged beyond usability, even the in space assistance missions where you defend a lone ship against multiple waves of pirates (with some very annoying randomly moving small ships, barely can hit em at all, good thing there are Cutters too..) tend to glitch out at the end giving zero reward against a few thousands in repair + restock... Plus the refuelling not working almost everywhere. And the horizon that's not level inside planetary hangars leading to hover mode freaking out..
So even simple mechanics that should have been implemented and working years ago, are still not working.
Also got killed by the physics engine a few times, one of them was at a R&R station, i sit down in one of the chairs that face the windows, that sent my character across the geometry and to his immediate death. Then respawned at Arccorp, because to hell with persistence, why did i bother docking at a R&R station after all..
I've only once used VOIP and quite a while ago...reminded me of the in game chat in ED simply due to it's quality. The old text chat box is what I meant...and hover mode...don't get me started on another rant :D
 
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